Assessing visual skill development in basic design education

2016 ◽  
Vol 15 (1) ◽  
pp. 71-88
Author(s):  
Kutay Guler ◽  
Faruk Atalayer
2015 ◽  
Vol 182 ◽  
pp. 428-432 ◽  
Author(s):  
Asu Besgen ◽  
Nilgun Kuloglu ◽  
Sara Fathalizadehalemdari

Author(s):  
Aktan Acar

Basic design education was conventionally structured around standardised lesson plans and instructional methods. Although each architectural school considers itself as an ecole, the content and the methods of basic design courses mostly follow a particular layout. The principles or qualities, elements and compositional rules of design constitute the content, whereas the methods can vary according to the instructors. These content and dependent methods consider students as passive receivers, whereas students of basic architectural design course should be active learners, participants and even contributors to the process. Hence, it is of importance to consider the students as individuals with particular skills and learning domains. The characteristics of each student should be depicted. In this way, it could be possible develop personalised learning methods and more active and productive basic design studios. This study aims to present methods of educational psychology, particularly neuropsychological tests as key factors of personalised learning in studios. Keywords: Basic design studio, educational psychology, neuropsychological tests.


Author(s):  
Devdas Shetty ◽  
Jiajun Xu

It is suggested by many scholars that if the goal of engineering education is to produce engineers who can critically design and create, then providing students with early opportunities to engage in creative engineering design is important. While basic design is focused on the development of new products for the individual, working towards a more sustainable world demands greater attention to designing for and with communities. Improving design education and examining design-learning outcomes requires a kind of targeted approach that could match the best practices to personalize student learning. Design is complex and design includes balancing the needs of multiple stakeholders. However, there is a gap in the preparation of design education that will be needed in a challenging environment. This paper reviews the history of design thinking in the engineering curriculum. Design thinking education starts with an understanding of its importance with socioeconomic relevance. Through observation and empathy, mapping the designer uses the listening and learning tools for mapping users unarticulated needs, working in a team environment. The designer takes time to think carefully why a certain project is considered and details which aspects of machine learning application can be applied from functional to complete success for the end users. The availability of powerful virtual reality methodologies, have made it possible to consider the realistic needs and visualize scenarios and to explore the design alternatives with new ideas before full scale resource allocation on new ideas. Mid-to-advanced level courses with experimental assignments require that students apply through experimentation the principles and concepts learned in foundation courses. The basic design tools such as axiomatic thinking, theory of inventive problem solving, design iteration and simulation using hardware-in-the loop are discussed with case studies. Consideration of product sustainability with the thoughts of design for disassembly and disposal has emerged as a major part of design thinking. Senior engineering courses center on cross and interdisciplinary design and capstone experiences so that students experience fully guided practice of device design and problem solving, simulating what they are likely to experience in the world. This paper examines the critical issues of design thinking in a curriculum from observation, empathy mapping, validation of the idea, and improvement of idea by virtual reality and machine learning, optimization of the idea by tools such as axiomatic design, hardware in the loop simulation, and finally examining product sustainability causes.


Author(s):  
Filiz Çelik

The basic design course, a 1st semester curriculum course at the Department of Landscape Architecture, forms the basis of design education as a part of landscape architecture education.  The landscape design course, provided as part of the 2nd semester curriculum, is a continuation of the basic design course and allows basic design concepts to be transferred to landscape design. Similarly, courses for other semesters are also developed based on the knowledge and acquisitions attained through the basic design course. This article is based on the educational experiences that have been obtained in the basic design course administered at the Department of Landscape Architecture in the Faculty of Agriculture, Ankara University, between 2005 and 2010.  The content and objectives of the basic design course, and the educational methods and the process used in the course are described; the challenges and problems faced with respect to the theory and practice of the course are presented.  Additionally, instructions for education related to basic design are discussed, based on experience.


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