Discussion on Digital Reference System Development Technology

2011 ◽  
Vol 271-273 ◽  
pp. 883-886
Author(s):  
Chao Zhang

This paper analyzes the Reference System software development environment, the system architecture of the browser / server mode is analyzed in detail, describes the object-oriented analysis method, and presented different development framework according to different needs. This paper is from the resource classification, information retrieval, question recommendation and other technical to give a certain amount of evaluation and analysis .This paper mainly analysis a category navigation system, it help users find ways by providing users with search suggestions help them find answers from local resources or the Internet;introduced Chinese segmentation, quizzes indexing and search technology based on lucene; and discussed methods and strategies of the question recommendation from the consultants, the questioner and the question.

2018 ◽  
Vol 246 ◽  
pp. 03014
Author(s):  
Xin Huo ◽  
Hong Chen ◽  
YuHao Ma ◽  
Qing Wang

On the purpose of presenting the old appearance of the relics through digitalization, and overlapping the virtual scenes with the actual scenes at the relic site, in this paper, we introduced the positioning technology, posture sensing technology and system development technology, put forward constructing cultural relic tourism platform based on integration positioning and posture sensing technology, we conducted detailed research and analysis on the users’ experienced process of cultural tourism, designed a relic augmented reality system of integration positioning and posture sensing technology. This augmented reality system mainly utilizes positioning technology to guide the users to the correct location of the relic on the corresponding map, and then overlaps the virtual object with the real relic, achieveing a 360-degree view of the overlapping effect, and the presentation effect of near-small, far-big. The system mainly employs Unity to develop the system and realize the above system on mobile terminal. It is no longer limited to a fixed point experience environment, and is suitable for outdoor natural scenes, it makes a breakthrough on the traditional overlapping of virtual scenes and real scenes, realizes the precise overlap of virtual 3D scenes with actual images, and enables the users to feel the vicissitudes of history along the movement of the mobile device in outdoor natural scenes, so as to inherit the history and culture, enrich the information and add some fun to the displayed scene, it has the advantages of bringing people more immersive feelings compared with the traditional virtual display platform.


2013 ◽  
Vol 756-759 ◽  
pp. 1325-1328
Author(s):  
Guang Zhao ◽  
Hong Yuan Huang

This paper first introduced the development process and function characteristics of the famous Sakai platform, then introduced the Sakai development environment and related the development technology. At last, the paper introduces the Sakai application in domestic and foreign. For the purpose of providing enlightenment and reference to network aided instruction in our university, we analysis and build an independent study platform.


2014 ◽  
Vol 556-562 ◽  
pp. 5280-5283 ◽  
Author(s):  
Shou Wen Pang ◽  
Xiu Fu Song

The combination of marine diesel engine traditional multimedia teaching material database and Web database developed the Web database based on. The system development environment, system function, system architecture and database gateway technology are analyzed in the paper. Further this database plays a role in the network education in now.


2003 ◽  
pp. 103-122
Author(s):  
Rajiv Khosla ◽  
Ernesto Damiani ◽  
William Grosky

Sign in / Sign up

Export Citation Format

Share Document