scholarly journals Distance Education for Dutch Citizens Detained Abroad: A Mixed-Methods Case Study of the Foundation ‘Education behind Foreign Bars’

2021 ◽  
Vol 11 (2) ◽  
pp. 41
Author(s):  
Dorien Brosens ◽  
Silke Marynissen ◽  
Frans Lemmers ◽  
Flore Croux

Foreign national prisoners have less educational opportunities than national prisoners. Therefore, the Dutch foundation ‘Education behind Foreign Bars’ (Eabt) provides distance education to Dutch nationals detained abroad. A mixed-methods case study is carried out to gain insight into the perspective of professionals and volunteers who are involved with Eabt and of the students taking a course from Eabt. This study consists of individual interviews with volunteers and professionals and pre- and post-surveys among students. The qualitative results show that following a course from Eabt happens in three steps: (1) Informing, (2) applying for the course, and (3) starting with the course, doing homework, and being assessed. During the course, students receive motivational and content-related support from the Netherlands and, depending on the local prison context, also from the detaining country. The professionals and volunteers identify various success factors and challenges of Eabt. The quantitative results demonstrate that students are primarily motivated to participate by their wish to acquire knowledge and skills and to prepare for life after detention. The students are satisfied about the support received and they seem to have more confidence in the future due to the course. Overall, Eabt is highly valued by both students, professionals, and volunteers.

Seizure ◽  
2021 ◽  
Author(s):  
G. Locatelli ◽  
D. Ausili ◽  
V. Stubbings ◽  
S. Di Mauro ◽  
M. Luciani

2018 ◽  
Vol 8 (2) ◽  
pp. 1
Author(s):  
Dino M. Minoli

Globally there are around 34,000 golf facilities including very many small golf clubs that collectively generate significant economic, social and environmental impacts. Thus, small golf clubs have an important role to play in the greening of golf in support of sustainability. Environmental programmes (EPs) were developed to improve the environmental performance of all types and sizes of golf facilities. However, EPs are rarely employed in small golf clubs and no research until now has explored the reasons for this. Data from an in-depth mixed methods case study found several internal and external influences on the level of implementation of EPs in small golf clubs. Interventions are suggested to stimulate the uptake of EPs in smaller golf clubs. The study is of value to the golf sector, government policy and organisations concerned with the greening of small businesses in the greening of an industry sector for sustainability. The study also provides a conceptual/empirical framework for further studies in this under-researched yet noteworthy field.


SAGE Open ◽  
2017 ◽  
Vol 7 (1) ◽  
pp. 215824401668513 ◽  
Author(s):  
Virve Peteri

The article analyzes ergonomics as a social and cultural phenomenon, as something that is formulated and described by speakers in a specific social context; in a company that is specialized in producing ergonomic office furniture. Through a case study of an office chair, the article examines how ergonomics and its association with the vision of the potential users and their working spaces are constructed by the relevant actors in project meetings and individual interviews during the manufacturing process. The article is concerned with how, in the process of producing an office chair, the chair gains an identity of an aesthetic design object and how this comes to mean the reformulation of the idea of ergonomics. The empirical analysis also provides insight into how the somewhat grand discourses of soft capitalism or aesthetic economy are not abstract, but very much grounded in everyday practices of an organization. The article establishes how the vision shared by all the relevant actors invites active, flexible, and cooperative end-users and how the vision also has potential material effects. The research is an ethnographically inspired case study that draws ideas from discursive psychology.


2021 ◽  
Vol 21 (65) ◽  
Author(s):  
Celina Salvador-García

La COVID-19 ha generado un escenario educativo inesperado en el que la educación a distancia se ha convertido una realidad en todas las etapas educativas. No obstante, atender a todo el alumnado debe seguir siendo una prioridad docente. Este estudio de caso examina el efecto generado por una propuesta gamificada sobre alumnado de tercero y cuarto de primaria. El estudio se acomete mediante una metodología mixta que analiza cuantitativamente los datos de participación del alumnado (n=138) y cualitativamente la percepción de la docente implicada a través de una entrevista. Los resultados cuantitativos, evidencian diferencias estadísticamente significativas en la participación del alumnado durante las semanas que se utilizó la gamificación. Además, la entrevista muestra cuatro categorías sobre las que se conforma la percepción de la docente sobre la intervención: inclusión, participación, motivación y reto personal. En conclusión, el estudio desvela que la gamificación puede ser un método útil para favorecer la educación inclusiva, aumentar la participación del alumnado e incrementar su motivación; y aporta información de calado susceptible de ser transferida a otros contextos a fin de mejorar las experiencias de educación a distancia garantizando la atención a todo el alumnado. COVID-19 has come with an unexpected educative scenario where distance education became a reality in all educational stages. However, attending to every student should still be a must for all educators. This case study examines the effect of a gamified proposal on third and fourth level primary students. The study uses a mixed methods approach analyzing quantitatively students’ participation data (n=138) and qualitatively the viewpoint of the involved teacher through an interview. The quantitative results show statistically significant differences in the students’ participation during the weeks that gamification was applied. Moreover, the interview displays four categories that conform the teachers’ perspective regarding the intervention: inclusion, participation, motivation and personal challenge. In conclusion, the study discloses that gamification may be a useful method to promote an inclusive education, increase students’ participation as well as their motivation. In addition, it contributes to share relevant information transferable to other contexts in order to improve distance education experiences guaranteeing attention to all students.


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