scholarly journals Using Virtual Reality [VR] to assess the effects of asymmetric vision loss on visual search performance

2018 ◽  
Vol 18 (10) ◽  
pp. 657
Author(s):  
Hugo Chow-Wing-Bom ◽  
Tessa Dekker ◽  
Pete Jones
Author(s):  
Rachel J. Cunio ◽  
David Dommett ◽  
Joseph Houpt

Maintaining spatial awareness is a primary concern for operators, but relying only on visual displays can cause visual system overload and lead to performance decrements. Our study examined the benefits of providing spatialized auditory cues for maintaining visual awareness as a method of combating visual system overload. We examined visual search performance of seven participants in an immersive, dynamic (moving), three-dimensional, virtual reality environment both with no cues, non-masked, spatialized auditory cues, and masked, spatialized auditory cues. Results indicated a significant reduction in visual search time from the no-cue condition when either auditory cue type was presented, with the masked auditory condition slower. The results of this study can inform attempts to improve visual search performance in operational environments, such as determining appropriate display types for providing spatial information.


2020 ◽  
Vol 10 (11) ◽  
pp. 841
Author(s):  
Erwan David ◽  
Julia Beitner ◽  
Melissa Le-Hoa Võ

Central and peripheral fields of view extract information of different quality and serve different roles during visual tasks. Past research has studied this dichotomy on-screen in conditions remote from natural situations where the scene would be omnidirectional and the entire field of view could be of use. In this study, we had participants looking for objects in simulated everyday rooms in virtual reality. By implementing a gaze-contingent protocol we masked central or peripheral vision (masks of 6 deg. of radius) during trials. We analyzed the impact of vision loss on visuo-motor variables related to fixation (duration) and saccades (amplitude and relative directions). An important novelty is that we segregated eye, head and the general gaze movements in our analyses. Additionally, we studied these measures after separating trials into two search phases (scanning and verification). Our results generally replicate past on-screen literature and teach about the role of eye and head movements. We showed that the scanning phase is dominated by short fixations and long saccades to explore, and the verification phase by long fixations and short saccades to analyze. One finding indicates that eye movements are strongly driven by visual stimulation, while head movements serve a higher behavioral goal of exploring omnidirectional scenes. Moreover, losing central vision has a smaller impact than reported on-screen, hinting at the importance of peripheral scene processing for visual search with an extended field of view. Our findings provide more information concerning how knowledge gathered on-screen may transfer to more natural conditions, and attest to the experimental usefulness of eye tracking in virtual reality.


2015 ◽  
Vol 74 (1) ◽  
pp. 55-60 ◽  
Author(s):  
Alexandre Coutté ◽  
Gérard Olivier ◽  
Sylvane Faure

Computer use generally requires manual interaction with human-computer interfaces. In this experiment, we studied the influence of manual response preparation on co-occurring shifts of attention to information on a computer screen. The participants were to carry out a visual search task on a computer screen while simultaneously preparing to reach for either a proximal or distal switch on a horizontal device, with either their right or left hand. The response properties were not predictive of the target’s spatial position. The results mainly showed that the preparation of a manual response influenced visual search: (1) The visual target whose location was congruent with the goal of the prepared response was found faster; (2) the visual target whose location was congruent with the laterality of the response hand was found faster; (3) these effects have a cumulative influence on visual search performance; (4) the magnitude of the influence of the response goal on visual search is marginally negatively correlated with the rapidity of response execution. These results are discussed in the general framework of structural coupling between perception and motor planning.


Author(s):  
Gwendolyn Rehrig ◽  
Reese A. Cullimore ◽  
John M. Henderson ◽  
Fernanda Ferreira

Abstract According to the Gricean Maxim of Quantity, speakers provide the amount of information listeners require to correctly interpret an utterance, and no more (Grice in Logic and conversation, 1975). However, speakers do tend to violate the Maxim of Quantity often, especially when the redundant information improves reference precision (Degen et al. in Psychol Rev 127(4):591–621, 2020). Redundant (non-contrastive) information may facilitate real-world search if it narrows the spatial scope under consideration, or improves target template specificity. The current study investigated whether non-contrastive modifiers that improve reference precision facilitate visual search in real-world scenes. In two visual search experiments, we compared search performance when perceptually relevant, but non-contrastive modifiers were included in the search instruction. Participants (NExp. 1 = 48, NExp. 2 = 48) searched for a unique target object following a search instruction that contained either no modifier, a location modifier (Experiment 1: on the top left, Experiment 2: on the shelf), or a color modifier (the black lamp). In Experiment 1 only, the target was located faster when the verbal instruction included either modifier, and there was an overall benefit of color modifiers in a combined analysis for scenes and conditions common to both experiments. The results suggest that violations of the Maxim of Quantity can facilitate search when the violations include task-relevant information that either augments the target template or constrains the search space, and when at least one modifier provides a highly reliable cue. Consistent with Degen et al. (2020), we conclude that listeners benefit from non-contrastive information that improves reference precision, and engage in rational reference comprehension. Significance statement This study investigated whether providing more information than someone needs to find an object in a photograph helps them to find that object more easily, even though it means they need to interpret a more complicated sentence. Before searching a scene, participants were either given information about where the object would be located in the scene, what color the object was, or were only told what object to search for. The results showed that providing additional information helped participants locate an object in an image more easily only when at least one piece of information communicated what part of the scene the object was in, which suggests that more information can be beneficial as long as that information is specific and helps the recipient achieve a goal. We conclude that people will pay attention to redundant information when it supports their task. In practice, our results suggest that instructions in other contexts (e.g., real-world navigation, using a smartphone app, prescription instructions, etc.) can benefit from the inclusion of what appears to be redundant information.


Ergonomics ◽  
1992 ◽  
Vol 35 (3) ◽  
pp. 243-252 ◽  
Author(s):  
DOHYUNG KEE ◽  
EUI S. JUNG ◽  
MIN K. CHUNG

2016 ◽  
Vol 16 (10) ◽  
pp. 18 ◽  
Author(s):  
Anna E. Hughes ◽  
Rosy V. Southwell ◽  
Iain D. Gilchrist ◽  
David J. Tolhurst

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