The Development of Objective Inflight Performance Assessment Procedures

1979 ◽  
Vol 23 (1) ◽  
pp. 329-333 ◽  
Author(s):  
Jerry M. Childs

The purpose of this research was to develop procedures for objectively evaluating Initial Entry Rotary Wing (IERW) student performance in flight. Maneuvers of the Basic Instrument phase were addressed. Descriptive inflight scoring procedures to assess absolute deviations of desired values from observed values at designated times, were developed. Desired values were determined on the basis of the rates specified in IERW training guides. Observed values were instrument indications of airspeed, altitude, or heading at those times. Four tolerance categories were incorporated into alternative six-point maneuver scoring algorithms designed to assess aircraft control precision. The criterion for acceptable proficiency was the maintenance of each sampled measure within standard IERW tolerance limits for each sampling point of a maneuver. Tests of the objective scoring procedures were conducted in the UH-1 flight simulator.

2016 ◽  
Vol 120 (1227) ◽  
pp. 845-872
Author(s):  
K. Fellah ◽  
M. Guiatni ◽  
A.K. Ournid ◽  
M.A. Boulahlib

ABSTRACTIn this paper, we present a new force-feedback side-stick which has been developed and integrated into a research flight simulator. The developed 2 Degrees of Freedom (DOF) force-feedback joystick, as a kind of haptic device, provides two-way communication in both position and force, and allows users to interact with the simulation system. It has been designed by considering the main factors in designing a general use force-feedback device. Thus, the design must allow the restitution of aerodynamic forces onto the hand of the pilot. This is an important feature, which gives the pilot the ‘natural feel’ of traditional mechanical aircraft control. In order to provide the force feedback to enhance the realism of the simulation, we added the necessary software using Commercial-Off-the-Shelf (COTS) solutions (Microsoft Flight Simulator Software (MSFS)) and built-in data structure and methods. Thus, the main contribution of this paper concerns the design and implementation of an automatic controller based on fuzzy logic systems. It is not simply designing a force-feedback stick for flight simulation: we proposed a novel control principles and more importantly completely new approach to compute in real-time force feedback on the stick based on pilot knowledge that avoids the use of complex aerodynamics equations with unknown parameters. To our best knowledge, this work is the first to propose the integration of fuzzy logic force controller in flight simulation for creating force feedback. Results using the overall simulation are presented and evaluated and interesting sensations have been recorded.


2009 ◽  
Vol 147-149 ◽  
pp. 231-236 ◽  
Author(s):  
Tomasz Rogalski ◽  
Andrzej Tomczyk ◽  
Grzegorz Kopecki

At the Department of Avionics and Control Systems problems of aeronautical control systems have been dealt with for years. Several different kinds of aeronautical control systems have been designed, prototyped and tested. These control systems are intended for general aviation aircraft and unmanned aircraft. During all research projects computer simulations and laboratory tests were made. However, since in some cases such tests were insufficient, in-flight tests were conducted leading to a series of reliable results. The in-flight tests were made with the use of M-20 Mewa aircraft (autopilot for a GA aircraft) and PZL-110 Koliber aircraft (control system for UAV and indirect flight control system for a GA aircraft). Nevertheless, in-flight testing is very expensive and problematic. To avoid some problems appearing during in-flight tests and their preparation, a simulator – which is normally used for professional pilot training – can be used. The Aviation Training Center of the Rzeszów University of Technology possesses the ALSIM AL-200 MCC flight simulator. We have started preparing this simulator for the research. It is possible to control the simulated aircraft with the use of an external control system. The solution proposed enables testing the aircraft control algorithms, indirect control laws (e.g. control laws modifying handling qualities), as well as testing and assessment of the students’ pilotage skills. Moreover, the solution makes it possible to conduct tests connected with aircraft control, crew management, crew cooperation and flight safety. The simulator allows us to test dangerous situations, which – because of safety reasons – is impossible during in-flight testing. This paper presents modifications to the simulator’s hardware and additional software, which enable the described research.


AEROjournal ◽  
2021 ◽  
Vol 17 (1) ◽  
pp. 19-23
Author(s):  
Michal Janovec ◽  
◽  
Matúš Materna ◽  
Pavol Pecho ◽  
Branislav Kandera ◽  
...  

The aim of this paper is to create a solid structural platform for the placement of computer equipment and other computer accessories to create a flight simulator from scratch. The simulator will be designed to help pilots in training get accustomed to basic flight procedures and the behavior of aircraft control surfaces during flight. Practical part deals with the design of a simulator inspired by the airplane Zlín Z 242 L, the selection of suitable material and technology to produce this simulator and the measurement of most important dimensions required for the making process. Obtained dimensions will be used to model the structure in a three-dimensional plane with the help of computer aided software, in order to create blueprints of our simulator structure. Said blueprints will be later used to cut building materials to required length and to assemble the construction frame. Last pages are dedicated to seating all required computer software directly on the frame in the correct manner.


2021 ◽  
Vol 19 (4) ◽  
pp. 0-0

This article presents an observational qualitative study regarding the use of agile methodologies in implementing project-based student assessment procedures in higher education courses. The study comprised 32 students enrolled in an online Biology class in a public university in Rio de Janeiro, Brazil. Students underwent two types of activities: first using traditional project-based learning; second using an agile approach based on the EduScum methodology. Results demonstrated that the agile methodology enforced student engagement, especially collaboration aspects. Interactions between students and teachers became more acute and straightforward. Moreover, it became easier for teachers to monitor students' performance throughout the course. This, this study provides highlights to enable schools to improve students' assessment procedures in distance education courses


Author(s):  
Robert S. Kennedy ◽  
Kevin S. Berbaum ◽  
Martin G. Smith

Simulator sickness occurs in a large number of Army, Navy, and Marine Corps simulators, and is most prevalent in moving-base, rotary-wing devices which employ cathode ray tube (CRT) video displays as opposed to fixed-wing, dome-display trainers with no motion base. Based on data from a factor analysis of over 1000 Navy and Marine Corps pilot simulation exposures, a new scoring procedure was applied to two helicopter simulators with similar rates of simulator sickness incidence. Based on the factor analytic scoring key, the two simulators showed slightly different sickness profiles. Preliminary work was begun to record the visual scene by video frame-by-frame decomposition and automated scoring algorithms were developed. The findings are discussed from the standpoints of (1) recommendations for future design and use of simulators, and (2) the metric advantages and other merits of the “field experiment” methodology to address human factors problems with simulator sickness.


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