scholarly journals Identifying Indicators for the Use of Virtual Prototypes in Distributed Design Activities

2021 ◽  
Vol 19 (2) ◽  
pp. 320-335
Author(s):  
Nikola Horvat ◽  
Tomislav Martinec ◽  
Niccolo Becattini ◽  
Stanko Skec
Author(s):  
W. D. Li ◽  
W. F. Lu

A Web-based prototype system has been setup for users to carry out visualization-based manipulations and process planning of design models to support distributed design and manufacturing analysis. The process planning module, which has been deployed as services in the Internet, includes four intelligent approaches, and a Tabu search-based approach is explained to illustrate the optimization process. The Web-based system has been integrated with a distributed feature-based design system, and the latter can generate design models and re-represent them in an XML representation based on VRML and attributes of features to provide the input of the former. Through effective utilization of the Web and Java technologies, this system is independent of the operating system, scalable and service-oriented, and can be used by a geographically distributed design team to organize concurrent engineering design activities effectively.


Author(s):  
Roberto Raffaeli ◽  
Maura Mengoni ◽  
Michele Germani

AbstractThe competitive market forces companies to offer tailored products to meet specific customer needs. To avoid wasting time, design efforts generally address the configuration of existing solutions, without producing substantial design modifications. Configuration tools are used to achieve customized products starting from a common platform. Many approaches have been successfully proposed in literature to configure products. However, in the mechanical field they need further investigation in order to be efficiently linked to computer-aided design technologies. Research is focused on tools and methods to automatically produce geometrical models and improve the flexibility of the continuous product updating process. In this context, this paper aims to combine product configuration approaches with design automation techniques in order to support design activities of products to fulfill specific requirements. The approach is based on entities called configurable virtual prototypes. Three different domains are managed and connected via configurable virtual prototypes: product specifications, geometrical data, and product knowledge. In particular, geometry recognition rules are used to identify the parameterization of parts and the assembly mating constraints. The approach is exemplified through an industrial case study where a tool has been developed on the basis of the described method. Advantages of the system are shown in terms of achieved product configuration efficiency.


2021 ◽  
Author(s):  
Nikola Horvat ◽  
Niccolo Becattini ◽  
Tomislav Martinec ◽  
Stanko Skec

Author(s):  
T. E. Vossen ◽  
I. Henze ◽  
R. C. A. Rippe ◽  
J. H. Van Driel ◽  
M. J. De Vries

Author(s):  
Nina TERREY ◽  
Sabine JUNGINGER

The relationship that exists between design, policies and governance is quite complex and presents academic researchers continuously with new opportunities to engage and explore aspects relevant to design management. Over the past years, we have witnessed how the earlier focus on developing policies for design has shifted to an interest in understanding the ways in which design contributes to policy-making and policy implementation. Research into policies for design has produced insights into how policy-making decisions can advance professional impact and opportunities for designers and the creative industries. This research looked into how design researchers and design practitioners themselves can benefit from specific policies that support design activities and create the space for emerging design processes.


2020 ◽  
pp. 23-33
Author(s):  
Elena A. Zaeva-Burdonskaya ◽  
Yuri V. Nazarov

This article addresses one of the most actively developing types of design activities – light design. The article comprises quotes of the leading Russian and foreign light design specialists published over the previous five years, as well as the authors’ own conclusions. The thoughts quoted in the article are sometimes opposite to each other and reflect the wide spectrum of professional practice. They reflect the initial opinions of analysts and experts which are often diverging. All of the specialists point at the interdisciplinary nature of the new profession, which imposes additional load on a designer overloaded enough already by the scope and speed of the problems being solved nowadays. The discussion of the new profession of light designer initiated on the pages of professional publications is especially important in view of the development of professional standards and standards of design and architectural education, as well as creation of new educational programmes based on various approaches to the subject in technical and humanitarian institutions. The goal of this article is to introduce light design into the field of fully legitimate sections of design culture, to define the authentic scientific basis of the new creative profession, to initiate a foundation for self-determination of the new synthetic area, which materially affects the state of the profession as a whole and the life standards of a wide variety of consumers. In order to reach the set goal, a comparative and analytical method of study was selected, which allows studying the problem to a large extent and from all angles and finding the ways of overcoming the challenges emerging in the area of the new activity.


EDUKASI ◽  
2016 ◽  
Vol 13 (2) ◽  
Author(s):  
Hasanudin S. Usman

The purpose of this research is to know how to incerease the students’ learning achievement that has been applied learning contextual task-based learning model and to know the influence of contextual learning in  the task-based teaching model to improve achievemen and motivation to learn the material pe civis lesson.   This research is an action research by theree rounds. Each round consists of four phases. Design activities are observation, and revesion. The subject of the research is XI grade students of Bina Informatika Ternate accademic year 2015/2016. Data obtained in the form of a formative test results, observation sheet teaching and learning activities. The results of the research showed that students’ achivement increased from round I to III that the round 1, (70.00 % ), (92,50 %)  3 cycles, conclusions of this research is the method of cooperatif learning can be a positive influence on students motivation and achievement in material udaya politics in Indonesia. It means that this model can be used as one of the alternative learning for Pkn.            Kata  kunci: PKn, cooperative learning method


2016 ◽  
Vol 8 ◽  
pp. 46-52 ◽  
Author(s):  
Justyna Starostka

There are many roles that design can play in organisations. It can be source of good marketing strategy, and designer by himself can be a promotional tool for a company. Thanks to those actions companies can gain publicity, media attention and good PR.On the second level, design can be perceived as ‘process of making things better’. In this case companies can achieve more effective product development process, new tools and technologies.On the third level we have the situation when designer work alongside with company managers with the whole business concept. At this level, designers’ work looks more like a brand consultant, a strategist. In this approach design should be reflecting certain brand name and brand values.As our study presented, Swedish companies operate on those two, higher levels, while Polish still limit the scope of design. We strongly believe, that Polish companies, as they gain more experience with design activities, will be more likely to perceive design in this more mature approach. In the meantime, presenting best practices from companies from other, more mature countries could be a good way of promoting design as a strategic asset rather than promotional tool. We believe that in order to fasten this process, Polish companies should as follows:1. Work more often with external and foreign designers;2. Expand the area of designer responsibilities in companies;3. Place the responsibility for design in hands of professional design managers.


2016 ◽  
Vol 7 (2) ◽  
pp. 131-138
Author(s):  
Ivransa Zuhdi Pane

Data post-processing plays important roles in a wind tunnel test, especially in supporting the validation of the test results and further data analysis related to the design activities of the test objects. One effective solution to carry out the data post-processing in an automated productive manner, and thus eliminate the cumbersome conventional manual way, is building a software which is able to execute calculations and have abilities in presenting and analyzing the data in accordance with the post-processing requirement. Through several prototype development cycles, this work attempts to engineer and realize such software to enhance the overall wind tunnel test activities. Index Terms—software engineering, wind tunnel test, data post-processing, prototype, pseudocode


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