scholarly journals Research on the Application of Augmented Reality Technology into the Educational Activities of Kindergarten’s Number Concept

2020 ◽  
Vol 11 (12) ◽  
pp. 2722-2729
Author(s):  
Peng Huang ◽  
Xiaoping Yang
2020 ◽  
Author(s):  
Sunmi Miyane

Augmented Reality (AR) is different from virtual reality (VR). It is an emerging technology that does not emphasize the creation of virtual feelings through virtual objects, but focuses on combining virtual objects with real environments. This article starts from the connotation interpretation and characteristic analysis of augmented reality technology, and examines the current kindergarten number concept education activities, and finds that there are the following problems in kindergarten number concept education activities: insufficient creation of mathematics environment, single learning methods for children, and lack of effective learning among children interactive. Combining the characteristics and functions of augmented reality technology, we propose optimization strategies for optimizing kindergarten math concept education activities, respectively creating a unity of “form” and “body” for the environment, rich game experience and dialogue-creating-meaning construction of children’s mathematics cognition.


Author(s):  
Тетяна Грунтова ◽  
Юлія Єчкало ◽  
Андрій Стрюк ◽  
Андрій Пікільняк

Hruntova T. V., Yechkalo YU. V., Stryuk A. M. and Pikilʹnyak A. V. Augmented Reality Tools in Physics Training at Higher Technical Educational Institutions. Research goal: the research is aimed at theoretical substantiation of applying the augmented reality technology and its peculiarities at higher technical educational institutions. Research objectives: the research is to solve the problems of determining the role and place of the technology in the educational process and its possible application to physics training. Object of research: teaching physics to students of higher technical educational institutions. Subject of research: the augmented reality technology as a component of the training process at higher educational institutions. Research methods used: theoretical methods include analysis of scientific and methodological literature; empirical methods include studying and observation of the training process. Research results: analysis of scientific publications allows defining the notion of augmented reality; application of augmented reality objects during laboratory practical works on physics is suggested. Main conclusions. introduction of the augmented reality technology in thetraining process at higher technical educational institutions increases learning efficiency, facilitates students’ training and cognitive activities, improves the quality of knowledge acquisition, provokes interest in a subject, promotesdevelopment of research skills and a future specialist’s competent personality.


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