Study on a temporally variable display device of visual texture using a Kirigami structure

Author(s):  
Takuto OKADA ◽  
Eiji IWASE
2019 ◽  
Vol 2019 (1) ◽  
pp. 331-338 ◽  
Author(s):  
Jérémie Gerhardt ◽  
Michael E. Miller ◽  
Hyunjin Yoo ◽  
Tara Akhavan

In this paper we discuss a model to estimate the power consumption and lifetime (LT) of an OLED display based on its pixel value and the brightness setting of the screen (scbr). This model is used to illustrate the effect of OLED aging on display color characteristics. Model parameters are based on power consumption measurement of a given display for a number of pixel and scbr combinations. OLED LT is often given for the most stressful display operating situation, i.e. white image at maximum scbr, but having the ability to predict the LT for other configurations can be meaningful to estimate the impact and quality of new image processing algorithms. After explaining our model we present a use case to illustrate how we use it to evaluate the impact of an image processing algorithm for brightness adaptation.


2021 ◽  
Vol 8 (1) ◽  
Author(s):  
Aaron Frederick Bulagang ◽  
James Mountstephens ◽  
Jason Teo

Abstract Background Emotion prediction is a method that recognizes the human emotion derived from the subject’s psychological data. The problem in question is the limited use of heart rate (HR) as the prediction feature through the use of common classifiers such as Support Vector Machine (SVM), K-Nearest Neighbor (KNN) and Random Forest (RF) in emotion prediction. This paper aims to investigate whether HR signals can be utilized to classify four-class emotions using the emotion model from Russell’s in a virtual reality (VR) environment using machine learning. Method An experiment was conducted using the Empatica E4 wristband to acquire the participant’s HR, a VR headset as the display device for participants to view the 360° emotional videos, and the Empatica E4 real-time application was used during the experiment to extract and process the participant's recorded heart rate. Findings For intra-subject classification, all three classifiers SVM, KNN, and RF achieved 100% as the highest accuracy while inter-subject classification achieved 46.7% for SVM, 42.9% for KNN and 43.3% for RF. Conclusion The results demonstrate the potential of SVM, KNN and RF classifiers to classify HR as a feature to be used in emotion prediction in four distinct emotion classes in a virtual reality environment. The potential applications include interactive gaming, affective entertainment, and VR health rehabilitation.


Author(s):  
Qiaozhen Pi ◽  
Dongqin Bi ◽  
dongfang qiu ◽  
Hongwei Wang ◽  
Xinfeng Cheng ◽  
...  

A cyclometalated platinum phenylacetylide [(L)Pt(C≡C-ph)] {L = 4-[p-(diphenylamino)phenyl]-6-phenyl-2,2’-bipyridine} has been successfully synthesized and characterized. And its oxidative electropolymerization film with a non-diffusion controlled redox behaviour and an inverse dependence of...


2016 ◽  
Vol 286 ◽  
pp. 86-113 ◽  
Author(s):  
Jesús Chamorro-Martínez ◽  
Pedro Manuel Martínez-Jiménez ◽  
José Manuel Soto-Hidalgo ◽  
Belén Prados-Suárez

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