Curvature-dependent reflectance function for rendering translucent materials

Author(s):  
Hiroyuki Kubo ◽  
Yoshinori Dobashi ◽  
Shigeo Morishima
Keyword(s):  
Author(s):  
Brad Hunting ◽  
Stephen Derby ◽  
Raymond Puffer

Abstract This paper presents a novel bi-directional reflectance function for woven textile substrates. The new reflectance function models a broad class of woven substrates, including substrates with significant anisotropic reflectance. Isotropic behavior is handled as a special case of the anisotropic model. The new model recognizes fiber surface properties, thread geometry, and weave geometry. Experimental reflectance data is presented.


1984 ◽  
Vol 68 (Appendix) ◽  
pp. 76-76
Author(s):  
K. Takahama ◽  
H. Sobagaki ◽  
Y. Nayatani

2011 ◽  
Vol 10 (1) ◽  
pp. 45-51
Author(s):  
Hiroyuki Kubo ◽  
Yoshinori Dobashi ◽  
Shigeo Morishima

Simulating sub-surface scattering is one of the most effective ways to realistically synthesize translucent materials such as marble, milk or human skin. We have developed a curvature-dependent reflectance function (CDRF) which mimics the presence of subsurface scattering. In this approach, we provide only a single parameter that represents the intensity of theincident light scattered in a translucent material. The parameter is not only provided by curve-fitting to a simulated data-set, but also manipulated by an artist. Furthermore, this approach is easily implementable on a GPU and does not require any complicated pre-processing and multi-pass rendering as is often the case in this area of research.


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