Portal Crane Virtual Assembly System Based on Virtools

2013 ◽  
Vol 694-697 ◽  
pp. 2423-2427
Author(s):  
Ming An Ni ◽  
Yu Ying Tan

Portal Crane with its large parts is inconvenient to achieve physical prototype assembly in design process because of its large span and high precision space assembly needs. Considering virtual assembly system can provide designers with specific modules library, person interactive experience and reliable assembly simulation, this paper modularized the MQ4025 Portal crane based on analysis of assembly needs, and accomplished corresponding modules modeling by Solidworks, developed a virtual assembly platform by Virtools, realized collision simulation between components and parts by Collision Detection Building Blocks in Virtools, performed a virtual assembly experiment on the platform. Result shows that the platform completes Portal Crane assembly in a shorter time than physical prototype assembly, and it completes the assembly simulation faster than other CAD software by invoking compositive modules library of Portal crane.

Author(s):  
Gabriel Zachmann

Collision detection is one of the enabling technologies in many areas, such as virtual assembly simulation, physically-based simulation, serious games, and virtual-reality based medical training. This chapter will provide a number of techniques and algorithms that provide efficient, real-time collision detection for virtual objects. They are applicable to various kinds of objects and are easy to implement.


2014 ◽  
Vol 998-999 ◽  
pp. 486-490 ◽  
Author(s):  
Yan Cheng ◽  
Yun Peng Han

Aiming to improve the assembly efficiency of machinery products, a Virtools-based virtual assembly system is presented. Firstly, the framework of the Virtools-based virtual assembly system is proposed. Then, how the virtual scene built is introduced. Based on VE (virtual environment), combined with the data glove, the dynamic and interactive assembly is designed via the Virtools platform. Finally, the key techniques of supporting virtual assembly system such as collision detection are also studied by using the Virtools.


2014 ◽  
Vol 628 ◽  
pp. 421-425
Author(s):  
Li Bo Zhou ◽  
Fu Lin Xu ◽  
Zhi Xiong Shen

Virtual assembly is one of the main contents of the virtual manufacturing; assembly process simulation is an important part to product virtual assembly. The establishment and optimization technology of three-dimensional assembly simulation scene have been studied to develop a virtual machine assembly simulation system, which achieve a virtual simulation of assembly and disassembly of the machine and the integration and improvement of existing collision detection library, design and implement a graphical simulation system collision detection module, which can real-time interference checking to machine parts motion. The system has good human-computer interaction and visual interface, versatility, can be applied to any organization's assembly simulation, and through examples of the validity of the system.


Author(s):  
Zhixian Zhang ◽  
Jianhua Liu ◽  
Yang Liu

In recent years, physical simulation is a new trend of virtual assembly (VA) technology. As a part of physical simulation, mechanisms motion simulation is an important research topic. In order to realize the mechanisms motion simulation in VA system, we presented the realization and application method of mechanisms motion simulation in virtual assembly system combining the prototype system, Virtual Assembly Process Planning (VAPP). We described the bottom framework of VAPP system used for mechanisms motion simulation. Then based on the support of bottom platform, we studied the realization method of mechanisms motion simulation and apply mechanisms motion simulation to virtual assembly simulation via some technologies in VAPP system. Our research shows that, simulating mechanisms motion in VA system not only realizes the visualization of mechanism analysis and simulation, but also improves the ability of analysis of VA system effectively and extends the application range of VA system.


2014 ◽  
Vol 621 ◽  
pp. 558-563
Author(s):  
X.M. Li ◽  
Ya Lin Shen ◽  
L.H. Zhu

On the basis of analyzing assembly process of main structural components in CA6140 lathe, 3D models for those components were established with CAD software UGNX6.0. Virtual assembly and motion simulation of the structure parts were performed with virtual technology. A set of virtual assembly system of CA6140 engine lathe was developed with programming software Visual Basic 6.0. It contains six main modules about spindle box, feed box, apron, tailstock, turret, etc. Dynamic simulation and motion simulation of the corresponding components in entity lathe can be realized, respectively. And also, mechanical structure, working principle, assembly relation between different components and motion transmission process of the lathe can be realistically reproduced with the system. This virtual assembly system not only can be used to analyze and transform old products, but also can be used in new products development, and to some extent, can be used to replace the prototype. It is an indispensable tool in the employee training and mechanical engineering activities.


2013 ◽  
Vol 483 ◽  
pp. 229-233
Author(s):  
Yi Liu ◽  
Shi Qi Li ◽  
Jun Feng Wang

This paper presents a feasible approach for modeling and locating of assembly\disassembly tools in the virtual scene: First, a novel point-vector model for tool is presented by means of abstracting the locating constraints of tools; Then, the mapping relationship for locating constraints between tools and parts is detailed; Finally, the best matching constraints algorithm is proposed on basis of point-vector model, which can calculate the locating constraints to the triangle model of part in real time. The proposed method has been integrated in the virtual assembly system to solve practical assembly problems.


2010 ◽  
Vol 431-432 ◽  
pp. 237-240 ◽  
Author(s):  
Peng Chen ◽  
Ping Jun Xia ◽  
Yue Dong Lang ◽  
Ying Xue Yao

In this paper, a Colored Petri Net modeling method for early stage design of virtual assembly operation is presented. The characteristics of virtual assembly system, Petri Net and Colored Petri Net are analyzed. Some previous work in Petri Net application in assembly and virtual assembly system is discussed. The theoretical aspects of Colored Petri Net are introduced mathematically. Based on the mathematical presentation and the process of fasteners assembly operation, a Colored Petri Net model is constructed for the simulation of assembly operation in virtual environment. With CPN Tools software package, the simulation for evaluating the feasibility of modeling is implemented. It is demonstrated that the modeling approach can support the early stage design of virtual assembly system.


1999 ◽  
Author(s):  
ZhuLiang Cai ◽  
John Dill ◽  
Shahram Payandeh

Abstract 3D collision detection and modeling techniques can be used in the development of haptic rendering schemes which can be used, for example, in surgical training, virtual assembly, or games. Based on a fast collision detection algorithm (RAPID) and 3D object representation, a practical haptic rendering system has been developed. A sub-system determines detailed collision information. Simulation results are presented to demonstrate the practicality of our results.


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