Sound Reinforcement

2020 ◽  
pp. 378-389
Author(s):  
Zachary Stribling ◽  
John Holloway
Keyword(s):  
2007 ◽  
pp. 1945-1962
Author(s):  
David Lloyd Klepper ◽  
Larry S. King

1960 ◽  
Vol 32 (11) ◽  
pp. 1520-1521 ◽  
Author(s):  
Lewis S. Goodfriend
Keyword(s):  

2013 ◽  
Vol 38 (3) ◽  
pp. 383-387 ◽  
Author(s):  
Andrzej B. Dobrucki ◽  
Maurycy J. Kin ◽  
Bartłomiej Kruk

Abstract The paper presents results of hearing loss measurements provided for 81 young people (from 16 to 25 years old). The main aim of the work was to find the influence of headphones of the types used (closed, semi-open, open and in-ear) on the hearing losses. The first part of the research was to answer questions about the influence of: time of listening, loudness of music, other noise exposures as well as the type of the headphones used. It turned out that all factors mentioned above influence thresholds of hearing but the found dependencies are not explicit. The greatest hearing losses were observed for people who work as sound reinforcement engineers and, moreover, no influence of the headphone types was found for them. It turned out that the use of in-ear headphones causes the greatest hearing losses for some subjects (thresholds shifted up to about 20 dB HL at 4 kHz). The daily time of a listening also affected the hearing thresholds. It was found that for users of in-ear and close headphones, an average time of musical exposure of three hours causes the hearing loss of 10-15 dB HL at higher frequencies. The use of open as well as semi-open headphones has no influence on the hearing damage. Thus it would be stated that these kinds are safety in use. Almost 15% of the investigated young people have their thresholds shifted up at higher frequencies, particularly at 4 kHz, which means that they have the first symptoms of a permanent hearing damage.


Author(s):  
Steven L. Garrett

Abstract At this point, we have made a rather extensive investigation into the sounds that excite Helmholtz resonators as well as the departures from equilibrium that propagate as plane waves through uniform or inhomogeneous media. We have not, as yet, dealt with how those sounds are actually produced in fluids. Our experience tells us that sound can be generated by vibrating objects (e.g., loudspeaker cones, stringed musical instruments, drums, bells), by modulated or unstable flows (e.g., jet engine exhaust, whistles, fog horns, speech), by electrical discharges in the atmosphere (i.e., thunder), or by optical absorption (e.g., modulated laser beams). In this chapter, we will develop the perspective and tools that will be used for the calculation of the radiation efficiency of various sources and combinations of sources, like the sound reinforcement system shown in Fig. 12.1.


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