scholarly journals Approach to Analyse the Use of Virtual Prototypes in Distributed Design Reviews

Author(s):  
Nikola Horvat ◽  
Niccolo Becattini ◽  
Tomislav Martinec ◽  
Stanko Skec
2021 ◽  
Vol 19 (2) ◽  
pp. 320-335
Author(s):  
Nikola Horvat ◽  
Tomislav Martinec ◽  
Niccolo Becattini ◽  
Stanko Skec

Author(s):  
Chul Woo Kim ◽  
Jungchul Park ◽  
Myung Hwan Yun ◽  
Sung H. Han ◽  
Hee-Dong Ko

The objective of this study was to develop a product evaluation method applicable to virtual prototypes and to apply the method to automobile interior design. Considering that virtual reality-based product prototypes could represent design alternatives comparable to physical prototypes, prototypes developed in virtual reality environments were employed as design alternatives. After a procedure to evaluate virtual prototypes was developed specifically for a virtual reality environment, the procedure was applied to the problem of automobile interior design. 34 subjects evaluated 32 different virtual prototypes generated from the combination of design element variations. Four categories of subjective impression were used to evaluate the 32 virtual prototypes: luxuriousness, comfort, harmoniousness, and controllability. ANOVA and multiple linear regression analysis were performed to specify design elements critical to customer preference and to interpret the relationship between design elements and subjective impressions. As the result, the shapes of frontal area including crash pad and center fascia, door trim and steering wheel were selected as important variables related to subjective impressions. The proposed evaluation method for virtual prototypes could be utilized as an alternative way of identifying the relationship between subjective impressions and design elements.


2007 ◽  
Author(s):  
P Cahill ◽  
◽  
D Larkins ◽  
J Paquin ◽  
M Barber ◽  
...  

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