scholarly journals Examining the Impact of the Walking School Bus With an Agent-Based Model

2014 ◽  
Vol 104 (7) ◽  
pp. 1196-1203 ◽  
Author(s):  
Yong Yang ◽  
Ana Diez-Roux ◽  
Kelly R. Evenson ◽  
Natalie Colabianchi
2020 ◽  
Vol 10 (1) ◽  
Author(s):  
Jonatan Almagor ◽  
Stefano Picascia

AbstractA contact-tracing strategy has been deemed necessary to contain the spread of COVID-19 following the relaxation of lockdown measures. Using an agent-based model, we explore one of the technology-based strategies proposed, a contact-tracing smartphone app. The model simulates the spread of COVID-19 in a population of agents on an urban scale. Agents are heterogeneous in their characteristics and are linked in a multi-layered network representing the social structure—including households, friendships, employment and schools. We explore the interplay of various adoption rates of the contact-tracing app, different levels of testing capacity, and behavioural factors to assess the impact on the epidemic. Results suggest that a contact tracing app can contribute substantially to reducing infection rates in the population when accompanied by a sufficient testing capacity or when the testing policy prioritises symptomatic cases. As user rate increases, prevalence of infection decreases. With that, when symptomatic cases are not prioritised for testing, a high rate of app users can generate an extensive increase in the demand for testing, which, if not met with adequate supply, may render the app counterproductive. This points to the crucial role of an efficient testing policy and the necessity to upscale testing capacity.


Author(s):  
Marija Majda Perisic ◽  
Tomislav Martinec ◽  
Mario Storga ◽  
John S Gero

AbstractThis paper presents the results of computational experiments aimed at studying the effect of experience on design teams’ exploration of problem-solution space. An agent-based model of a design team was developed and its capability to match theoretically-based predictions is tested. Hypotheses that (1) experienced teams need less time to find a solution and that (2) in comparison to the inexperienced teams, experienced teams spend more time exploring the solution-space than the problem-space, were tested. The results provided support for both of the hypotheses, demonstrating the impact of learning and experience on the exploration patterns in problem and solution space, and verifying the system's capability to produce the reliable results.


2019 ◽  
Vol 18 (1) ◽  
Author(s):  
Sachiko Ozawa ◽  
Daniel R. Evans ◽  
Colleen R. Higgins ◽  
Sarah K. Laing ◽  
Phyllis Awor

2019 ◽  
Vol 1343 ◽  
pp. 012143
Author(s):  
Prakhar Mehta ◽  
Danielle Griego ◽  
Alejandro Nunez-Jimenez ◽  
Arno Schlueter

2019 ◽  
Vol 25 (4) ◽  
pp. 499-520
Author(s):  
Josef Di Pietrantonio ◽  
Rachael Miller Neilan ◽  
James B. Schreiber

2015 ◽  
Vol 72 (4) ◽  
Author(s):  
Erma Suryani ◽  
Rully Agus Hendrawan ◽  
Umi Salama ◽  
Lily Puspa Dewi

Several studies have been conducted regarding save energy in consuming the electricity through the simple changes in routines and habits. In the case of electricity consumption, consumer behavior might influenced by several factors such as consumer profession, season, and environmental awareness. In this paper, we developed an Agent Based Model (ABM) to analyze the behavior of different agents in consuming the electricity energy for each type of profession (agent) as well as their interaction with the environment. This paper demonstrates a prototype agent based simulation model to estimate the electricity consumption based on the existing condition and some scenarios to reduce the electricity consumption from consumer point of view. From the scenario results, we analyzed the impact of the save energy to increase the electrification ratio. 


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