Recurrent Interactions, Acts of Communication and Emergent Social Practice in Virtual Community Settings

Author(s):  
Demosthenes Akoumianakis

The chapter builds on recent efforts aiming to develop a conceptual frame of reference for gaining insight to and analyzing ‘practice’ in virtual communities. Following a thorough analysis of related works in new media, community-oriented thinking and practice-based approaches as well as reflections upon recent case studies, the chapter discusses what is it that differentiates offline from online practice, how these two are intertwined in virtual settings and what may be an appropriate methodological frame of reference for analyzing them. In this vein, instead of reproducing arguments for community management (i.e., discovering, forming and sustaining communities) and the underlying methodological challenges commonly encountered in Information Systems research, our effort is focused on understanding emergent social practices through a practice lens framed in technology constituting structures and cultural artifacts. Through a cross case design we formulate the argument that community results from the history of co-engagement of actors in a joint field, while in virtual settings, it is recurrent interactions that lead to an act of communication or the enactment of practice. Our main conclusions are (a) online social practices are shaped through cycles of ‘constructing – negotiating – reconstructing’ cultural artifacts in virtual settings, and (b) practice-oriented toolkits designed to support cycles of ‘constructing – negotiating – reconstructing’ cultural artifacts offer new grounds for understanding innovative engagement by virtual communities.

Author(s):  
Demosthenes Akoumianakis

This article aims to develop a conceptual frame of reference for analyzing and gaining insight to virtual community practices. The author’s normative perspective is that the vast majority of studies on virtual communities concentrate on managing (i.e., identifying, forming and sustaining) virtual communities, dismissing the practice the community is about. On the other hand, there is evidence to suggest that practice-oriented insights may offer new grounds for innovative engagement in virtual settings. Following a thorough analysis of seemingly heterogeneous concepts from new media, community-oriented thinking and practice-based approaches the article discusses what is it that differentiates offline from online practice, how these two are intertwined and why the literature lacks detailed insights on the actual practice virtual communities become engaged in. In light of this discussion, the Community-media-Practice grid is proposed as a guide for designing practiceoriented toolkits fostering a shared language for co-engagement in linguistic domains.


2011 ◽  
pp. 814-836
Author(s):  
Demosthenes Akoumianakis

This article aims to develop a conceptual frame of reference for analyzing and gaining insight to virtual community practices. The author’s normative perspective is that the vast majority of studies on virtual communities concentrate on managing (i.e., identifying, forming and sustaining) virtual communities, dismissing the practice the community is about. On the other hand, there is evidence to suggest that practice-oriented insights may offer new grounds for innovative engagement in virtual settings. Following a thorough analysis of seemingly heterogeneous concepts from new media, community-oriented thinking and practice-based approaches the article discusses what is it that differentiates offline from online practice, how these two are intertwined and why the literature lacks detailed insights on the actual practice virtual communities become engaged in. In light of this discussion, the Community-media-Practice grid is proposed as a guide for designing practiceoriented toolkits fostering a shared language for co-engagement in linguistic domains.


Author(s):  
Demosthenes Akoumianakis

This chapter attempts to consolidate concepts, ideas and results reported in this volume in an effort to synthesize an agenda and sketch a roadmap for future research and development on virtual community practices facilitated by synergistic combination of social interactive media. In this endeavor, the author revisits the notions of new media, communities and social practice, in the light of the preceding chapters and with the intention to pickup seemingly heterogeneous concepts and sketch the puzzle of social interactive media and virtual community practice. The ultimate target is to make inroads towards a reference model for understanding and framing online social practice under the different regimes constituted by new media and social computing.


Author(s):  
Boris Wyssusek ◽  
Helmut Klaus

Ontology has attracted considerable attention in information systems analysis and design (ISAD) research. Ontology is philosophy and bears its own substance and history of debates, which quite often have not been accounted for in information systems research. A more comprehensive consideration of well-known philosophical issues of ontology may help to apprehend precisely the transfer of ontological concepts into ISAD, including insights regarding their limitations and to articulate directions towards further research. In particular, this requires expanding of the scope of current debates in information systems towards the socio-philosophical aspects of ontology. Only then, it will be possible to determine whether ontology can direct the project of theoretical foundation for ISAD. An outline of the critique of the prevailing rationalistic methodical understanding of information systems development in contemporary IS literature illustrates how the indiscriminating borrowing of philosophical presuppositions has encumbered current understandings. Critical reflection upon these presuppositions can get over persuasions and bring about theorisation.


