2. Burning Man at Google: A Cultural Infrastructure for New Media Production

2020 ◽  
pp. 30-48
Author(s):  
Andréa Belliger ◽  
David John Krieger

In the network society and the age of media convergence, media production can no longer be isolated into channels, formats, technologies, and organizations. Media Studies is facing the challenge to reconceptualize its foundations. It could therefore be claimed that new media are the last media. In the case of digital versus analog, there is no continuity between new media and old media. A new and promising proposal has come from German scholars who attempt the precarious balance between media theory and a general theory of mediation based on Actor-Network Theory. Under the title of Actor-Media Theory (Akteur-Medien-Theorie) these thinkers attempt to reformulate the program of Media Studies beyond assumptions of social or technical determinism. Replacing Actor-Network Theory with Actor-Media Theory raises the question of whether exchanging the concept of “network” for the concept of “media” is methodologically and theoretically advantageous.


Author(s):  
Michelle Cannon

Youth film-making practices in educational settings are often positioned in discourses that support older teenagers’ career prospects and their training for industry. However, the work detailed in this list is located in formal and informal educational settings that foreground the social and cultural dimension of youth film and media production. As such, this article engages with the role of the moving image in everyday living, in creative arts education, and in the “reframing” of literacy to include visual and audio modes. In this view, film-making opportunities move beyond the formal domains of secondary and higher education film and media studies students, so that learners of all ages can become “writers” of the moving image as well as “readers.” This bibliography lays out the different sites and means through which primary and secondary children encounter film-making in the anglophone world and more internationally. In addition, it details the academic perspectives through which children’s engagements with film are studied and the increasing number of resources available to researchers and educators in the field. As distinct from the broader realm of production activities with digital media (e.g., game authoring or podcasting), research interest in children’s film-making is in the early stages of development in terms of academic literature and its differentiation. The making dimension might occupy part of a text on, for example, the uses of film in the classroom or on media education more broadly. Notably, discourses on youth film-making have increased in recent years with the development of new media technologies, social media platforms, and digital media authoring software. Functionality that used to be mediated through cumbersome professional apparatuses are now at the disposal of many amateurs via mobile digital devices. These ongoing advances coupled with a wide-ranging academic interest in multimodal expression open up new worlds of audiovisual storytelling for children and young people. Readers will notice the multidimensional nature of the categories that serve to demonstrate the versatility of film across social domains. Despite this and the significant uptake of creative media production by educators and practitioners in informal educational settings in the Western world, there is a discernible disinclination for many educational institutions to include film-making programs in formal education. Thus, there is a sense in which film-making for children remains a marginal activity, dependent on local enthusiasts and pockets of random good practice. Many of the authors are keen to see this change and to promote film as a relevant, dynamic, and cross-disciplinary constituent of modern literacy and the visual arts. Legitimizing film-making experience as a systematic literacy practice with a strong creative and critical dimension is seen as a way of enriching cultural expression in schools.


Author(s):  
A. Harditya

 ‘New’ technologies have disrupted the creative process of arts and media production, but no common professional practice seems to have drastically changed. ‘New' is only a trick, a temporary euphoria indicating that creative arts and media are on its way to the utopian future. Currently, creative arts and media practitioners are influenced by the dynamically developing technologies and the big issue is that they accepted every innovational media technology unknowingly, everything is normal, but every changes lead to a new normal.  The purpose of this paper is to discover the new creative production process that influenced by new technologies. In the process of discovery, this paper uses a Practice-based Research methodology by Estelle Barrett to acknowledge the capability of these media technologies by utilising creative practices. All findings in this research are discovered by experimenting on contemporary audio visual and interactive technologies. The result of this journal is a guideline for preparing new media production.


Author(s):  
Christo Sims

This chapter examines how reformers imagined subjects that would be amenable to and fixable with their intervention in comparison with the ways that students negotiated identification and difference with each other at school and online. It considers how problematization and rendering technical processes produce amenable and fixable subjects, how these intended beneficiaries exert unanticipated pressures on a philanthropic intervention, and how the reformers tend to respond to such pressures in rather retrograde ways. In the case of the Downtown School for Design, Media, and Technology, reformers imagined the project's intended beneficiaries as digital kids, a population that presumably would be especially amenable to the intervention's focus on gaming and new media production. The chapter also discusses assembling of affinities and divisions among amenable and fixable subjects, conditions of sanctioned nonconformity, crossing of boundaries, and identities-in-practice in relation to subject fixations.


2012 ◽  
pp. 213-214
Author(s):  
Carla Baptista

Este livro organiza-se em três grandes áreas – a primeira, dedicada aos desafios da investigação académica sobre os novos média; a segunda, sobre as respectivas rotinas produtivas; a terceira, centrada na discussão das práticas que podem “reinventar” o jornalismo no actual contexto de mudança tecnológica...


Author(s):  
Michael Filimowicz

In this essay I propose a theoretical assemblage integrating several discursive perspectives towards audience reception in the context of new media art creation, with a focus on sonic works. After reviewing the historical origins of reception theory in reader response and its later appropriation by communication and cultural studies, I argue that a mixed discursive perspective offers a potential refinement of contemporary reception theory as applicable to new media production, in which technological abstractions and complexities may be rich for purposes of production, but fall short in appreciation and communicative value for an audience


By applying the researching devices of media studies, art theory, film theory, philosophy, and cultural studies as a theoretical background, this chapter aims to explore the role of remediation in new media production, where the digital procedures enable smooth interaction, remixes, mashups, and hybridization. Remediation brings the dynamics into the institution of contemporary art and electronic literature by stimulating traditional and new media to refashion each other and generate novel hybrids at the intersection of several media (e.g. animated digital textuality which refashions film and video) as well as media contexts. Although the key reference of this chapter is Bolter and Grusin's theory of immediacy, hypermediacy, and remediation, the issues of post-remediation theory are addressed as well.


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