scholarly journals The use of wingeom software in geometry subject, how is the learning outcomes of junior high school students?

2020 ◽  
Vol 1477 ◽  
pp. 042042
Author(s):  
N Mayasari ◽  
C Hasanudin ◽  
A Fitrianingsih
Author(s):  
Djoni Rumondor ◽  
Christianti Anggraini Motto ◽  
Mareike Doherty Patras

This study aims to determine relationship between nutritional status and physical freshness levels with learning outcomes of physical, sports and health education. This research is a descriptive study with correlation techniques. This research is conducted at Junior High School I of Tondano, Sangihe Islands, North Sulawesi Province. Based on the results of research and discussion, some conclusions can be drawn as follows: 1) There is a relationship between nutritional status with learning outcomes of physical, sports and health education in Junior High School students I of Tondano; 2) There is a relationship between physical freshness with learning outcomes of physical, sports and health education in Junior High School students I of Tondano; 3) There is a relationship between nutritional status and physical freshness together with learning outcomes of physical, sports and health education in Junior High School students I of Tondano.


2021 ◽  
Vol 7 (1) ◽  
pp. 25-34
Author(s):  
Rori Khoirudin ◽  
A. Ashadi ◽  
Mohammad Masykuri

Due to the COVID-19 pandemic, learning activities have encountered obstacles. One of the impacts was the low learning outcomes achieved by students. The purpose of this study was to improve the learning outcomes of junior high school students during the physical distancing period by implementing problem-based learning through Smart Apps Creator 3. This Classroom Action Research (CAR) used Smart Apps Creator 3 as the platform during learning activities of junior high school students. The research subjects were junior high school students (VIII graders of SMP Negeri 8 Surakarta) with a total number of students was 32 which consisted of 16 males and 16 females. The results showed that the application of Smart Apps Creator 3 has improved students’ learning outcomes. It has been proven that the average test score increased from 73.43 (pre-cycle) to 85.56 (cycle II). Moreover, the N gain score obtained was 0.45 (categorized as sufficient). In addition, the percentages of classical learning completeness were 59.37% (pre-cycle) and 93.75% (cycle II). Thus, the Smart Apps Creator 3 can improve student learning outcomes.


2019 ◽  
Vol 2 (4) ◽  
pp. 556-570
Author(s):  
Susiati Susiati ◽  
Risman Iye ◽  
LOA Suherman

This study aims to find out wheter there is an influence of the Hot Potatoes multimedia application in evaluating junior high school students' learning outcomes in Indonesian language learning. The study design uses an evaluation model with the multimedia application Hot Potatoes. The method used is quantitative description and qualitative description, which is to show the effect of evaluating student learning outcomes and student and teacher responses to the effectiveness of the use of multimedia Hot Potatoes. The data source of this research is the IX grade junior high school students in Buru Regency. Data collection techniques used in this study are test techniques using the multimedia application Hot Potatoes in the form of a Multiple-Choice Test (multiple-choice). The results showed that the application of the Hot Potatoes multimedia application in evaluating the learning outcomes of junior high school students in Indonesian language learning had a major influence on quality learning. This can be seen from the results of the evaluation of 50 middle school students from cycle I, cycle II, and cycle III. The percentage of students completeness in cycle I was 60%, cycle II was 86%, and cycle III was 94%. Meanwhile, the percentage of students completeness in the first cycle was 40%, second cycle was 14%, and third cycle was 6%.


JIPSINDO ◽  
2021 ◽  
Vol 8 (1) ◽  
pp. 44-58
Author(s):  
Sumiyati Sumiyati

Tujuan penelitian untuk mengetahui (1) upaya meningkatkan keaktifan belajar dan hasil belajar peserta didik SMP dengan model pembelajaran kooperatif students team achievement division, (2) peningkatan keaktifan belajar dan hasil belajar peserta didik SMP dengan model pembelajaran tersebut. Penelitian dilakukan dengan menggunakan metode penelitian tindakan kelas, dengan subjek penelitian peserta didik kelas VII D SMP Negeri 14 Surakarta berjumlah 32 orang. Teknik pengumpulan data menggunakan observasi, tes, dan dokumentasi. Teknik analisis data yang digunakan teknik analisis data kualitatif model Miles & Huberman. Hasil penelitian menunjukkan bahwa: (1) model pembelajaran students teams achievement division dilakukan dengan langkah-langkah: pembagian kelompok, menentukan skor awal, pemaparan materi, mengerjakan kuis, menghitung skor individu dan kelompok, merekognisi prestasi kelompok; (2) model pembelajaran students teams achievement division mampu meningkatkan keaktifan belajar sebesar 15% dan hasil belajar IPS sebesar 8,0. Learning model of students team achievement division to improve the activeness and learning outcomes of IPS in students in junior high school The research objective was to find out (1) improvement learning activeness and outcomes of junior high school students with student team achievement division model, and (2) increasing learning activeness and outcomes of junior high school students by the model. The research conducted using classroom action research, with subject of students of class VII D SMP Negeri 14 Surakarta, totaling 32 people. Data collection techniques using observation, tests, and documentation. The technique of data analysis used qualitative data analysis technique of Miles & Huberman model. The results showed that: (1) the students teams achievement division learning model was carried out with the following steps: group division, determining initial scores, building groups, material exposure, group study, taking quizzes, calculating individual and group scores, recognizing group achievement, and returns quiz results with an emphasis on group discussion, and individual skills; (2) the student team achievement division learning model was able to increase learning activeness 15% and social studies learning outcomes 8.0.


2015 ◽  
Vol 3 (2) ◽  
pp. 61
Author(s):  
Bobi Hidayat

This research reviews the implementation of field experience program (PPL), especially for the students of history major who carry out the field experience program (PPL) in junior high school. The research purpose is to get a clear description about the history major students who conducted the program in junior high school and its impact to the students they teach. The data collection methods used were documentation and interviews. After the data have been collected, the data were validated by triangulation . The result of this study shows that many students of history major taught unsuitable lesson so they had difficulties in delivering materials and it caused unperfect learning outcomes of the junior high school students they taught.


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