On Education Measurement and Evaluation

2021 ◽  
Vol 3 (4) ◽  
pp. 566-570
Author(s):  
Xia Guoliang
2017 ◽  
Vol 7 (3) ◽  
pp. 88
Author(s):  
Deniz Ozcan

Message from the EditorDear Readers,It is the great honor for us to publish 7th Volume, 3rd Issue of Contemporary Educational ResearchesJournal.Contemporary Educational Researches Journal (CERJ) welcomes original empirical investigations andcomprehensive literature review articles focusing on educational issues. The journal is aninternational peer-refereed journal that promotes the researches in the field of contemporaryteaching and learning approaches and theories. The scope of the journal includes, but is not limitedto; the following major topics as they relate to: Active Learning, Administration of Education, AdultEducation, Affective Learning, Classroom Assessment, Classroom Management, Classroom TeacherEducation, Collaborative Learning, College and Higher Education, College and Higher Education,Constructivist Learning, Instructional Design, Learning and Teaching Research Methods, LearningAssessment and Evaluation, Learning Assessment and Evaluation, Learning Psychology, LifelongLearning Strategies, Learning Skills, Vocational Education, Measurement and Evaluation in Education,New Learning Environments, Portfolio Assessment, Professional Development and SchoolAdministration.


1989 ◽  
Vol 34 (4) ◽  
pp. 411-411
Author(s):  
No authorship indicated

1989 ◽  
Vol 34 (6) ◽  
pp. 611-611
Author(s):  
No authorship indicated

2010 ◽  
Author(s):  
M. P. Tavolacci ◽  
S. Grigioni ◽  
H. Villet ◽  
P. Dechelotte ◽  
J. Ladner

Author(s):  
Bulent Dos ◽  
Zeynep Sinem Balıkçıoğlu ◽  
Semih Şengel

<p>In this study, the effect of using computer games in an English teaching classof the 8th grade students in secondary school is investigated. A total of 112 8th grade students, 57 in the experimental group and 55 in the control group, participated in the study. Academic Achievement Tests prepared by Ministry of National Education, Measurement, Evaluation and Exam Services Department were used as pre-test and post-test. Eight of the games, which were prepared specifically for Grade 8 students, were used in the Experimental Information Network (EBA). Preliminary tests as covariant, final tests as dependent variables and applied to groups of teaching and traditional teaching were discussed as independent variables. According to the one-way covariance analysis (COVARIANCE) results, it was found that the game was more effective than traditional teaching and this effect was moderate. In addition, it was determined that 36% of the final test scores of the students learning the game were explained by the game.</p>


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