How the Rich Lens of ANT Can Help Us to Understand the Advantages of Mobile Solutions

Author(s):  
Nilmini Wickramasinghe ◽  
Arthur Tatnall ◽  
Steve Goldberg

The WHO has labelled diabetes the silent epidemic. This is because the instances of diabetes worldwide continue to grow exponentially. In fact, by 2030 it is expected that there will be a 54% global increase. Thus, it behooves all to focus on solutions that can result in superior management of this disease. Hence, this chapter presents findings from a longitudinal exploratory case study that examined the application of a pervasive technology solution, a mobile phone to provide superior diabetes self-care. Notably, the benefits of a pervasive technology solution for supporting superior self-care in the context of chronic disease are made especially apparent when viewed through the rich lens of Actor-Network Theory (ANT), and thus, the chapter underscores the importance of using ANT in such contexts to facilitate a deeper understanding of all potential advantages.

Author(s):  
Nilmini Wickramasinghe ◽  
Arthur Tatnall ◽  
Steve Goldberg

The WHO has labelled diabetes the silent epidemic. This is because the instances of diabetes worldwide continue to grow exponentially. In fact, by 2030 it is expected that there will be a 54% global increase. Thus, it behooves all to focus on solutions that can result in superior management of this disease. Hence, this chapter presents findings from a longitudinal exploratory case study that examined the application of a pervasive technology solution, a mobile phone to provide superior diabetes self-care. Notably, the benefits of a pervasive technology solution for supporting superior self-care in the context of chronic disease are made especially apparent when viewed through the rich lens of Actor-Network Theory (ANT), and thus, the chapter underscores the importance of using ANT in such contexts to facilitate a deeper understanding of all potential advantages.


Author(s):  
Nilmini Wickramasinghe ◽  
Arthur Tatnall ◽  
Steve Goldberg

In an environment of escalating healthcare costs, chronic disease management is particularly challenging, since, by definition such diseases have no foreseeable cure and if poorly managed typically lead to further, complicated secondary health issues, which ultimately only serve to exacerbate cost. Diabetes is one of the leading chronic diseases and its prevalence continues to rise exponentially. Thus it behooves all to focus on solutions that can result in superior management of this disease. Hence, this article presents findings from a longitudinal exploratory case study that examined the application of a pervasive technology solution; a mobile phone, to provide superior diabetes self-care. Notably, the benefits of a pervasive technology solution for supporting superior self-care in the context of chronic disease are made especially apparent when viewed through the rich lens of Actor-Network Theory (ANT) and thus the paper underscores the importance of using ANT in such contexts to facilitate a deeper understanding of all potential advantages.


2012 ◽  
pp. 1211-1226
Author(s):  
Nilmini Wickramasinghe ◽  
Indrit Troshani ◽  
Steve Goldberg

Diabetes is one of the leading chronic diseases affecting Australians and its prevalence continues to rise. The goal of this study is to investigate the application of a pervasive technology solution developed by INET in the form of a wireless enabled mobile phone to facilitate superior diabetes self-care.


Author(s):  
Nilmini Wickramasinghe ◽  
Rajeev K. Bali ◽  
Steve Goldberg

Diabetes is one of the leading chronic diseases and its prevalence continues to rise exponentially. The goal of this article is to present the case for the application of a pervasive technology solution in the form of a wireless-enabled mobile phone to facilitate superior diabetes management. In so doing, we highlight the need for employing the S’ANT approach (Wickramasinghe and Bali, 2009) - namely the incorporation of Actor-network Theory and Social Network Analysis - in order to support a network centric healthcare solution.


Author(s):  
Nilmini Wickramasinghe ◽  
Indrit Troshani ◽  
Steve Goldberg

Diabetes is one of the leading chronic diseases affecting Australians and its prevalence continues to rise. The goal of this study is to investigate the application of a pervasive technology solution developed by INET in the form of a wireless enabled mobile phone to facilitate superior diabetes self-care.


