traveling salesman problem
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Author(s):  
Dao Chanh THUC ◽  
Tzu-Chia CHEN ◽  
Gunawan WIDJAJA ◽  
Vera GRIBKOVA ◽  
Andrey SHAKHOVSKOY ◽  
...  

Author(s):  
Jian Bi ◽  
Guo Zhou ◽  
Yongquan Zhou ◽  
Qifang Luo ◽  
Wu Deng

AbstractThe multiple traveling salesman problem (MTSP) is an extension of the traveling salesman problem (TSP). It is found that the MTSP problem on a three-dimensional sphere has more research value. In a spherical space, each city is located on the surface of the Earth. To solve this problem, an integer-serialized coding and decoding scheme was adopted, and artificial electric field algorithm (AEFA) was mixed with greedy strategy and state transition strategy, and an artificial electric field algorithm based on greedy state transition strategy (GSTAEFA) was proposed. Greedy state transition strategy provides state transition interference for AEFA, increases the diversity of population, and effectively improves the accuracy of the algorithm. Finally, we test the performance of GSTAEFA by optimizing examples with different numbers of cities. Experimental results show that GSTAEFA has better performance in solving SMTSP problems than other swarm intelligence algorithms.


2021 ◽  
Vol 5 (6) ◽  
pp. 1090-1098
Author(s):  
I Iryanto ◽  
Putu Harry Gunawan

The aim of this paper is to elaborate the performance of Simulated Annealing (SA) algorithm for solving traveling salesmen problems. In this paper, SA algorithm is modified by using the interaction between outer and inner loop of algorithm. This algorithm produces low standard deviation and fast computational time compared with benchmark algorithms from several research papers. Here SA uses a certain probability as indicator for finding the best and worse solution. Moreover, the strategy of SA as cooling to temperature ratio is still given. Thirteen benchmark cases and thirteen square grid symmetric TSP are used to see the performance of the SA algorithm. It is shown that the SA algorithm has promising results in finding the best solution of the benchmark cases and the squared grid TSP with relative error 0 - 7.06% and 0 – 3.31%, respectively. Further, the SA algorithm also has good performance compared with the well-known metaheuristic algorithms in references.


2021 ◽  
Vol 2021 ◽  
pp. 1-14
Author(s):  
Xianghu Meng ◽  
Jun Li ◽  
MengChu Zhou

A colored traveling salesman problem (CTSP) is a path optimization problem in which colors are used to characterize diverse matching relationship between cities and salesmen. Namely, each salesman has a single color while every city has one to multiple salesmen’s colors, thus allowing salesmen to visit exactly once the cities of their colors. It is noteworthy that cities’ accessibilities to salesmen may change over time, which usually takes place in the multiwarehouse distribution of online retailers. This work presents a new CTSP with dynamically varying city colors for describing and modeling some scheduling problems with variable city accessibilities. The problem is more complicated than the previously proposed CTSP with varying edge weights. In particular, the solution feasibility changes as the cities change their colors, that is, a feasible original solution path may become no longer feasible after city colors change. A variable neighborhood search (VNS) algorithm is presented to solve the new problem. Specifically, a dynamic environment simulator with an adjustable frequency and amplitude is designed to mimic such color changes. Then, direct-route encoding, greedy initialization, and appropriate population immigrant are proposed to form an enhanced VNS, and then its performance is evaluated. The results of extensive experiments show that the proposed VNS can quickly track the environmental changes and effectively resolve the problem.


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