scholarly journals A Study on the Product-Service Design Method of the User Experience Design Perspective

2020 ◽  
Vol 2 (1) ◽  
pp. 249-259
Author(s):  
Dian Prajarini

Gamplong Tourism Village and Craft at Sleman Regency are one of the alternative tourist destinations of Yogyakarta Special Region. This tourist village presents weaving craft tours. There are approximately 18 weaving craftsmen in this tourist village. The promotions that have been carried out so far are still using leaflet and social media usage methods. It is an obstacle when social media does not provide clear information for tour packages in Gamplong tourism and craft villages. The absence of a website as a showroom and provider of information about the details of Gamplong tourism villages and handicrafts. This research develops a Gamplong village tourism and craft web profile prototype uses user experience design method. The design method uses five planes user experience elements. The design result evaluation method uses a heuristic evaluation method. The results of the study succeeded in creating a prototype web profile of Gamplong Tourism Village and Craft with user experience design method. The heuristic evaluation results on the interface of the Gamplong Tourism Village's prototype web profile and Handicraft as a reference for usability evaluation, suggesting that aesthetics, design, and match with the real, but need better handling for error prevention, adding help menus, and bilingual features.


2021 ◽  
Vol 11 (1) ◽  
pp. 24-36
Author(s):  
Setiawansyah Setiawansyah ◽  
Qadhli Jafar Adrian ◽  
Rilo Nur Devija

The library at SMP N 5 Bandarlampung is a junior high school library that has library management staff and the number of book collections according to library standards and has adequate library facilities and infrastructure. Students and students are required to become members of the school library to support the learning process. However, the process of borrowing and returning books currently carried out is still conventional, that is, all library administration data collection in borrowing and returning books is still written in the book, and when looking for the required data, you must open the book page. Application of library administration information systems using this user experience design, users can better understand and easily use applications that are made to maximize the performance of library staff, school principals, and students in managing library administration. The design of the library administration information system using the user experience design at SMP Negeri 5 Bandarlampung using the user centered design method has 5 stages namely, Empethized, Define Problem Statements, Indentation, and Prototype in accordance with the needs of users in the library administration information system based on the user experience design undertaken. The results of testing the criteria for the DeLone and McLean Model criteria for the success of the information system were 84.31% with the criteria being Very Good .


2005 ◽  
Vol 41 (Supplement) ◽  
pp. 202-203
Author(s):  
Manabu Sasajima ◽  
Mami Isono ◽  
Kazuhiko Yamazaki

2005 ◽  
Vol 41 (Supplement) ◽  
pp. 200-201
Author(s):  
Kazuhiko YAMAZAKI ◽  
Mami ISONO ◽  
Manabu SASAJIMA

2018 ◽  
Vol 86 (3) ◽  
pp. 392-402
Author(s):  
Magdalena Wójcik

Teza/cel – Przedmiot artykułu stanowi koncepcja Library User Experience (LUX). Celem jest określenie potencjału koncepcji opartych na budowaniu doświadczenia użytkownika dla bibliotek i opracowanie schematu zastosowania LUX w projektowaniu innowacyjnych usług bibliotecznych. Metoda – Zastosowano metodę analizy i krytyki piśmiennictwa. W oparciu o wyszukiwanie prowadzone za pomocą wyszukiwarki zasobów naukowych Google Scholar – wybranej ze względu na szeroki zakres przeszukiwanych baz – ustalono stan badań nad zjawiskiem LUX. Pod uwagę wzięto wyłącznie prace opublikowane w języku polskim i angielskim w latach 2010-2017. Wyniki – Dokonano charakterystyki koncepcji LUX, porównano założenia LUX z założeniami koncepcji projektowej UXD (ang. User Experience Design), jak również porównano założenia LUX z zasadami charakterystycznymi dla ekonomii doświadczeń (ang. experience economy), założenia LUX odniesiono do koncepcji projektowych service design i design thinking oraz opracowano schemat zastosowania LUX w projektowaniu innowacyjnych usług bibliotecznych, ze szczególnym uwzględnieniem usług informacyjnych. Wnioski – Przeprowadzona analiza pokazuje dużą użyteczność podejścia LUX w projektowaniu innowacyjnych usług bibliotecznych.


2005 ◽  
Vol 41 (Supplement) ◽  
pp. 204-205
Author(s):  
Mami ISONO ◽  
Manabu SASAJIMA ◽  
Kazuhiko YAMAZAKI

Sign in / Sign up

Export Citation Format

Share Document