scholarly journals Using mixed reality displays for observational learning of motor skills: A design research approach enhancing memory recall and usability

2018 ◽  
Vol 26 (0) ◽  
Author(s):  
Paul Watson ◽  
Dan Livingstone
2019 ◽  
Vol 5 ◽  
Author(s):  
Konstantinos Kotis

ARTIST is a research approach introducing novel methods for real-time multi-entity interaction between human and non-human entities, to create reusable and optimized Mixed Reality (MR) experiences with low-effort, towards a Shared MR Experiences Ecosystem (SMRE2). As a result, ARTIST delivers high quality MR experiences, facilitating the interaction between a variety of entities which interact in a virtual and symbiotic way within a mega, virtual and fully-experiential world. Specifically, ARTIST aims to develop novel methods for low-effort (code-free) implementation and deployment of open and reusable MR content, applications and tools, introducing the novel concept of an Experience as a Trajectory (EaaT). In addition, ARTIST will provide tools for the tracking, monitoring and analysis of user behaviour and their interaction with the environment and with other users, towards optimizing MR experiences by recommending their reconfiguration, dynamically (at run-time) or statically (at development time). Finally, it will provide tools for synthesizing experiences into new mega and still reconfigurable EaaTs, enhancing them at the same time using semantically integrated related data/information available in disparate and heterogeneous resources.


2019 ◽  
Vol 5 ◽  
Author(s):  
Konstantinos Kotis

ARTIST is a research approach introducing novel methods for real-time multi-entity interaction between human and non-human entities, to create reusable and optimized Mixed Reality (MR) experiences with low-effort, towards a Shared MR Experiences Ecosystem (SMRE2). As a result, ARTIST delivers high quality MR experiences, facilitating the interaction between a variety of entities which interact in a virtual and symbiotic way within a mega, virtual and fully-experiential world. Specifically, ARTIST aims to develop novel methods for low-effort (code-free) implementation and deployment of open and reusable MR content, applications and tools, introducing the novel concept of an Experience as a Trajectory (EaaT). In addition, ARTIST will provide tools for the tracking, monitoring and analysis of user behaviour and their interaction with the environment and with other users, towards optimizing MR experiences by recommending their reconfiguration, dynamically (at run-time) or statically (at development time). Finally, it will provide tools for synthesizing experiences into new mega and still reconfigurable EaaTs, enhancing them at the same time using semantically integrated related data/information available in disparate and heterogeneous resources.


2021 ◽  
Vol ahead-of-print (ahead-of-print) ◽  
Author(s):  
Merve Engin ◽  
Sinan Sönmez ◽  
Mustafa Batuhan Kurt

Purpose The purpose of this paper is to investigate the influences of fibre lengths and a given range of paper grammages on the fundamental properties of unprinted and printed papers by using mineral oil-based offset printing inks and also evaluate these results in terms of printing and tensile characteristics. Design/methodology/approach A design research approach has been based on the production of various laboratory handmade papers and their printing process with mineral oil-based offset printing inks. The analysis of mechanical and structural tests results of the unprinted and the printed papers have been evaluated. Findings This study is confirmed that the mineral oil-based offset printing inks can be easily applied to the surface of papers having different grammages and pulp contents. An increase was observed in the tensile index values of the papers with the printing process, and these increases were more evident (about 80%) particularly in low grammage papers having high short fibre content. Originality/value The originality of this work is based on understanding and comparing the effects of grammage and the effect of pulp contents (having long and short fibre) on tensile characteristics of printed and unprinted handsheets.


Author(s):  
Nitesh Bharosa ◽  
Marijn Janssen ◽  
Satiesh Bajnath

Driven by the rising customer expectations and decreasing budgets, organizations are searching for means to improve service encounters with their citizens and businesses. However, many initiatives take an organizational perspective, whereas service encounters emphasize the client perspective. This research follows a participative design research approach that focuses on the derivation, demonstration and infusion of principles for improved service encounters. A role-playing game refers to a situation in which human participants play a certain role and follow a script to simulate complex service encounters. From the perspective of the professional, these principles emphasize “doing the right things” in their service encounters with customers. The authors found that the approach for deriving principles not only enables capturing the experience of professionals in a fun and entertaining manner, but also expands their view on customers and the back-office. This paper makes two contributions to existing work: (1) a participative design method based on role-play games and (2) six principles for service encounters resulting from the role-playing game.


Author(s):  
Anne Miller ◽  
Paul Hudson ◽  
Malcolm Green

This study aimed to determine the source of complaints about the poor usability and lack of fit between rapid response documentation screens and rapid response (RR) processes. A modified Contextual Design research approach was implemented to explore RR processes and the congruence between these and RR documentation screens. Participants were 15 consenting clinicians from an orthopaedic ward, a rapid response team and an Intensive Care Unit. Results show that RR team documentation screens do not support clinical work that is integrated, iterative and ongoing. The relaxation of conceptual and EHR technological constraints may facilitate more effective support for clinical work.


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