Quantum-Optimal Binary Object Classification in Sub-Diffraction Incoherent Imaging

Author(s):  
Michael R. Grace ◽  
Saikat Guha
1999 ◽  
Author(s):  
Kimberly Coombs ◽  
Debra Freel ◽  
Douglas Lampert ◽  
Steven Brahm

IEEE Access ◽  
2021 ◽  
pp. 1-1
Author(s):  
Shaobo Wang ◽  
Cheng Zhang ◽  
Di Su ◽  
Longlong Wang ◽  
Huan Jiang
Keyword(s):  

2021 ◽  
Vol 3 (5) ◽  
Author(s):  
João Gaspar Ramôa ◽  
Vasco Lopes ◽  
Luís A. Alexandre ◽  
S. Mogo

AbstractIn this paper, we propose three methods for door state classification with the goal to improve robot navigation in indoor spaces. These methods were also developed to be used in other areas and applications since they are not limited to door detection as other related works are. Our methods work offline, in low-powered computers as the Jetson Nano, in real-time with the ability to differentiate between open, closed and semi-open doors. We use the 3D object classification, PointNet, real-time semantic segmentation algorithms such as, FastFCN, FC-HarDNet, SegNet and BiSeNet, the object detection algorithm, DetectNet and 2D object classification networks, AlexNet and GoogleNet. We built a 3D and RGB door dataset with images from several indoor environments using a 3D Realsense camera D435. This dataset is freely available online. All methods are analysed taking into account their accuracy and the speed of the algorithm in a low powered computer. We conclude that it is possible to have a door classification algorithm running in real-time on a low-power device.


Sensors ◽  
2021 ◽  
Vol 21 (4) ◽  
pp. 1461
Author(s):  
Shun-Hsin Yu ◽  
Jen-Shuo Chang ◽  
Chia-Hung Dylan Tsai

This paper proposes an object classification method using a flexion glove and machine learning. The classification is performed based on the information obtained from a single grasp on a target object. The flexion glove is developed with five flex sensors mounted on five finger sleeves, and is used for measuring the flexion of individual fingers while grasping an object. Flexion signals are divided into three phases, and they are the phases of picking, holding and releasing, respectively. Grasping features are extracted from the phase of holding for training the support vector machine. Two sets of objects are prepared for the classification test. One is printed-object set and the other is daily-life object set. The printed-object set is for investigating the patterns of grasping with specified shape and size, while the daily-life object set includes nine objects randomly chosen from daily life for demonstrating that the proposed method can be used to identify a wide range of objects. According to the results, the accuracy of the classifications are achieved 95.56% and 88.89% for the sets of printed objects and daily-life objects, respectively. A flexion glove which can perform object classification is successfully developed in this work and is aimed at potential grasp-to-see applications, such as visual impairment aid and recognition in dark space.


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