scholarly journals Real-time interactive 3D manipulation of particles viewed in two orthogonal observation planes

2005 ◽  
Vol 13 (8) ◽  
pp. 2852 ◽  
Author(s):  
Ivan R. Perch-Nielsen ◽  
Peter John Rodrigo ◽  
Jesper Glückstad
2006 ◽  
Vol 18 (6) ◽  
pp. 692-697 ◽  
Author(s):  
Jesper Glückstad ◽  
◽  
Peter John Rodrigo ◽  
Ivan Perch-Nielsen

Three-dimensional light structures can be created by modulating the spatial phase and polarization properties of the laser light. A particularly promising technique is the Generalized Phase Contrast (GPC) method invented and patented at Risø National Laboratory. Based on the combination of programmable spatial light modulator devices and an advanced graphical user-interface the GPC method enables real-time, interactive and arbitrary control over the dynamics and geometry of synthesized light patterns. Recent experiments have shown that GPC-driven micro-manipulation provides a unique technology platform for fully user-guided assembly of a plurality of particles in a plane, control of particle stacking along the beam axis, manipulation of multiple hollow beads, and the organization of living cells into three-dimensional colloidal structures. These demonstrations illustrate that GPC-driven micro-manipulation can be utilized not only for the improved synthesis of functional microstructures but also for non-contact and parallel actuation crucial for sophisticated opto- and micro-fluidic based lab-on-a-chip systems.


2010 ◽  
Vol 12 (5) ◽  
pp. 582-590 ◽  
Author(s):  
In-Hwan Sul ◽  
Hyun-Sook Han ◽  
Yun-Ja Nam ◽  
Chang-Kyu Park

2013 ◽  
Vol 380-384 ◽  
pp. 2732-2735
Author(s):  
Min Zeng

In the campus roaming, 3D scene is modeled using the 3ds Max .After the completion of texture, baking, output and other related operations, System is designed and developed using virtools. The 3D modeling and interactive function of campus was introduced, and the system optimization and other related techniques are discussed. Taking Chengdu Polytechnic as an example, the design of a real-time interactive 3D virtual campus is completed.


2019 ◽  
Vol 9 (21) ◽  
pp. 4707
Author(s):  
Jungsik Park ◽  
Byung-Kuk Seo ◽  
Jong-Il Park

This paper proposes a framework that allows 3D freeform manipulation of a face in live video. Unlike existing approaches, the proposed framework provides natural 3D manipulation of a face without background distortion and interactive face editing by a user’s input, which leads to freeform manipulation without any limitation of range or shape. To achieve these features, a 3D morphable face model is fitted to a face region in a video frame and is deformed by the user’s input. The video frame is then mapped as a texture to the deformed model, and the model is rendered on the video frame. Because of the high computational cost, parallelization and acceleration schemes are also adopted for real-time performance. Performance evaluation and comparison results show that the proposed framework is promising for 3D face editing in live video.


2008 ◽  
Author(s):  
Atsushi Miyazawa ◽  
Motonaga Ishii ◽  
Kazunori Okuzawa ◽  
Ryuuichi Sakamoto
Keyword(s):  

2018 ◽  
Vol 24 (S1) ◽  
pp. 556-557
Author(s):  
Robert Hovden ◽  
Jonathan Schwartz ◽  
Chris Harris ◽  
Cory Quammen ◽  
Shawn Waldon ◽  
...  

2015 ◽  
Vol 5 (4) ◽  
pp. 419-440 ◽  
Author(s):  
Wilbert McClay ◽  
Nancy Yadav ◽  
Yusuf Ozbek ◽  
Andy Haas ◽  
Hagaii Attias ◽  
...  

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