scholarly journals The significance of the topographic element of hill in the modern urban context: Crkvina and Jablanica

Spatium ◽  
2014 ◽  
pp. 7-13
Author(s):  
Isidora Karan

The position of the first settlements was determined by geography, which defined their form and set the basis for building the identity of modern urban environments. Although the correlation between the natural and man-made components of towns was changing under the influence of cultural circumstances and the manner of social production of space, primarily in the 20th century, the natural elements still appear as primary urban elements. The paper analyses the significance of Crkvina hill in the socio-spatial context of the town of Trebinje, as well as the significance of Jablanica hill in the socio-spatial context of the town of Novi Grad. It examines the influence of the topography and hill element on the genesis of urban structures, as well as the ways in which the hill is incorporated into the urban tissues and activities of these towns today. It also analyses the symbolic character of the hill, its role in transmitting socio-cultural processes and in creating collective identity. It further determines the potentials of the element of the hill, which can help increase the quality of urban space and highlight the identity of Trebinje and Novi Grad.

2021 ◽  
Author(s):  
◽  
Mark Bagley

<p>Ownership of urban space has been heavily contested in recent years by prominent artists, policy-makers and citizens alike. From Shephard Fairey and his condemnation of corporate culture in public space, to Banksy and his use of imagery as a form of political activism, the presence of 2D media in urban environments has become increasingly relevant. This research summarises recent advances in our thinking about space and place, and seeks the potential opportunities for customisation and taking ownership of these spaces to create a socially engaging, collaborative environment for the creative city (Florida, 2003). By using street art and graffiti culture as a model for creative inclusivity, this research explores the effects of new forms of data collection and configuration and the design opportunities they present. In doing so, this research hopes to promote discussion and debate into how we may use new media such as 3D printing and computer-generated imagery to make provocative statements and elicit responses.  To explore 3D printing as a means of customising and taking ownership of space, this research identifies recurring themes in traditional 2D media, as well as manifestations of 3D and 4D media in urban spaces. This background research is documented in a taxonomy of precedents combined with a technology review and observational research in the field. This background research provides a context for researching through design in the form of iterative physical experimentation and reflection. Beginning with abstract experimentation, the first stage of testing digital making technologies identifies opportunities provided by different software, materials, scanning and 3D printing itself, at all different scales and resolutions. This active process of making also tests the visual languages and aesthetics afforded by the technologies, particularly parametric modelling techniques as well as low resolution models with new visual qualities. By applying the knowledge gained from the abstract experimentation and observational research, different issues surrounding the urban context are identified and responded to using 3D technologies. These responses are carefully articulated to ensure that they are not only ‘of the street’ but also ‘of the technology’ and thereby serve as examples of ‘making meaning’ through 3D media in an urban context.</p>


2021 ◽  
Author(s):  
◽  
Mark Bagley

<p>Ownership of urban space has been heavily contested in recent years by prominent artists, policy-makers and citizens alike. From Shephard Fairey and his condemnation of corporate culture in public space, to Banksy and his use of imagery as a form of political activism, the presence of 2D media in urban environments has become increasingly relevant. This research summarises recent advances in our thinking about space and place, and seeks the potential opportunities for customisation and taking ownership of these spaces to create a socially engaging, collaborative environment for the creative city (Florida, 2003). By using street art and graffiti culture as a model for creative inclusivity, this research explores the effects of new forms of data collection and configuration and the design opportunities they present. In doing so, this research hopes to promote discussion and debate into how we may use new media such as 3D printing and computer-generated imagery to make provocative statements and elicit responses.  To explore 3D printing as a means of customising and taking ownership of space, this research identifies recurring themes in traditional 2D media, as well as manifestations of 3D and 4D media in urban spaces. This background research is documented in a taxonomy of precedents combined with a technology review and observational research in the field. This background research provides a context for researching through design in the form of iterative physical experimentation and reflection. Beginning with abstract experimentation, the first stage of testing digital making technologies identifies opportunities provided by different software, materials, scanning and 3D printing itself, at all different scales and resolutions. This active process of making also tests the visual languages and aesthetics afforded by the technologies, particularly parametric modelling techniques as well as low resolution models with new visual qualities. By applying the knowledge gained from the abstract experimentation and observational research, different issues surrounding the urban context are identified and responded to using 3D technologies. These responses are carefully articulated to ensure that they are not only ‘of the street’ but also ‘of the technology’ and thereby serve as examples of ‘making meaning’ through 3D media in an urban context.</p>


Author(s):  
Helen Klaebe

This chapter defines, explores and Illustrates research at the intersection of people, place and technology in cities. First, we theorise the notion of ecology in the social production of space to continue our response to the quest of making sense of an environment characterised by different stakeholders and actors as well as technical, social and discursive elements that operate across dynamic time and space constraints. Second, we describe and rationalise our research approach, which is designed to illuminate the processes at play in the social production of space from three different perspectives. We illustrate the application of our model in a discussion of a case study of community networking and community engagement in an Australian urban renewal site. Three specific interventions that are loosely positioned at the exchange of each perspective are then discussed in detail, namely: Sharing Stories; Social Patchwork and History Lines; and City Flocks.


2010 ◽  
pp. 2134-2149
Author(s):  
Helen Klaebe ◽  
Barbara Adkins ◽  
Marcus Foth ◽  
Greg Hearn

This chapter defines, explores and Illustrates research at the intersection of people, place and technology in cities. First, we theorise the notion of ecology in the social production of space to continue our response to the quest of making sense of an environment characterised by different stakeholders and actors as well as technical, social and discursive elements that operate across dynamic time and space constraints. Second, we describe and rationalise our research approach, which is designed to illuminate the processes at play in the social production of space from three different perspectives. We illustrate the application of our model in a discussion of a case study of community networking and community engagement in an Australian urban renewal site. Three specific interventions that are loosely positioned at the exchange of each perspective are then discussed in detail, namely: Sharing Stories; Social Patchwork and History Lines; and City Flocks.


