Client and Server Side Programming Concepts Incorporating Macromedia Flash

Author(s):  
Robert Barone

This chapter demonstrates the usefulness of Macromedia Flash MX as a medium for providing interactive content. The motivation for using Flash is presented first. This is followed by an overview of Flash, a brief illustration of Flash’s animation ability, and a straightforward example of data communication from a Flash movie to an external server-side script. Furthermore, basic concepts of object-oriented programming are introduced within the context of the application. The similarity of Flash’s ActionScript to other object-oriented scripting languages is mentioned, and the important non-linear aspect of program development using Flash is pointed out. It is intended that an understanding of Flash’s underlying principles make it more accessible to a larger audience of web designers and developers.

2021 ◽  
pp. 147-165
Author(s):  
Vijay Kumar Sharma ◽  
Vimal Kumar ◽  
Swati Sharma ◽  
Shashwat Pathak

Author(s):  
Marietjie Havenga

This article reports on the role of metacognitive skills when solving object-oriented programming problems as part of a case study. The research was constructivist-based within an interpretivist approach to explore how four students constructed their own thinking when solving programming problems. A qualitative methodology was employed. Both concept-driven coding and data-driven coding were applied. Two main issues emerged from the findings. Participating students had fragmented knowledge of the object-oriented approach and shortcomings regarding the implementation thereof, and they experienced problems with metacognitive control during all the steps of program development. Based on the findings the use of metacognitive critical control points (MCCPs) is proposed to be used as a mechanism to facilitate students in their programming efforts and to prevent loss of control during program development.


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