Elementary School
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2021 ◽  
Vol 11 (12) ◽  
pp. 1515-1525
Emnijeta Ahmetović ◽  
Vildana Dubravac

Regular curriculum modifications and the shift from a teacher-centered to a learner-centered paradigm in educational institutions are meant to enhance the teaching-learning process and fulfill learners' needs as successfully as possible. This study aimed to examine learners' attitudes towards learning English, their needs/wants, learning preferences, strategies, and lesson topics. Moreover, it also investigated the differences in learning preferences based on grade level.  The data were gathered from a survey administrated to 200 elementary school students in Central Bosnia and Herzegovina. The findings illustrated that the participants generally have a positive attitude towards learning English with more significant extrinsic reasons motivating them to learn it. Regarding students' needs, the analysis revealed that overall, students found writing the most challenging and speaking the most desirable language skill. Furthermore, the majority of the participants reported that they like to learn by reading texts or stories, finding the discussion in the classroom the most annoying classroom activity. While learning vocabulary by translating new words is regarded as the most beneficial method, doing written exercises at school presents the most significant way of acquiring grammar. Moreover, the study identified a significant influence of a grade level on the preferred ways of learning English.

2021 ◽  
Vol 33 (3) ◽  
pp. 243
Rina Putri Noer Fadilah ◽  
Ari Prayogo Pribadi ◽  
Rizki Wisnu Aji ◽  
Ramadani Kusaeri

Introduction: Knowledge is the domain of behaviour. A person's good oral health behaviour must meet the elements of good oral health knowledge. Lack of oral health knowledge is one of the causes of oral dental disease. The most common oral dental disease, particularly in elementary school, is dental caries. One of the efforts to improve oral health knowledge is to be obtained from health promotion. The COVID-19 pandemic has led to many online health promotion media. One of the health promotion media is an Android-based oral health application. The purpose of this study was to determine the effectiveness of the application of oral health on knowledge of oral health in elementary school children during the COVID-19 pandemic. Methods: Using an observational analytic method with a cross-sectional design. The sampling technique used is simple random sampling. The research instrument is a questionnaire via google form and the HI BOGI application. Analysis of the data used is the Wilcoxon test. Results: The study was conducted on 143 elementary school students in Cimahi City. 55.2% are female, and 36.4% are 12 years old. The level of knowledge of oral health before downloading the HI BOGI application was in the moderate category and became good after downloading the application. There was a significant value of knowledge before and after downloading the HI BOGI application with a significant value p<0,0000. Conclusion: There is an effect of HI BOGI to increase oral health knowledge in elementary school children.

Shih-Yun Lu ◽  
Chih-Cheng Lo ◽  
Jia-Yu Syu

AbstractThe main purpose of the living technology curriculum is to cultivate students' interest in learning science and technology, and further to utilize their experience of learning instructions and develop their ability to integrate interdisciplinary knowledge and skills. In recent years, as countries have begun to emphasize the concept of interdisciplinary integration in the school education, STEM (Science, Technology, Engineering, and Mathematics, STEM) focuses on cultivating interdisciplinary talents. With this, STEAM highlights the role of ART because other dimensions of STEM are expected to be effectively integrated through the cultivation of aesthetics; the purpose of this study is to design a STEAM curriculum for elementary school children and to explore the impact of STEAM education on the creativity. The content of this course is based on the PBL (Project-Based Learning) with the teaching activities combining with “Chinese Paper-cutting” and “BBC micro: bit”. The teaching process is used the strategy of creative thinking instruction. The research method adopts a one-group pretest–posttest design based on a purposive sampling of 21 students from one class in an elementary school. The research tools included the records of learning feedback and the creativity assessment. The empirical findings show that the project-based learning incorporating STEAM activity has a positive significant influence on students’ development of creative recognition. Since the empirical results are constricted by the short-term STEAM course, the STEAM course with the art-oriented still benefits the STEAM education and Learning effectiveness of elementary school students. The implication of interdisciplinary interactive Lamp of Paper Carving with Micro:Bit is expected to contribute to further development of STEAM course. Since the curriculum is only last for few weeks, it is too short to affect the emotional facet of creativity. Future researches are suggested to extend the teaching period and evaluate the long-term influence of PBL STEAM on students' learning attitude.

2021 ◽  
Vol 5 (2) ◽  
pp. 119-125
Diani Nurhajati

During the Covid-19 pandemic, the learning process must be carried on from home. In fact, all of the university graduates should be equipped with a number skills needed to face the Industrial Revolution 4.0. Therefore, lecturers are expected to find the solution to train the skills, including creativity. One of the solutions is selecting the right teaching strategy. This research was carried out to answer the questions: “What are the teaching strategies employed by the lecturer English Profession to promote creativity?” and “How do the strategies enhance the students’ creativity?” This descriptive qualitative study took 60 students as the subjects. They were the students who took English Profession Subject at the Elementary School Education, University of Nusantara PGRI Kediri. The techniques of collecting data were observation checklist and questionnaire. The findings of the research show that the lecturer employed Project Based Learning in which the students were assigned to create some projects, namely video, game manual, and English book for elementary school students.

Juliana Martins ◽  
Jennifer Cunha ◽  
Sílvia Lopes ◽  
Tânia Moreira ◽  
Pedro Rosário

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