2018 ◽  
Vol 33 ◽  
pp. 01023
Author(s):  
O.G. Iconopisceva ◽  
G.A. Proskurin

The evolutionary process of high-rise construction is in the article focus. The aim of the study was to create a retrospective matrix reflecting the tasks of the study such as: structuring the most iconic high-rise objects within historic boundaries. The study is based on contemporary experience of high-rise construction in different countries. The main directions and regional specifics in the field of high-rise construction as well as factors influencing the further evolution process are analyzed. The main changes in architectural stylistics, form-building, constructive solutions that focus on the principles of energy efficiency and bio positivity of "sustainable buildings", as well as the search for a new typology are noted. The most universal constructive methods and solutions that turned out to be particularly popular are generalized. The new typology of high-rises and individual approach to urban context are noted. The results of the study as a graphical scheme made it possible to represent the whole high-rise evolution. The new spatial forms of high-rises lead them to new role within the urban environments. Futuristic hyperscalable concepts take the autonomous urban space functions itself and demonstrate us how high-rises can replace multifunctional urban fabric, developing it inside their shells.


2013 ◽  
Vol 2 (4) ◽  
pp. 59-74 ◽  
Author(s):  
Claudia Zamorano ◽  
Guénola Capron

By observing the process of privatization of public security in Mexican cities, the authors focus on the social production of the urban space. It was defined by Lefebvre (1991) as the set of practices carried out by the State and civil society throughout history that gradually form and transform cities. The authors argue that the intervention of private agents in the production of security services not only weakens the State's monopoly on the use of force and exacerbates segregation, but it also diminishes the State's capacity to intervene in questions of urban (e-planning).


Muzealnictwo ◽  
2018 ◽  
Vol 59 ◽  
pp. 2-8
Author(s):  
Piotr Majewski

The article contains both description and analysis of the processes which had been creating the urban space of Warsaw during the Interwar period (1918–1939). On the one hand, they include what is regarded as examples and symbols of modernisation (avant-garde architecture, urban planning, as well as a “state-building” monumentalism), on the other – being developed at the same time, and described as today’s terminology allows – the processes of “musealisation” (reconstruction as a conservation method, restoration of a historic urban ambiance of the town). The article also points to the continuity of both the processes in question and the ideas that constitute them, always present at times of an intense search for collective identity and spatial forms in which it is manifested (e.g. at time of the post-war reconstruction in the years 1945–1956, as well as at the turn of the 19th and the 20th centuries).


Author(s):  
Maria-Foteini Papakonstantinou ◽  
Arto Penttinen ◽  
Gregory N. Tsokas ◽  
Panagiotis I. Tsourlos ◽  
Alexandros Stampolidis ◽  
...  

In this article we provide a preliminary report of the work carried out between 2010 and 2012 as part of the Makrakomi Archaeological Landscapes Project (MALP). The programme of research is carried out in co-operation between the Swedish Institute at Athens and the 14th Ephorate of Prehistoric and Classical Antiquities at Lamia. The interdisciplinary project started in the summer of 2010, when a pilot survey was conducted in and around the hill of Profitis Elias, in the modern municipality of Makrakomi, where extensive traces of ancient fortifications are still visible. Systematic investigations have been conducted since 2011 as part of a five-year plan of research involving surface survey, geophysical survey and small-scale archaeological excavation as well as geomorphological investigation. The primary aim of MALP is to examine the archaeology and geomorphology of the western Spercheios Valley, within the modern municipality of Makrakomi in order to achieve a better understanding of antiquity in the region, which has previously received scant scholarly attention. Through the archaeological surface survey and architectural survey in 2011 and 2012 we have been able to record traces of what can be termed as a nucleated and structured settlement in an area known locally as Asteria, which is formed by the projecting ridges to the east of Profitis Elias. The surface scatters recorded in this area suggest that the town was primarily occupied from the late 4th century BC and throughout the Hellenistic period. The geophysical survey conducted between 2011 and 2012 similarly recorded data which point to the presence of multiple structures according to a regular grid system. The excavation carried out in the central part of Asteria also uncovered remains of a single domestic structure (Building A) which seems to have been in use during the Late Classical and Hellenistic periods. The combined data acquired through the programme of research is thus highly encouraging, and has effectively demonstrated the importance of systematic archaeological research in this understudied area of Central Greece.


2021 ◽  
pp. 136754942110086
Author(s):  
Paulo Nunes ◽  
Carolyn Birdsall

In recent years, music festivals have grown in significance within local cultural policy, city branding and tourism agendas. Taking the Mexefest festival in Lisbon as a case in point, this article asks how, in the digital streaming era, music festivals in urban environments are framed, curated and experienced. Drawing on ethnographic fieldwork, our analysis examines how music festival programmers curate the urban festival experience, for both locals and tourists alike. First, we identify the emergence of urban music festivals in recent decades, and how modern festival programmes have adopted the cultural technique of the ‘shuffle mode’ as an influential principle. Second, we investigate the work of festival programmers through the lens of ‘cultural intermediaries’, and ask how their programming strategies, particularly through digital mobile media (such as music playlists), contribute to an aestheticised experience of the city during the festival. Third, we focus on how the Mexefest festival events are staged in tandem with brand activation by sponsors like mobile phone company Vodafone and their radio station Vodafone FM. In doing so, we highlight the participation of festival-goers through their embodied engagements with digital media, music listening and urban space, and evaluate the heuristic value of ‘shuffle curation’ as a tool for the understanding of music festivals as a distinctly global and networked form of leisure consumption in urban culture.


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