Shadowcopy: A Python-Based Shadow Volume Enumeration and Digest Tool

2011 ◽  
Author(s):  
Mike Horn
Keyword(s):  

2006 ◽  
Vol 25 (3) ◽  
pp. 303-312 ◽  
Author(s):  
Jaakko Lehtinen ◽  
Samuli Laine ◽  
Timo Aila


Author(s):  
Zachary Paulson ◽  
Scott Nykl ◽  
John Pecarina ◽  
Brian Woolley

In-flight refueling of unmanned aerial vehicles (UAVs) is critical to the United States Air Force (USAF). However, the large communication latency between a ground-based operator and his/her remote UAV makes docking with a refueling tanker unsafe. This latency may be mitigated by leveraging a tanker-centric stereo vision system. The vision system observes and computes an approaching receiver’s relative position and orientation offering a low-latency, high frequency docking solution. Unfortunately, the boom – an articulated refueling arm responsible for physically pumping fuel into the receiver – occludes large portions of the receiver especially as the receiver approaches and docks with the tanker. The vision system must be able to compensate for the boom’s occlusion of the receiver aircraft. We present a novel algorithm for mitigating the negative effects of boom occlusion in stereo-based aerial environments. Our algorithm dynamically compensates for occluded receiver geometry by transforming the occluded areas into shadow volumes. These shadow volumes are then used to cull hidden geometry that is traditionally consumed, in error, by the vision processing and point registration pipeline. Our algorithm improves computer-vision pose estimates by 44% over a naïve approach without shadow volume culling.



2010 ◽  
Vol 171-172 ◽  
pp. 288-294
Author(s):  
Dong Wei ◽  
Hong Bi Geng

Building mountains as the basic model for illumination model in the system of 3DGIS visualization. The establishing of this model adopts the approach of the global illumination model combine with the local reflection model and also the combination of shading and shadow. Complete the drawing of the shadow in the global illumination model ,using the shadow algorithm of Ray tracing as the main algorithm for drawing shadow, take advantage of shadow volume algorithm as the additional algorithm for shadow; complete the drawing of the shading in the local reflection model ,using the Blinn proportion algorithm as the main algorithm. Select the single ideal fixed point source as the light source of the illumination model. The results of this experimental show that the approach of combination of global and local model is feasible, the selection of the shadow and shading algorithms are also can reference.



2013 ◽  
Vol 30 (1) ◽  
pp. 38 ◽  
Author(s):  
Hoshang Kolivand ◽  
Mohd Shahrizal Sunar




Author(s):  
Zhibo Fu ◽  
Han Zhang ◽  
Ran Wang ◽  
Zhen Li ◽  
Po Yang ◽  
...  
Keyword(s):  


2003 ◽  
Vol 8 (4) ◽  
pp. 21-24 ◽  
Author(s):  
Tomas Akenine-Möller ◽  
Ulf Assarsson
Keyword(s):  


2000 ◽  
Vol 19 (1) ◽  
pp. 1-26 ◽  
Author(s):  
Michael D. McCool


1992 ◽  
Vol 9 (1) ◽  
pp. 25-38 ◽  
Author(s):  
Mel Slater
Keyword(s):  


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