Workflow, Data, and Color Management

2021 ◽  
pp. 481-515
Author(s):  
David Stump
Keyword(s):  
2019 ◽  
Vol 2019 (1) ◽  
pp. 80-85
Author(s):  
Pooshpanjan Roy Biswas ◽  
Alessandro Beltrami ◽  
Joan Saez Gomez

To reproduce colors in one system which differs from another system in terms of the color gamut, it is necessary to use a color gamut mapping process. This color gamut mapping is a method to translate a specific color from a medium (screen, digital camera, scanner, digital file, etc) into another system having a difference in gamut volume. There are different rendering intent options defined by the International Color Consortium [5] to use the different reproduction goals of the user [19]. Any rendering intent used to reproduce colors, includes profile engine decisions to do it, i.e. looking for color accuracy, vivid colors or pleasing reproduction of images. Using the same decisions on different profile engines, the final visual output can look different (more than one Just Noticeable Difference[16]) depending on the profile engine used and the color algorithms that they implement. Profile performance substantially depends on the profiler engine used to create them. Different profilers provide the user with varying levels of liberty to design a profile for their color management needs and preference. The motivation of this study is to rank the performance of various market leading profiler engines on the basis of different metrics designed specifically to report the performance of particular aspects of these profiles. The study helped us take valuable decisions regarding profile performance without any visual assessment to decide on the best profiler engine.


2020 ◽  
Vol 2020 (15) ◽  
pp. 350-1-350-10
Author(s):  
Yin Wang ◽  
Baekdu Choi ◽  
Davi He ◽  
Zillion Lin ◽  
George Chiu ◽  
...  

In this paper, we will introduce a novel low-cost, small size, portable nail printer. The usage of this system is to print any desired pattern on a finger nail in just a few minutes. The detailed pre-processing procedures will be described in this paper. These include image processing to find the correct printing zone, and color management to match the patterns’ color. In each phase, a novel algorithm will be introduced to refine the result. The paper will state the mathematical principles behind each phase, and show the experimental results, which illustrate the algorithms’ capabilities to handle the task.


2020 ◽  
pp. 1-12
Author(s):  
Li Bo

In today’s society, graphic design, as a popular image processing technology, plays an increasingly important role in people’s lives. In the specific operation process of graphic design, It is no longer restricted to the traditional development mode, such as file format and other factors. With the development of computer network technology, people promote the development of graphic design by constructing color management system. At the same time, the construction of color management system can help people to change colors and define colors when they process image information and output pictures. In the process of printing pictures, in order to make the colors used in the design process clearly printed out and without color difference, there are still many problems to be considered. First, we need to consider the unexpected situation and the complexity of image processing. Based on the introduction of computer learning, this paper will discuss and study the development of graphic design by SVM theory.


2012 ◽  
Vol 262 ◽  
pp. 263-268
Author(s):  
Zhan Jun Si ◽  
Jia Wang ◽  
Chong Gu

In recent years, screen soft proofing has matured with the development of color management and display technology, and it has become the direction of printing development and the key of promotion. This article aimed at raising a testing scheme of display performance and adjusting scheme of corresponding display parameters, on this account to test the professional display’s performance, adjust display parameters and make color management. At the same time with reflecting the actual situation of display, a stable and accurate color reproduction environment was provided for screen soft proofing. After that, evaluations were carried out to evaluate printing quality of screen soft proofing on the condition that display’s performance was good, consequently the differences between proofing effects and final printing were studied. The result shows that this testing scheme of display performance can reflect the truth of display which is tested in this paper, the display after adjusted and color management according to this scheme shows good effect in the ability of screen analog proofing original, it can approach the requirements of the printing proofing.


1995 ◽  
Author(s):  
Mike DiCosola ◽  
Iain T. Pike ◽  
David R. Bowden ◽  
Franz H. Herbert ◽  
Dan Caldwell

2020 ◽  
pp. 99-114 ◽  
Author(s):  
Oscar Emilio Pecho Yataco ◽  
Razvan Ionut Ghinea ◽  
Alvaro Della Bona
Keyword(s):  

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