2020 ◽  
Vol 18 (5) ◽  
Author(s):  
Heidi Hautopp ◽  
Stine Ejsing-Duun

This study investigates how the use of visual facilitation and representations, e.g. visualisations and video productions, combined with peer‑feedback sessions can create exploratory approaches to game design in online teaching. The article analyses an iterative game development process in an online learning context. The empirical data is primarily based on an explorative case study of “Games for change”; a course held in 2018 in which master students from the international Nordic Visual Studies and Art Education (NoVA) design games that address issues in society. Throughout the course, the students from universities in Finland, Sweden and Denmark engaged in a cross‑cultural collaboration across campuses. The purpose of the study was to explore how to establish an online space for joint design inquiry in the context of ‘games for change’ across time and space as well as cultural and professional barriers. The data used for analysis includes teaching observations, videos of play sessions, photos and visual representations, students’ reflection papers and students’ written and oral evaluations after completion of the course. The analysis is based on different problem‑based learning (PBL) activities; lectures, video instructions, presentation‑ and feedback sessions, reflexive exercises and students’ self‑directed design and learning processes in groups. As part of the game course, teachers presented game theory and exercises through videos and visualisations to support the students’ iterative game design processes. The analysis of the PBL activities shows that teachers’ video instructions relating theoretical game concepts to the students’ actual group work supported the introduction to the game field as well as their design processes. The balance between the value of video instructions with specific feedback and teachers’ time for preparation is a relevant issue for further exploration in online teaching. Moreover, findings show that the students’ visualisations and video productions exemplifying game situations created a visible reference point for further discussions in feedback sessions across campuses, which guided game development. Thus, the combination of inquiry approaches, critical game theory and design processes combined with students’ visualisations and video productions provides interesting connections for bridging gaps between cultures and professions, e.g. in art and games. By the rich and visual descriptions of PBL activities, student work and reflective evaluations, the exploratory case study can function as inspiration for applying similar approaches to new local contexts in higher education.


2012 ◽  
Vol 3 (4) ◽  
pp. 15-30 ◽  
Author(s):  
Nilmini Wickramasinghe ◽  
Suresh Chalasani ◽  
Steve Goldberg ◽  
Sridevi Koritala

Globally, both wired and wireless technologies have been used for healthcare delivery. However, in the frenzy to secure the best solutions and applications, few have delved deeper into the key issues of how to successfully assimilate these new technologies into the whole healthcare delivery process. The authors focus on wireless healthcare solutions, specifically examining a single exemplar case study, the diamond solution that describes a pervasive technology solution of a diabetes monitoring device. They contend that a key barrier for preventing the full realization of the true potential of wireless solutions lies in the inability of information and necessary data to pass seamlessly from one platform to another. In addition, the authors suggest ways to integrate data from wireless healthcare solutions with the existing electronic health records (EHR) systems, and discuss the impact of wireless enabled solutions on the meaningful use of EHRS.


Author(s):  
Nilmini Wickramasinghe ◽  
Indrit Troshani ◽  
Steve Goldberg

Author(s):  
Nilmini Wickramasinghe ◽  
Indrit Troshani ◽  
Steve Goldberg

Diabetes is one of the leading chronic diseases affecting Australians and its prevalence continues to rise. Diabetes is therefore becoming a serious challenge for both the quality of healthcare and expenditure in the Australian healthcare system. The goal of this study is to investigate the application of a pervasive technology solution developed by INET in the form of a wireless enabled mobile phone to facilitate superior diabetes self-management.


2011 ◽  
Vol 8 (4) ◽  
pp. 408-422
Author(s):  
Marisa Ponti

The aim of this article is to present the findings from a small exploratory case study of an open course on cyberpunk literature conducted at the Peer 2 Peer University (P2PU), an online grassroots organisation that runs non-accredited courses. Employing actor network theory to inform an ethnographic-inductive approach, the case study sought to understand the performative effects of technologies on the creation of forms of learning and forms of presence in a setting of peer-based learning. The research data included observation of discussions in an online forum and chats, course participants' blogs and P2PU's organisational documentation. Three main findings emerged from a thematic analysis: (1) the participatory role of technology in the course was characterised by the use of an array of different open source and free tools, most of which were not integrated within the P2PU platform – and this fluid technological space arguably led to a decentralised network; (2) people with different backgrounds affiliated around their common passion for the cyberpunk literature and the artefacts associated with it; and (3) knowledge was distributed and dispersed across many different people and artefacts, bringing about a shift from the subject-authority pattern of relations generally associated with teacher-led education to the agential pattern of relations associated with peer-led education, in which the course organiser and participants can have the same level of influence.


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