scholarly journals MENINGKATKAN AKTIVITAS DAN HASIL BELAJAR PENGELASAN PERALATAN LAS OKSI ASETILIN MENGGUNAKAN TEKNIK CROSSWORD PUZZLE

2021 ◽  
Vol 4 (2) ◽  
pp. 462
Author(s):  
Heri Kusdiyanto
Keyword(s):  

<p><em>Penelitian ini bertujuan untuk meningkatkan kreativitas siswa dalam berpikir kritis, bertanya, berkomunikasi dan berkarya  melalui penerapan model pembelajaran </em><em>Crossword Puzzl</em><em>e.</em><em> </em><em>Penelitian ini merupakan penelitian tindakan kelas dengan dua siklus. Pengambilan data dalam penelitian ini dilakukan menggunakan teknik tes, dokumentasi dan observasi. Data yang diperoleh diolah dan dianalisis. Hasil penelitian menunjukkan bahwa </em><em>perhatian siswa dalam pelajaran sangat tinggi,   menjawab pertanyaan guru (dengan inisiatif sendiri) sedang, mengerjakan tugas sangat tinggi,bertanya sedang,</em><em> </em><em>dan kemauan untuk mencari sumber belajar lain sangat tinggi.</em><em> Hasil belajar siswa meningkat menjadi </em><em>78,84</em><em>% terjadi peningkatan 2</em><em>0</em><em>,</em><em>89</em><em>% jika dibandingkan sebelum menerapkan model pembelajaran </em><em>Crossword Puzzl</em><em>e.</em><em> </em><em>Oleh karena itu, para guru </em><em>pengelasan oksi asetilin</em><em> diharapkan menerapkan model pembelajaran</em><em> Crossword Puzzl</em><em>e</em><em> pada proses pembelajaran sebagai alternatif model pembelajaran, khususnya pokok bahasan </em><em>pengelasan las oksi asetilin.</em><em> Para peneliti dapat mengembangkan hasil penelitian ini lebih mendetail pada mata pelajaran </em><em>pengelasan</em><em> atau lainnya.</em></p>

Author(s):  
О. V. Ivanova

The article discusses one of the stages of the educational process with the use of modular visualization that is systematization and synthesis of educational material. Various forms of visual repetition when studying the discipline “Theory of Probability and Mathematical Statistics” for undergraduate students who study non-mathematical profiles are presented. The concept of modular visualization is revealed, all types of each of the presented forms of visual repetition are described: through the conceptual apparatus (types: crossword puzzle, mathematical dictation, work with definitions, classification of concepts), transformation of knowledge (types: reference summary, proof of theorems, work with formulas, dictionary knowledge), by means of large-modular supports (types: table, flowchart, graph-diagram). Examples of each type of visual repetition of educational information on the discipline “Theory of Probability and Mathematical Statistics” developed by SMART Notebook and HTML are given. The technology of constructing various forms of visual repetition is presented schematically.


Preview ◽  
2021 ◽  
Vol 2021 (211) ◽  
pp. 51-51
Keyword(s):  

2019 ◽  
Vol 1363 ◽  
pp. 012075
Author(s):  
Nurdin ◽  
Rizki Azhar ◽  
Dahlan Abdullah ◽  
Cut Ita Erliana ◽  
Odi Nurdiawan ◽  
...  

1939 ◽  
Vol 8 (24) ◽  
pp. 129-138 ◽  
Author(s):  
R. P. Austin

The casual reader, on seeing these lines, might be forgiven for the thought that Lord Byron had the crossword puzzle in mind when he wrote them. In an uncertain world nothing is more certain than that this was not the case. Byron died in 1824. The crossword puzzle was born, at least in its popular modern shape, almost precisely a century later. Its history begins suddenly. Neither in the Concise Oxford Dictionary of 1921, nor in the twelfth edition of Encyclopaedia Britannica, dated 1922, does the crossword appear at all. But from the year 1923 references to it become increasingly frequent. In 1924 a popular work entitled The Crossword Puzzle Book was published. In 1925 there was a reference to crosswords in Punch. In 1926 the thirteenth edition of Encyclopaedia Britannica had a short article on it. In 1928 the crossword puzzle was mentioned in Galsworthy's Swan Song. From that time every good standard dictionary or work of reference has included it. These facts document its emergence as a literary phenomenon in Great Britain. The history of the crossword in the United States is very similar, except that it would appear to have achieved stardom in the popular firmament a few months earlier in that country than in this.


PACEsetterS ◽  
2008 ◽  
Vol 5 (3) ◽  
pp. 30
Author(s):  
&NA;
Keyword(s):  

1978 ◽  
Vol 9 (6) ◽  
pp. 43-43
Author(s):  
Donna Buker
Keyword(s):  

1991 ◽  
Vol 13 (2) ◽  
pp. 278-283 ◽  
Author(s):  
Karen Paulsen Brand
Keyword(s):  

2011 ◽  
Vol 17 (6) ◽  
pp. 1006-1013 ◽  
Author(s):  
Jagan A. Pillai ◽  
Charles B. Hall ◽  
Dennis W. Dickson ◽  
Herman Buschke ◽  
Richard B. Lipton ◽  
...  

AbstractParticipation in cognitively stimulating leisure activities such as crossword puzzles may delay onset of the memory decline in the preclinical stages of dementia, possibly via its effect on improving cognitive reserve. We followed 488 initially cognitively intact community residing individuals with clinical and cognitive assessments every 12–18 months in the Bronx Aging Study. We assessed the influence of crossword puzzle participation on the onset of accelerated memory decline as measured by the Buschke Selective Reminding Test in 101 individuals who developed incident dementia using a change point model. Crossword puzzle participation at baseline delayed onset of accelerated memory decline by 2.54 years. Inclusion of education or participation in other cognitively stimulating activities did not significantly add to the fit of the model beyond the effect of puzzles. Our findings show that late life crossword puzzle participation, independent of education, was associated with delayed onset of memory decline in persons who developed dementia. Given the wide availability and accessibility of crossword puzzles, their role in preventing cognitive decline should be validated in future clinical trials. (JINS, 2011, 17, 1006–1013)


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