Social Moderation and Dynamic Elements in Crowdsourced Geospatial Data: A Report on Quality Assessment, Dynamic Extensions and Mobile Device Engagement in the George Mason University Geocrowdsourcing Testbed

2015 ◽  
Author(s):  
Matthew T. Rice ◽  
Kevin M. Curtin ◽  
Dieter Pfoser ◽  
Rebecca M. Rice ◽  
Sven Fuhrmann ◽  
...  
Crowdsourcing ◽  
2019 ◽  
pp. 838-863
Author(s):  
Maria Antonia Brovelli ◽  
Blagoj Delipetrev ◽  
Giorgio Zamboni

The availability of new mobile devices (tablets and smartphones) equipped with many sensors is changing or, better, enriching the way we monitor and sense the world that surrounds us. The internet has permeated completely not only our scientific and technological development, but also our life. Only some years ago, we used geospatial data and GIS software installed within our computers. Nowadays, data and operators are provided via the net by means of distributed and shared geo-services and a simple and powerless mobile device is enough to connect them. The possibility of interaction has become not only faster and more user friendly but also active, being individuals and communities free of adding, deleting, and changing contents in real time in the new GeoWeb2.0. This chapter explores GeoWeb2.0.


2019 ◽  
pp. 837-862
Author(s):  
Maria Antonia Brovelli ◽  
Blagoj Delipetrev ◽  
Giorgio Zamboni

The availability of new mobile devices (tablets and smartphones) equipped with many sensors is changing or, better, enriching the way we monitor and sense the world that surrounds us. The internet has permeated completely not only our scientific and technological development, but also our life. Only some years ago, we used geospatial data and GIS software installed within our computers. Nowadays, data and operators are provided via the net by means of distributed and shared geo-services and a simple and powerless mobile device is enough to connect them. The possibility of interaction has become not only faster and more user friendly but also active, being individuals and communities free of adding, deleting, and changing contents in real time in the new GeoWeb2.0. This chapter explores GeoWeb2.0.


2021 ◽  
Author(s):  
Francisco J. Ariza‐López ◽  
José L. García‐Balboa ◽  
María V. Alba‐Fernández ◽  
José Rodríguez‐Avi

Author(s):  
Maria Antonia Brovelli ◽  
Blagoj Delipetrev ◽  
Giorgio Zamboni

The availability of new mobile devices (tablets and smartphones) equipped with many sensors is changing or, better, enriching the way we monitor and sense the world that surrounds us. The internet has permeated completely not only our scientific and technological development, but also our life. Only some years ago, we used geospatial data and GIS software installed within our computers. Nowadays, data and operators are provided via the net by means of distributed and shared geo-services and a simple and powerless mobile device is enough to connect them. The possibility of interaction has become not only faster and more user friendly but also active, being individuals and communities free of adding, deleting, and changing contents in real time in the new GeoWeb2.0. This chapter explores GeoWeb2.0.


2021 ◽  
Vol 20 ◽  
pp. 31-40
Author(s):  
Stanisław Szombara ◽  
Małgorzata Zontek

Augmented Reality (AR) is one of the modern technologies used for sharing 3D geospatial data. This article presents possible ways of enriching a mobile application containing information about 50 objects located in the city of Bielsko-Biała with an AR functionality. The application was created in two programs: Android Studio and Unity. The application allows to get to know historical objects of the city, encourages to visit them by adding virtual elements observed in the background of a real-time camera image from a mobile device. The article presents the statistics of the application usage and the results of a survey conducted among a group of testers. Feedback from application testers confirms the validity of using AR technology in the application. ROZSZERZONA RZECZYWISTOŚĆ W PREZENTACJI ZABYTKÓW MIASTA: APLIKACJA „BIELSKO-BIAŁA PRZEWODNIK AR”, STUDIUM PRZYPADKU Rzeczywistość Rozszerzona (Augmented Reality – AR) jest jedną z nowoczesnych technologii wykorzystywanych do udostępniania danych przestrzennych 3D. W artykule przedstawiono możliwe sposoby wzbogacenia aplikacji mobilnej o funkcjonalność AR. Aplikacja zawiera informacje o 50 obiektach zlokalizowanych na terenie miasta Bielska-Białej i została stworzona w dwóch programach: Android Studio oraz Unity. Aplikacja pozwala na poznanie zabytkowych obiektów miasta oraz zachęca do ich zwiedzania poprzez dodanie wirtualnych elementów obserwowanych w czasie rzeczywistym na tle obrazu z kamery urządzenia mobilnego. W artykule przedstawiono statystyki użytkowania aplikacji oraz wyniki ankiety przeprowadzonej wśród grupy testerów. Informacje zwrotne od testerów aplikacji potwierdzają zasadność zastosowania technologii AR w aplikacji.


1997 ◽  
Vol 24 (7) ◽  
pp. 496-505 ◽  
Author(s):  
E. S. GROSSMAN ◽  
J. M. MATEJKA
Keyword(s):  

PsycCRITIQUES ◽  
2006 ◽  
Vol 51 (14) ◽  
Author(s):  
Howard N. Garb
Keyword(s):  

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