CREATIVITY ENGINEERING FOR CONTINUOUS AND DISCONTINUOUS INNOVATION

2007 ◽  
Vol 04 (02) ◽  
pp. 209-224 ◽  
Author(s):  
JUSTIN J. Y. LIN

Concurrent engineering (CE) has been widely implemented in many industries so that developers can consider all elements of the product lifecycle during the product design phase. However, although concurrent engineering is a very effective approach for product design team-up, it does not help to generate new product concepts. To build a successful innovation model, research has investigated how concurrent engineering can be extended to a new concept which covers not only the downstream phase from design concept to the entire product design process, but also the upstream phase from brainstorming to the generation process of new product concepts. Results show that a product knowledge and innovation (PKI) system based on the concepts of creativity engineering (CE-II), which is extended from the current practice of concurrent engineering, can be used to achieve the goals for both continuous and fusion-type discontinuous innovation.

2008 ◽  
Vol 12 (03) ◽  
pp. 275-294 ◽  
Author(s):  
NICO PALS ◽  
MARC G. D. STEEN ◽  
DAVID J. LANGLEY ◽  
JOKE KORT

This paper addresses three different approaches which can be employed to adequately answer different questions faced by product developers. These approaches differ in the ways users themselves are involved in developing the "real" user perspective. In participatory design, products and product concepts are developed together with users so that they fit better with what the users do and want to do. The modelling of product adoption quantifies the likely market adoption of products, based on user characteristics and product attributes. The evaluation of user experience describes a way to evaluate products in terms of their users' interaction with the product daily life. These approaches have originated from different areas and are often seen as competing viewpoints. This paper shows that the three approaches be seen as complementary to each other and suggests a method for to choose the right approach.


Author(s):  
M. N. Islam

In this paper a methodology is presented which provides a structured way of solving Dimensioning and Tolerancing (D&T) problems on new product design. The methodology is interactive and suitable for use in a Concurrent Engineering (CE) environment. The proposed methodology helps to represent all relationships necessary for solving D&T problems in a matrix form known as Dimensional Requirements/Dimensions Matrix. This graphical representation assists the CE team to visualize the overall picture of the D&T problem and to foresee the ramifications of their decisions in regard to the selection of dimensions and tolerances; this will help the CE team in determining the dimensions and tolerances of a product in a systematic way.


CIRP Annals ◽  
2006 ◽  
Vol 55 (1) ◽  
pp. 147-150 ◽  
Author(s):  
B. Kayis ◽  
G. Arndt ◽  
M. Zhou ◽  
S. Savci ◽  
Y.B. Khoo ◽  
...  

2012 ◽  
Vol 510 ◽  
pp. 380-383 ◽  
Author(s):  
Shan Wang ◽  
Jing Ping Liu

Under the intense market environment, concurrent engineering is considered to be an effective method to improve product competitiveness by more and more enterprises. As a new product development mode, it directly accelerates the design process of new products. Based on introducing the basic concepts of concurrent engineering, this paper discussed its key technologies in detail, such as process reconfiguration, DFX, PDM, CAX and TQM.


Author(s):  
Norihiko Goto ◽  
Tsuyoshi Koga ◽  
Shin Okamura ◽  
Kazuhiro Aoyama

A major problem in product design is that the design process is not clear to designers. Therefore, every time designers develop a new product, they face difficulties in determining the order in which the product attributes should be determined, especially in the case of large, complicated products. This problem mainly occurs due to two reasons. First, the knowledge about past product designs is not well arranged and thus there is no way to utilize it. Therefore, this research focuses on developing a design support system that proposes a design process in which the designer can easily reflect the important attributes of a product while facing less difficulties in completing the design; this is done using a topdown design support system. In a top-down design system, the designer expresses the product knowledge using elements such as entity, attribute, constraint, interface, etc. Further, five types of knowledge are expressed in this system. They are: knowledge about product structure, knowledge about product entity, knowledge about product function, knowledge about product constraint, and knowledge about product design process. Since this research focuses on the design process, extracting knowledge about the product design process is very important. To extract this knowledge, we first compare the template of past products and the product currently being designed. Next, we calculate the consistency of the two models. Then, based on the results of the consistency calculation, we select and extract the available knowledge. We create a new process by using this extracted knowledge from the design template. It is possible to produce more than one process by combining the knowledge from more than one template. Finally, we evaluate the process from three perspectives: whether it is easy to reflect the customer requirements, whether the design conflict difficulty is small, and whether the design loop difficulty is small. Based on the evaluation result, the designers can select a process to design a new product. In this research, the ocean thermal energy conversion (OTEC) system is used as an example. Further, a process that can easily design the important attributes with a smaller possibility of breakdown than the existing process is chosen based on the results of applying a model proposed by this research. A well-organized design process has been achieved in the OTEC example. Future works must focus on improving the evaluation of the design process and the method for expressing the design knowledge as a template.


Author(s):  
J Poolton ◽  
I Barclay

There are few studies that have found an adequate means of assessing firms based on their specific needs for a concurrent engineering (CE) approach. Managers interested in introducing CE have little choice but to rely on their past experiences of introducing change. Using data gleaned from a nine month case study, a British-wide survey and a series of in-depth interviews, this paper summarizes the findings of a research study that examines how firms orientate themselves towards change and how they go about introducing CE to their operations. The data show that there are many benefits to introducing CE and that firms differ with respect to their needs for the CE approach. A tentative means to assess CE ‘needs’ is proposed which is based on the level of complexity of goods produced by firms. The method is currently being developed and extended to provide an applications-based framework to assist firms to improve their new product development performance.


2014 ◽  
Vol 989-994 ◽  
pp. 3208-3211
Author(s):  
Dan Tong Li ◽  
Zheng Zhang ◽  
Jia Wen Deng ◽  
Ming Yu Huang ◽  
Xiao Feng Wan ◽  
...  

The rapid prototyping technology was introduced, including its definition, principle and characteristics. The advantages of rapid prototyping technology in new product development were analyzed. Application of rapid prototyping technology in design of mechanical parts, industrial model, medical model, ceramic products, automobile model and products based on ergonomics was discussed. The feasibility of rapid prototyping technology in product design and the optimization direction was prospected.


Sign in / Sign up

Export Citation Format

Share Document