scholarly journals Table Tennis classes at Junior High Schools utilizing the TPACK-Based Problem-Based Learning Model

2022 ◽  
Vol 3 (01) ◽  
pp. 79-92
Author(s):  
Samsuddin Siregar ◽  
Juli Rachmadani Hasibuan ◽  
Cindy Anggraini ◽  
Aidil Arifin Marpaung ◽  
Yohana Dede Br Marbun

The  purpose  of  the study. Through the application of the TPACK - based PBL model , it can improve learning outcomes in the aspect of table tennis service material skills for junior high school students. Materials and methods. The method used is the Action Research Class method with two cycles, each cycle through the stages of planning, action, observation and reflection. The research subjects were 25 students. The data of this research is the result of learning table tennis service and analyzed by using the percentage technique of Sugiyono's theory. Results. Student learning outcomes in the aspect of skills have increased from cycle one to cycle two. aspects of service learning outcomes at the implementation stage the percentage obtained in the first cycle was only 74.3%, an increase in the second cycle to 97.7%. Likewise, at the final stage of cycle one, it was only 35%. students who complete have increased in the second cycle to 81%. Conclusions. The TPACK-based learning problem model makes learning more meaningful and the learning outcomes of Junior High School students experience classical mastery.

Author(s):  
Djoni Rumondor ◽  
Christianti Anggraini Motto ◽  
Mareike Doherty Patras

This study aims to determine relationship between nutritional status and physical freshness levels with learning outcomes of physical, sports and health education. This research is a descriptive study with correlation techniques. This research is conducted at Junior High School I of Tondano, Sangihe Islands, North Sulawesi Province. Based on the results of research and discussion, some conclusions can be drawn as follows: 1) There is a relationship between nutritional status with learning outcomes of physical, sports and health education in Junior High School students I of Tondano; 2) There is a relationship between physical freshness with learning outcomes of physical, sports and health education in Junior High School students I of Tondano; 3) There is a relationship between nutritional status and physical freshness together with learning outcomes of physical, sports and health education in Junior High School students I of Tondano.


2021 ◽  
Vol 7 (1) ◽  
pp. 25-34
Author(s):  
Rori Khoirudin ◽  
A. Ashadi ◽  
Mohammad Masykuri

Due to the COVID-19 pandemic, learning activities have encountered obstacles. One of the impacts was the low learning outcomes achieved by students. The purpose of this study was to improve the learning outcomes of junior high school students during the physical distancing period by implementing problem-based learning through Smart Apps Creator 3. This Classroom Action Research (CAR) used Smart Apps Creator 3 as the platform during learning activities of junior high school students. The research subjects were junior high school students (VIII graders of SMP Negeri 8 Surakarta) with a total number of students was 32 which consisted of 16 males and 16 females. The results showed that the application of Smart Apps Creator 3 has improved students’ learning outcomes. It has been proven that the average test score increased from 73.43 (pre-cycle) to 85.56 (cycle II). Moreover, the N gain score obtained was 0.45 (categorized as sufficient). In addition, the percentages of classical learning completeness were 59.37% (pre-cycle) and 93.75% (cycle II). Thus, the Smart Apps Creator 3 can improve student learning outcomes.


2019 ◽  
Vol 2 (4) ◽  
pp. 556-570
Author(s):  
Susiati Susiati ◽  
Risman Iye ◽  
LOA Suherman

This study aims to find out wheter there is an influence of the Hot Potatoes multimedia application in evaluating junior high school students' learning outcomes in Indonesian language learning. The study design uses an evaluation model with the multimedia application Hot Potatoes. The method used is quantitative description and qualitative description, which is to show the effect of evaluating student learning outcomes and student and teacher responses to the effectiveness of the use of multimedia Hot Potatoes. The data source of this research is the IX grade junior high school students in Buru Regency. Data collection techniques used in this study are test techniques using the multimedia application Hot Potatoes in the form of a Multiple-Choice Test (multiple-choice). The results showed that the application of the Hot Potatoes multimedia application in evaluating the learning outcomes of junior high school students in Indonesian language learning had a major influence on quality learning. This can be seen from the results of the evaluation of 50 middle school students from cycle I, cycle II, and cycle III. The percentage of students completeness in cycle I was 60%, cycle II was 86%, and cycle III was 94%. Meanwhile, the percentage of students completeness in the first cycle was 40%, second cycle was 14%, and third cycle was 6%.


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