scholarly journals Real Time Cloth Simulation using Particle System and Bounding Volume Hierarchy

Author(s):  
Nur Saadah Mohd Shapri ◽  
Ismahafezi Ismail ◽  
Suhailan Safei ◽  
Abdullah Bade ◽  
Riza Sulaiman
2014 ◽  
Vol 596 ◽  
pp. 370-373
Author(s):  
Li Xu ◽  
Mao Zhen Liu

: The real-time rendering of 3D scene need excellent algorithm to support scene management. After considering the algorithm complexity and scene scale factors, combining the advantages of Bounding Volume Hierarchy (BVH) and rendering tree in scene management, this paper puts forward a kind of scene organize algorithm, to solve the problem of render states redundant calculation when using BVH technology to solve the problem of deformable collision detection, by choosing the appropriate strategy of Hierarchy Bounding Volume tree construction and optimizing rendering tree of the scene. Experiments prove the proposed algorithm can effectively improve the rendering efficiency of 3D scene, enhance the visual effect.


2013 ◽  
Vol 373-375 ◽  
pp. 1920-1926 ◽  
Author(s):  
Jing Hu ◽  
Wen Qing Huang ◽  
Ke Qiang Yu ◽  
Mu Huang ◽  
Jun Bai Li

Firstly, we introduced the development of cloth simulation in recent years. Based on physical model of cloth simulation, we established the simulation system with a simplified mass-spring model. The computational efficiency is increased with this model. A modified implicit method was proposed in this paper. This method produces plausible animation, and it is easy to be realized with a stable and good real-time performance. The paper adopted AABB (Axis-Aligned Bounding Boxes) bounding volume approach for the detection of cloth collision, it obtains an excellent real-time effect of cloth simulation.


2009 ◽  
Vol 28 (12) ◽  
pp. 3007-3009
Author(s):  
Wang-gen WAN ◽  
Ji-cheng LIN ◽  
Xiao-qing YU ◽  
Huan DING ◽  
Xiao-hui TAN

2011 ◽  
Vol 31 (1) ◽  
pp. 289-292
Author(s):  
Zhong-hua LU ◽  
Ding-fang CHEN

2013 ◽  
Vol 8 (9) ◽  
pp. 778-785
Author(s):  
Xumin LIU ◽  
Xiaojun WANG ◽  
Dawei QIAN ◽  
Cailing LI
Keyword(s):  

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