Sequence level video quality smoothing for rate control real-time video recording

2003 ◽  
Author(s):  
Zhihai He ◽  
Chang Wen Chen
2012 ◽  
Vol 195-196 ◽  
pp. 998-1002
Author(s):  
Xiao Ping Huang ◽  
Ru Jun Cao ◽  
Peng Ying Wang

The skipping frame algorithm in TMN8 rate control only depending on buffer state regardless of image characteristic, may skip important frames with large motion and, as a result, video quality seriously reduced. An adaptive skipping frame algorithm is proposed for low-bit rate real-time video encoding. The occurrence of frame skipping is jointly dependent on the temporal and spatial contents of the video, and achieves a balanced spatial and temporal quality to enhance the overall perceptual quality. Experimental results show that the proposed algorithm can achieve the better subjective and objective video quality than TMN8s algorithm, without introducing any computation complexity.


2019 ◽  
Vol 4 (2) ◽  
pp. 356-362
Author(s):  
Jennifer W. Means ◽  
Casey McCaffrey

Purpose The use of real-time recording technology for clinical instruction allows student clinicians to more easily collect data, self-reflect, and move toward independence as supervisors continue to provide continuation of supportive methods. This article discusses how the use of high-definition real-time recording, Bluetooth technology, and embedded annotation may enhance the supervisory process. It also reports results of graduate students' perception of the benefits and satisfaction with the types of technology used. Method Survey data were collected from graduate students about their use and perceived benefits of advanced technology to support supervision during their 1st clinical experience. Results Survey results indicate that students found the use of their video recordings useful for self-evaluation, data collection, and therapy preparation. The students also perceived an increase in self-confidence through the use of the Bluetooth headsets as their supervisors could provide guidance and encouragement without interrupting the flow of their therapy sessions by entering the room to redirect them. Conclusions The use of video recording technology can provide opportunities for students to review: videos of prospective clients they will be treating, their treatment videos for self-assessment purposes, and for additional data collection. Bluetooth technology provides immediate communication between the clinical educator and the student. Students reported that the result of that communication can improve their self-confidence, perceived performance, and subsequent shift toward independence.


Author(s):  
Peter D. MacIntyre ◽  
Tammy Gregersen

Abstract The idiodynamic method is a relatively new mixed-method approach to studying in real time the complex dynamics of integrated affective and cognitive states that interact continuously with human communication. The method requires video recording a sample of communication from a research participant and then using specialized software to play the video back while collecting contemporaneous self-reported ratings (approximately one per second) on one or more focal variables of interest to the researcher, such as willingness to communicate (WTC) or communication anxiety (CA). After the participant rates the communication sample, a continuous graph of changes in the focal variable is printed. The final step is to interview the speaker to gather an explanation for changes in the ratings, for example at peaks or valleys in the graph. The method can also collect observer ratings that can then be compared with the speaker’s self-ratings. To date, studies have been conducted examining WTC, CA, motivation, perceived competence, teacher self-efficacy, teacher empathy, and strategy use, among other topics. The strengths and limitations of the method will be discussed and a specific example of its use in measuring WTC and CA will be provided.


Author(s):  
Chun-ying Huang ◽  
Yun-chen Cheng ◽  
Guan-zhang Huang ◽  
Ching-ling Fan ◽  
Cheng-hsin Hsu

Real-time screen-sharing provides users with ubiquitous access to remote applications, such as computer games, movie players, and desktop applications (apps), anywhere and anytime. In this article, we study the performance of different screen-sharing technologies, which can be classified into native and clientless ones. The native ones dictate that users install special-purpose software, while the clientless ones directly run in web browsers. In particular, we conduct extensive experiments in three steps. First, we identify a suite of the most representative native and clientless screen-sharing technologies. Second, we propose a systematic measurement methodology for comparing screen-sharing technologies under diverse and dynamic network conditions using different performance metrics. Last, we conduct extensive experiments and perform in-depth analysis to quantify the performance gap between clientless and native screen-sharing technologies. We found that our WebRTC-based implementation achieves the best overall performance. More precisely, it consumes a maximum of 3 Mbps bandwidth while reaching a high decoding ratio and delivering good video quality. Moreover, it leads to a steadily high decoding ratio and video quality under dynamic network conditions. By presenting the very first rigorous comparisons of the native and clientless screen-sharing technologies, this article will stimulate more exciting studies on the emerging clientless screen-sharing technologies.


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