Interactive texturing on objects in images via a sketching interface

Author(s):  
Kwanrattana Songsathaporn ◽  
Henry Johan ◽  
Tomoyuki Nishita
Keyword(s):  
2012 ◽  
Vol 18 (11) ◽  
pp. 1979-1991 ◽  
Author(s):  
Juncong Lin ◽  
T. Igarashi ◽  
Jun Mitani ◽  
Minghong Liao ◽  
Ying He

Author(s):  
Nianteng Feng ◽  
Prakhar Jaiswal ◽  
Rahul Rai

Computer-based sketches are geometrically accurate and can be rendered formally. However, existing interfaces of sketching are complex, non-intuitive, and require considerable learning time for novice users. In our work, we aim to develop an intuitive gesture-based sketching interface that provide designers with the freedom of sketching in the air, without touching or wearing any physical device. With our novel sketching system, users could draw letters, symbols, and drawings using non-contact depth-sensing cameras, such as SoftKinetic and Leap Motion. The system records user’s hand trajectory as raw sketch. The sketch is analyzed and beautified to express user’s intent more accurately. Beautification process involves segmenting the sketch into different segments and rebuilding it to form a more beautified sketch. In this process, we use 2/3rd power law which provides novel kinematic features of segments and helps to improve beautification. Our results show encouraging performance for a broad range of writing styles and drawings in the air.


Author(s):  
ELLEN YI-LUEN DO

Architects use sketching and diagramming in their design process to perform functional reasoning, formal arrangements, analogy transfer, structure mapping, and knowledge acquisition. This paper describes a research framework of the author's efforts in the studies of design drawings and the building of computational sketching tools to support the early conceptual design process in architecture. The first part of the paper discusses empirical studies conducted to determine or guess a designer's thought process from sketches and thus identifies domain-specific graphical symbols. It proposes a reasoning process framework of drawing marks, acts, and reacts. The second part of the paper illustrates how design support tools could be developed based on these concepts and describes the various applications of the study, such as indexing and retrieving of design drawings or images based on the recognition of geometric shapes and the spatial relationships among them.


2011 ◽  
Vol 43 (7) ◽  
pp. 771-780 ◽  
Author(s):  
Ellen Dekkers ◽  
Leif Kobbelt ◽  
Richard Pawlicki ◽  
Randall C. Smith

2003 ◽  
Vol 14 (3) ◽  
pp. 275-293
Author(s):  
Ingo la Tendresse ◽  
Odej Kao

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