Deep in Poetry: Visualizing Texts’ Sonic Depths in 3D

Leonardo ◽  
2018 ◽  
Vol 51 (1) ◽  
pp. 80-82
Author(s):  
Julie Gonnering Lein ◽  
Nina McCurdy ◽  
Amanda Hurtado

Poemage is a visualization system designed to support close reading of poems via revelation and exploration of their complex sonic structures. The authors improvised adaptations of this software into 3D interactive environments, experimenting with several ways to visualize “sonic depth” in poetic texts. Not only did this process lead to intensified cross-modal literary experiences, it challenged the authors’ thinking about commonly held values pertaining to poetry, text analysis and information visualization, prompting them to experiment with new practices in each field.

2020 ◽  
Author(s):  
Werner Hamacher

Following up on his magisterial Berlin master´s thesis on Hölderlin´s poetry of 1971, Werner Hamachers continuing attempts at close-reading Hölderlin represent perhaps the first deconstructions of important poetic texts in the German language. The essays presented here for the first time, in which the late literary theorist also deals with Heidegger's interpretation of Hölderlin, are proof of his extraordinary ability to stage the most rigorous philology in an elegant and witty manner. Anyone who immerses himself in them will always be amazed at how unique Hölderlin's poetry was and still is. At the same time, they bear witness to the exceptional subtlety, precision, and originality for which Werner Hamacher's own work is known.


2005 ◽  
Vol 4 (2) ◽  
pp. 83-94 ◽  
Author(s):  
Hala Mostafa ◽  
Reem Bahgat

As scientists from various domains increasingly resort to agent-based simulation for a more thorough understanding of real-world phenomena, the need for a simulation environment that facilitates rapid development of multi-agent systems is growing. Such a platform should provide means of visualizing the simulated scenario. In this paper we present the agent visualization system, the first system of its kind to specifically focus on catering to the visualization needs of agent-based simulation. The proposed system is a generic add-on that equips a simulation environment with a rich set of visualization facilities offering a variety of textual and graphical browsers that allow the modeler to detect trends and relationships in the simulation scenario. Some techniques from the field of information visualization were adapted and added to the system, while others were devised especially to be used in it. Regardless of their origin, all visualization techniques were thoroughly revised to make them generic enough to fit in our generic system. Agent visualization is more challenging than traditional information visualization in more than one respect. One of them is that the data to be visualized is not static; the simulation system is constantly producing data with every time step. Moreover, the sheer amount of data, together with its diversity, call for special adaptations to ensure that the system remains responsive and generic. To illustrate the various features of the proposed agent visualization system, we present a visualization of MicroTerra; a simulation scenario involving a group of beings trying to maximize their food intake.


Comunicar ◽  
2015 ◽  
Vol 22 (44) ◽  
pp. 45-53 ◽  
Author(s):  
Leonard Muellner

Evidence for annotating Homeric poetry in Ancient Greece is as old as the 5th Century BCE, when the «Iliad» and «Odyssey» were performed by professional singers/composers who also performed annotations to the poetry in answer to questions from their audiences. As the long transition from a song culture into a literate society took place in Ancient Greece from the 8th to the 2nd and 1st centuries BCE, annotations were gradually incorporated into written poetic texts. By the 10th Century CE, the quantity of written annotations in the margins of medieval manuscripts has become huge. For the first two versions of «The Ancient Hero», a HarvardX MOOC, it was not possible to implement the set of annotation tools that we requested as a vehicle for close reading and assessment. Using a partial system, we were able to create a semblance of annotations in close reading self-assessment exercises. For the anticipated third version, we expect to have a complete set of textual and video annotation tools developed for HarvardX, including semantic tagging and full sharing of annotations. Such a system, which promises to make the educational experience more effective, will also inaugurate a digital phase in the long history of Homeric annotation.Las evidencias de anotaciones en la poesía homérica de la Antigua Grecia se remontan al siglo V (a.C.), cuando ya la «Ilíada» y la «Odisea» eran representadas por cantantes profesionales/compositores, que hacían anotaciones en la poesía para responder a los interrogantes de su público. A medida que la transición, desde una cultura de la canción a una sociedad alfabetizada, aconteció en este período de la Antigua Grecia, entre el siglo VIII al I y II (a.C.), las anotaciones se incorporaron poco a poco en los escritos poéticos. La cantidad de anotaciones escritas en los márgenes de los manuscritos medievales se volvió enorme hacia el siglo X. En las dos primeras versiones de «The Ancient Hero» en el MOOC de HarvardX no fue posible utilizar el conjunto de herramientas de anotación solicitadas como medio para una atenta evaluación de las lecturas. Utilizando un sistema parcial, hemos sido capaces de crear aparentes anotaciones en los primeros ejercicios de autoevaluación de lectura. En la tercera versión, disponemos ya de un conjunto completo de herramientas de anotaciones de texto y de vídeo, desarrollados para HarvardX, incluyendo etiquetado semántico y anotaciones compartidas. Dicho sistema nos permitirá una experiencia educativa más eficaz, inaugurando también una fase digital en la larga historia de la anotación homérica.


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