Insights into future mobile multimedia applications

Author(s):  
Minoru Etoh
2008 ◽  
pp. 1008-1021
Author(s):  
G. K. Mostefaoui

The abstract should be changed to this new abstract: Research on mobile multimedia mainly focuses on improving wireless protocols in order to improve the quality of services. In this chapter, we argue that another perspective should be investigated in more depth in order to boost the mobile multimedia industry. This perspective is software engineering which we believe it will speed up the development of mobile multimedia applications by enforcing reusability, maintenance, and testability. Without any pretense of being comprehensive in its coverage, this chapter identifies important software engineering implications of this technological wave and puts forth the main challenges and opportunities for the software engineering community.


Author(s):  
Ghita Kouadri Mostéfaoui

The abstract should be changed to this new abstract: Research on mobile multimedia mainly focuses on improving wireless protocols in order to improve the quality of services. In this chapter, we argue that another perspective should be investigated in more depth in order to boost the mobile multimedia industry. This perspective is software engineering which we believe it will speed up the development of mobile multimedia applications by enforcing reusability, maintenance, and testability. Without any pretense of being comprehensive in its coverage, this chapter identifies important software engineering implications of this technological wave and puts forth the main challenges and opportunities for the software engineering community.


Author(s):  
Ghita Kouadri Mostefaoui

Research on mobile multimedia mainly focuses on improving wireless protocols in order to improve the quality of services. In this chapter, we argue that another perspective should be investigated in more depth in order to boost the mobile multimedia industry. This perspective is software engineering which we believe it will speed up the development of mobile multimedia applications by enforcing reusability, maintenance, and testability. Without any pretense of being comprehensive in its coverage, this chapter identifies important software engineering implications of this technological wave and puts forth the main challenges and opportunities for the software engineering community.


Electronics ◽  
2020 ◽  
Vol 9 (5) ◽  
pp. 868
Author(s):  
Sungchul Yoon ◽  
Sungho Jun ◽  
Yongkwon Cho ◽  
Kilwhan Lee ◽  
Hyukjae Jang ◽  
...  

Power consumption is a critical design factor in modern mobile chip design, in which the memory system with dynamic random-access memory (DRAM) consumes more than half of the entire system’s power. Without DRAM bandwidth compression, extreme multimedia operations such as 8K high dynamic range (HDR) recording and 8K video conference calling are not possible without sacrificing image quality or trimming because of thermal limitations or battery time sustainability constraints. Since heterogeneous processors are substantially involved in managing various types of fallbacks or software solutions, complicated compression algorithms for high-compression ratios are not actually adaptable owing to timing closure problems or high throughput requirements. In this paper, we propose evaluation metrics to assess lossless embedded compression (LEC) algorithms to reflect realistic design considerations for mobile multimedia scenarios. Furthermore, we introduce an optimized LEC implementation for contemporary multimedia applications in mobile devices based on the proposed metrics. The proposed LEC implementation enhances the compression ratio of LEC algorithms in other commercial application processors for contemporary premium smartphones by up to 9.2% on average, while maintaining the same timing closure condition.


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