ON VECTORIZATION FOR LATTICE BASED SIMULATIONS
2013 ◽
Vol 24
(12)
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pp. 1340011
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We present a vector-friendly blocked computing strategy for the lattice Boltzmann method (LBM). This strategy, along with a recently developed data structure, Structure of Arrays of Structures (SoAoS), is implemented for multi-relaxation type lattice Boltzmann (LB). The proposed methodology enables optimal memory bandwidth utilization in the advection step and high compute efficiency in the collision step of LB implementation. In a dense computing environment, current performance optimization framework for LBM is able to achieve high single-core efficiency.
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2017 ◽
Vol 17
(5)
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pp. 267
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2016 ◽
Vol 1
(1)
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pp. 1
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2020 ◽
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