Full-screen magnification on a budget: Using a hardware-based multi-display graphics card as a screen-magnifier

2006 ◽  
Vol 24 (3) ◽  
pp. 135-140 ◽  
Author(s):  
Anthony Sales ◽  
Shirley Evans ◽  
Nick Musgrove ◽  
Richard Homfray
Keyword(s):  
2021 ◽  
Vol 5 (EICS) ◽  
pp. 1-18
Author(s):  
Hae-Na Lee ◽  
Vikas Ashok ◽  
IV Ramakrishnan

Many people with low vision rely on screen-magnifier assistive technology to interact with productivity applications such as word processors, spreadsheets, and presentation software. Despite the importance of these applications, little is known about their usability with respect to low-vision screen-magnifier users. To fill this knowledge gap, we conducted a usability study with 10 low-vision participants having different eye conditions. In this study, we observed that most usability issues were predominantly due to high spatial separation between main edit area and command ribbons on the screen, as well as the wide span grid-layout of command ribbons; these two GUI aspects did not gel with the screen-magnifier interface due to lack of instantaneous WYSIWYG (What You See Is What You Get) feedback after applying commands, given that the participants could only view a portion of the screen at any time. Informed by the study findings, we developed MagPro, an augmentation to productivity applications, which significantly improves usability by not only bringing application commands as close as possible to the user's current viewport focus, but also enabling easy and straightforward exploration of these commands using simple mouse actions. A user study with nine participants revealed that MagPro significantly reduced the time and workload to do routine command-access tasks, compared to using the state-of-the-art screen magnifier.


2021 ◽  
Vol 52 (1) ◽  
pp. 1368-1371
Author(s):  
Bozhi Liu ◽  
Xuanxian Cai ◽  
Jiaqian Wu ◽  
Xiaoxiao Wu ◽  
Binbin Chen ◽  
...  

2018 ◽  
Vol 49 (1) ◽  
pp. 1014-1016 ◽  
Author(s):  
Wei-Feng Zhou ◽  
Li-Qiang Chen ◽  
Yan-Liu Sun ◽  
Ling Shi ◽  
Zheng Liu ◽  
...  
Keyword(s):  

Author(s):  
Toshinori Uehara ◽  
Makoto Hayashi ◽  
Akihiko Fujisawa ◽  
Yuji Suzuki ◽  
Fumihoru Nakano ◽  
...  

2022 ◽  
Vol 31 (2) ◽  
pp. 1-32
Author(s):  
Luca Ardito ◽  
Andrea Bottino ◽  
Riccardo Coppola ◽  
Fabrizio Lamberti ◽  
Francesco Manigrasso ◽  
...  

In automated Visual GUI Testing (VGT) for Android devices, the available tools often suffer from low robustness to mobile fragmentation, leading to incorrect results when running the same tests on different devices. To soften these issues, we evaluate two feature matching-based approaches for widget detection in VGT scripts, which use, respectively, the complete full-screen snapshot of the application ( Fullscreen ) and the cropped images of its widgets ( Cropped ) as visual locators to match on emulated devices. Our analysis includes validating the portability of different feature-based visual locators over various apps and devices and evaluating their robustness in terms of cross-device portability and correctly executed interactions. We assessed our results through a comparison with two state-of-the-art tools, EyeAutomate and Sikuli. Despite a limited increase in the computational burden, our Fullscreen approach outperformed state-of-the-art tools in terms of correctly identified locators across a wide range of devices and led to a 30% increase in passing tests. Our work shows that VGT tools’ dependability can be improved by bridging the testing and computer vision communities. This connection enables the design of algorithms targeted to domain-specific needs and thus inherently more usable and robust.


Author(s):  
J. Christopher Sandvig

The growing use of mobile devices for e-commerce, news, social media, and web search has created a need for mobile-friendly web sites. Mobile sites are designed to accommodate the physical limitations of mobile devices such as small displays, touch screens, and slow download times. Mobile-friendly sites typically display content in a single column formatted to use the full screen width, utilize vertical scrolling, use smaller images, provide larger touch targets such as buttons and links, and utilize space saving navigation techniques. The objectives of this article are to describe the attributes of mobile friendly web sites, overview current popular mobile design techniques, and discuss their strengths and weaknesses.


2019 ◽  
Vol 50 (1) ◽  
pp. 945-948 ◽  
Author(s):  
Dejiang Zhao ◽  
Wei Huang ◽  
Liwen Dong ◽  
Qian Jin ◽  
Yu Tian ◽  
...  

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