2011 ◽  
pp. 2660-2669
Author(s):  
Demosthenes Akoumianakis

This chapter attempts to consolidate concepts, ideas and results reported in this volume in an effort to synthesize an agenda and sketch a roadmap for future research and development on virtual community practices facilitated by synergistic combination of social interactive media. In this endeavor, the author revisits the notions of new media, communities and social practice, in the light of the preceding chapters and with the intention to pickup seemingly heterogeneous concepts and sketch the puzzle of social interactive media and virtual community practice. The ultimate target is to make inroads towards a reference model for understanding and framing online social practice under the different regimes constituted by new media and social computing.


Author(s):  
Gloria E. Jacobs

This chapter contains an examination of the research into texting and instant messaging. Instant messaging and texting are shown to be powerful technologies for maintaining relationships, building identities, and functioning within an information based society. The author raises questions about the implications of these social practices for those individuals who remain on the digital margins. The chapter provides an overview of the research, including a brief history of the technology and a theoretical framing of the terms used to discuss the phenomenon. A discussion of who uses instant messaging and why, and what the research has found regarding the conventions of use associated with instant messaging and texting follows. The chapter ends with a discussion of the current issues in the field, locates gaps in the research, and identifies implications and recommendations for education, civic engagement, social practice, and policy.


Author(s):  
Henry Spelman

Chapter VII discusses epinician as a living social practice in Pindar’s day. By assembling clues from across his corpus one can see further into a cultural and literary context which shapes the meaning of many passages and indeed the significance of Pindar’s authorial project as a whole. The texts themselves provide our best evidence for the contours of that context. This chapter analyses different sorts of references and draws conclusions from each type. Five sections treat, in order, the epinician genre, Pindar’s career, patrons’ history of patronage, other eulogists, and revels at the site of the games. Section 6 offers an interpretation of Nemean 6, an ode that situates itself both within traditional social practices and a poetic canon. A conclusion then synthesizes preceding arguments and offers a reconstruction of the literary culture surrounding fifth-century epinician.


2018 ◽  
Author(s):  
ketlin azura

Social media can be conceptualized as the new boundary of social relationships that has been the cause of different power and other forms of social practice that can not develop and be accepted in human communication and technology and information action. This emergence is the cause of the creation of a need to consider new approaches to investigate the phenomena that arise in social media. In this study, we discussed critical discourse analysis (CDA) as an approach to develop existing theories in social media. Discuss about CDA in important information systems research (IS). With examples of CDA material applied to social media, this discussion can serve to tell IS researchers about viable options for developing theories in social media.


2018 ◽  
Author(s):  
syahfitri

Social media is one of the technological developments that have a big hand in providing convenience for humans to communicate and socialize.Social media can be a barrie r where new forms of social relationships cause differences and create new social practices that some people can not accept and develop. This aspect is a consideration to investigate the phenomenon in social media. In this study, we present Critical Discourse Analysis (CDA) as an approach to the development of theory in social media. Discussions around CDA sites in important information systems research (IS). This research is aimed at developing theory in social media


2015 ◽  
Vol 7 (1) ◽  
pp. 41-66
Author(s):  
Cheryl Pricilla Bensa

In the era of new media, social media is one of the tools that are used by the mass media to develop and expand target readers. Target readers, developed through social media usually called virtual communities. Virtual communities have been utilized by the media to expand their target market. Parenting Indonesia has decided to also establish a virtual community for  its readers. Based on Porter's theory community typology, researcher analyzes five attributes of typology in Parenting Indonesia’s virtual community on Facebook. The concepts analyzed in this study are New Media, Social Media, Social Networking, Virtual Community and Typology of Virtual Community. Research methodology used in this research is a case study with qualitative approach, the paradigm of post-positivist, and descriptive type. The data collection techniques are interviews and participant observation. The results show that Parenting Indonesia’s virtual community on Facebook has this following typology: participants have similar interests in parenting information and have elements of social function, exist within virtual environments only, has a hybrid platform (asynchronous and synchronous), including public interaction that are strong and intense, and used to seek profit. Keywords: virtual community, new media, social media, a typology of virtual community


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