THE MAXIMUM TRAVELING SALESMAN PROBLEM ON BANDED MATRICES

2001 ◽  
Vol 12 (06) ◽  
pp. 809-819 ◽  
Author(s):  
DAVID BLOKH ◽  
EUGENE LEVNER

We investigate the Maximum Traveling Salesman Problem on banded distance matrices. A (p, q)-banded matrix has all its non-zero elements contained within a band consisting of p diagonals above the principal diagonal and q diagonals below it. We investigate the properties of the problem and prove that the number K of different permutations which can be optimal solutions for different instances of the problem, is exponential in n where n is the problem size (= the number of cities). For the Maximum-TSP on the (2, 0)-banded matrices, K=O(λn) where 1.7548 <λ< 1.7549, whereas on the (1, 1)-banded matrices K=O(λn) where 1.6180 <λ< 1.6181. Using recursive equations, we derive a linear-time algorithm that exactly solves the Maximum-TSP on the (2, 0)-banded distance matrices.

2021 ◽  
Vol 9 ◽  
Author(s):  
Siddharth Jain

The traveling salesman problem is a well-known NP-hard problem in combinatorial optimization. This paper shows how to solve it on an Ising Hamiltonian based quantum annealer by casting it as a quadratic unconstrained binary optimization (QUBO) problem. Results of practical experiments are also presented using D-Wave’s 5,000 qubit Advantage 1.1 quantum annealer and the performance is compared to a classical solver. It is found the quantum annealer can only handle a problem size of 8 or less nodes and its performance is subpar compared to the classical solver both in terms of time and accuracy.


Author(s):  
Chandra Agung ◽  
Natalia Christine

The subject of this research is distance and time of several city tour problems which known as traveling salesman problem (tsp). The goal is to find out the gaps of distance and time between two types of optimization methods in traveling salesman problem: exact and approximate. Exact method yields optimal solution but spends more time when the number of cities is increasing and approximate method yields near optimal solution even optimal but spends less time than exact methods. The task in this study is to identify and formulate each algorithm for each method, then to run each algorithm with the same input and to get the research output: total distance, and the last to compare both methods: advantage and limitation.  Methods used are Brute Force (BF) and Branch and Bound (B&B) algorithms which are categorized as exact methods are compared with Artificial Bee Colony (ABC), Tabu Search (TS) and Simulated Annealing (SA) algorithms which are categorized as approximate methods or known as a heuristics method. These three approximate methods are chosen because they are effective algorithms, easy to implement and provide good solutions for combinatorial optimization problems. Exact and approximate algorithms are tested in several sizes of city tour problems: 6, 9, 10, 16, 17, 25, 42, and 58 cities. 17, 42 and 58 cities are derived from tsplib: a library of sample instances for tsp; and others are taken from big cities in Java (West, Central, East) island. All of the algorithms are run by MATLAB program. The results show that exact method is better in time performance for problem size less than 25 cities and both exact and approximate methods yield optimal solution. For problem sizes that have more than 25 cities, approximate method – Artificial Bee Colony (ABC) yields better time which is approximately 37% less than exact and deviates 0.0197% for distance from exact method. The conclusion is to apply exact method for problem size that is less than 25 cities and approximate method for problem size that is more than 25 cities. The gap of time will be increasing between two methods when sample size becomes larger.


1995 ◽  
Vol 06 (04) ◽  
pp. 595-612 ◽  
Author(s):  
ANDREW B. KAHNG ◽  
GABRIEL ROBINS ◽  
ELIZABETH A. WALKUP

Multi-chip module (MCM) packaging techniques present several new technical challenges, notably substrate testing. We formulate MCM substrate testing as a problem of connectivity verification in trees via k-probes, and present a linear-time algorithm which computes a minimum set of probes achieving complete open fault coverage. Since actual substrate testing also involves scheduling probe operations, we formulate efficient probe scheduling as a special type of metric traveling salesman optimization and give a provably-good heuristic. Empirical results using both random and industry benchmarks demonstrate reductions in testing costs of up to 21% over previous methods. We conclude with generalizations to alternate probe technologies and several open problems.


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