Utilisation of Experiences and Know-How in the Product Development Process

2001 ◽  
Author(s):  
Kristina Wagner ◽  
Stephanie Aslanidis
2020 ◽  
Vol 1 ◽  
pp. 1735-1744
Author(s):  
D. Kattwinkel ◽  
B. Bender

AbstractTo respond to today's needs, engineers must be able to develop sustainable and environmentally compatible products and systems. To do so, they have to carry out new or changed activities and tasks within the product development process and therefore have to obtain new or changed competences. This publication examines which specific competences from the competence groups system thinking and communication are especially important for the development of Ecodesign products apart from technical know-how and should thus be included in a future higher education engineering course.


Author(s):  
D Tang

Generally, the tool and die industry is acting as a tooling supplier for customers' product development. It is widely acknowledged that tool and die suppliers are now more than ever having to improve the cooperation or collaboration level with their customers to gain the tooling market. However, real cooperation or collaboration between product customer and tool and die supplier cannot be achieved before an appropriate partnership is developed. Moreover, the partnership needs to be adaptive to the changing market and requirement levels of customers. The purpose of the present research is to investigate adaptive partnership development between product customer and tool and die supplier through several steps. A set of performance measurements are defined to help the product customer evaluate the capability of tool and die supplier candidates. Different interfaces between product customer and tool and die supplier are analysed. How to develop the right interface structure for adaptive partnership between them is discussed. According to the rational early supplier involvement (ESI) methodology, the adaptive partnership requires the tool and die supplier to justify its role as an active partner along the entire product development process chain, and a decision model is established to specify the ESI partnership between product customer and tool and die supplier. It is suggested that the collaborative partnership be implemented through stronger integration of the tool and die supplier's know-how into the customer's product development process. It is hoped that this research idea can provide comprehensive support for partnership development and management between product customer and tool and die supplier.


2015 ◽  
Vol 794 ◽  
pp. 532-539 ◽  
Author(s):  
Frederic Diels ◽  
Stefan Rudolf ◽  
Günther Schuh

Many companies are exposed to the challenge to fulfill constantly growing heterogeneous costumer requirements and simultaneously deliver the highest quality standards for their products. One way to face these challenges is the highly iterative product development approach. The content of this approach is the division of the current development process in many short and iterative sub processes (sprints). This procedure enables a regular involvement of the customer in the development process and an early validation of the development status which jointly results in costumer-specific and marketable products. As a consequence of this short-cycled approach the requirements for the practiced process of development projects change fundamentally. However, most companies do not know how this new short-cycle development process has to look like for their daily project work. This is due to the fact that most published papers just deal with the description of how the highly iterative methods look like, however, without considering the challenges an implementation in a producing company involves. This paper aims at the presentation of a standard approach for the handling of highly iterative product development projects.


Author(s):  
Andrea CAPRA ◽  
Ana BERGER ◽  
Daniela SZABLUK ◽  
Manuela OLIVEIRA

An accurate understanding of users' needs is essential for the development of innovative products. This article presents an exploratory method of user centered research in the context of the design process of technological products, conceived from the demands of a large information technology company. The method is oriented - but not restricted - to the initial stages of the product development process, and uses low-resolution prototypes and simulations of interactions, allowing users to imagine themselves in a future context through fictitious environments and scenarios in the ambit of ideation. The method is effective in identifying the requirements of the experience related to the product’s usage and allows rapid iteration on existing assumptions and greater exploration of design concepts that emerge throughout the investigation.


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