Factors Contributing to the Abandonment of Information Systems Development Projects

1994 ◽  
Vol 9 (3) ◽  
pp. 185-201 ◽  
Author(s):  
Kweku Ewusi-Mensah ◽  
Zbigniew H. Przasnyski

The study identified several factors as contributing to the abandonment of IS development projects. Organizational-related issues which ranged from senior management involvement to end-user participation in the project development process were the most widespread and dominant of the factors. Organizational issues were also found to influence factors dealing primarily with economic and technological matters in project development.

1994 ◽  
pp. 7-14
Author(s):  
Mohd. Hassan Selamat ◽  
Md. Mahbubur Rahim ◽  
Abu Talid Othman

Software prototyping is an attractive alternative approach to systems development, within which end-users exercise with a series of prototypes in a working environment. Such interactions offer an excellent scope for meaningful participation of end-users in the system development process. This is crucial for the success of a project. However, despite its significance, relatively little attention has been paid towards the management of end-user involvement. Advocates of prototyping approach merely express a need for active user participation in the prototype development process. They fail to offer any practical guidelines. Moreover, few documented case studies concerning management of user involvement within a prototype project have been published. It is argued that managing user participation is not a trivial task and it requires considerable attention. In this paper, the authors propose a framework that relates degree of user involvement with the type of prototyping approach adopted and the stages of prototype development process. Keywords: Software prototyping, user involvement, systems development, user management.


Author(s):  
David Avison ◽  
Trevor Wood-Harper

Multiview is a framework to support the information systems development process. It was formulated originally in 1985, but has been developed and changed since that time. It was originally defined to take into account the human and organisational aspects of information systems development, as the alternative methodologies of the time–and most since that time–took a very technology-oriented approach. Furthermore, it is a contingency approach, and again this compares with the alternative bureaucratic and prescriptive methodologies. In this chapter, we describe the history of Multiview, and we reflect on the experiences of using it in action in many organisations.


Author(s):  
John Erickson ◽  
Kalle Lyytinen ◽  
Keng Siau

Failure rates for systems development projects are estimated to approach 50% (Hirsch, 2002). In such an environment, a growing number of developers propose the use of so-called agile methodologies as one means of improving the systems developed while simultaneously decreasing failure rates. Agile proponents insist that adherence to The Agile Manifesto will improve the entire systems development process. This chapter begins by describing some of the agile methodologies, follows that with an overview of current research in the area, and closes with thoughts on possibilities for future applied research into the agile methodologies that could provide evidence supporting or disputing the many claims for success emerging from the field.


Author(s):  
Angus G. Yu

The iterative and incremental development (IID) approach is widely adopted in information systems development (ISD) projects. While the IID approach has played an important role the management of many ISD projects, some of the key techniques have not received critical appraisal from the academic community. This paper aims to fill the gap and examines three such techniques through a case study. First of all, the gap between the theory of user participation and the reality of user’s lack of real influence on design and development is explored. The author proposes the concept of “participatory capture” to explain the side effect of user participation. Secondly, the assumption that evolutionary prototyping converges to a successful design is questioned. Thirdly, the side effect of the timeboxing technique is considered. The paper suggests that the IID approach represents the learning approach as categorized in Pich et al. (2002) and it might be ineffective in dealing with the significant uncertainties in ISD projects.


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