grasp planning
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Author(s):  
Xiaoqian Huang ◽  
Mohamad Halwani ◽  
Rajkumar Muthusamy ◽  
Abdulla Ayyad ◽  
Dewald Swart ◽  
...  

AbstractRobotic vision plays a key role for perceiving the environment in grasping applications. However, the conventional framed-based robotic vision, suffering from motion blur and low sampling rate, may not meet the automation needs of evolving industrial requirements. This paper, for the first time, proposes an event-based robotic grasping framework for multiple known and unknown objects in a cluttered scene. With advantages of microsecond-level sampling rate and no motion blur of event camera, the model-based and model-free approaches are developed for known and unknown objects’ grasping respectively. The event-based multi-view approach is used to localize the objects in the scene in the model-based approach, and then point cloud processing is utilized to cluster and register the objects. The proposed model-free approach, on the other hand, utilizes the developed event-based object segmentation, visual servoing and grasp planning to localize, align to, and grasp the targeting object. Using a UR10 robot with an eye-in-hand neuromorphic camera and a Barrett hand gripper, the proposed approaches are experimentally validated with objects of different sizes. Furthermore, it demonstrates robustness and a significant advantage over grasping with a traditional frame-based camera in low-light conditions.



Robotics ◽  
2022 ◽  
Vol 11 (1) ◽  
pp. 7
Author(s):  
Yannick Roberts ◽  
Amirhossein Jabalameli ◽  
Aman Behal

Motivated by grasp planning applications within cluttered environments, this paper presents a novel approach to performing real-time surface segmentations of never-before-seen objects scattered across a given scene. This approach utilizes an input 2D depth map, where a first principles-based algorithm is utilized to exploit the fact that continuous surfaces are bounded by contours of high gradient. From these regions, the associated object surfaces can be isolated and further adapted for grasp planning. This paper also provides details for extracting the six-DOF pose for an isolated surface and presents the case of leveraging such a pose to execute planar grasping to achieve both force and torque closure. As a consequence of the highly parallel software implementation, the algorithm is shown to outperform prior approaches across all notable metrics and is also shown to be invariant to object rotation, scale, orientation relative to other objects, clutter, and varying degree of noise. This allows for a robust set of operations that could be applied to many areas of robotics research. The algorithm is faster than real time in the sense that it is nearly two times faster than the sensor rate of 30 fps.



2021 ◽  
Author(s):  
Liana Bertoni ◽  
Davide Torielli ◽  
Yifang Zhang ◽  
Nikos G. Tsagarakis ◽  
Luca Muratore
Keyword(s):  


2021 ◽  
Vol 103 (4) ◽  
Author(s):  
Hui Zhang ◽  
Jef Peeters ◽  
Eric Demeester ◽  
Karel Kellens




2021 ◽  
Vol ahead-of-print (ahead-of-print) ◽  
Author(s):  
Bence Tipary ◽  
András Kovács ◽  
Ferenc Gábor Erdős

Purpose The purpose of this paper is to give a comprehensive solution method for the manipulation of parts with complex geometries arriving in bulk into a robotic assembly cell. As bin-picking applications are still not reliable in intricate workcells, first, the problem is transformed to a semi-structured pick-and-place application, then by collecting and organizing the required process planning steps, a methodology is formed to achieve reliable factory applications even in crowded assembly cell environments. Design/methodology/approach The process planning steps are separated into offline precomputation and online planning. The offline phase focuses on preparing the operation and reducing the online computational burdens. During the online phase, the parts laying in a semi-structured arrangement are first recognized and localized based on their stable equilibrium using two-dimensional vision. Then, the picking sequence and corresponding collision-free robot trajectories are planned and optimized. Findings The proposed method was evaluated in a geometrically complex experimental workcell, where it ensured precise, collision-free operation. Moreover, the applied planning processes could significantly reduce the execution time compared to heuristic approaches. Research limitations/implications The methodology can be further generalized by considering multiple part types and grasping modes. Additionally, the automation of grasp planning and the enhancement of part localization, sequence planning and path smoothing with more advanced solutions are further research directions. Originality/value The paper proposes a novel methodology that combines geometrical computations, image processing and combinatorial optimization, adapted to the requirements of flexible pick-and-place applications. The methodology covers each required planning step to reach reliable and more efficient operation.



2021 ◽  
Vol 188 ◽  
pp. 106353
Author(s):  
Pan Fan ◽  
Bin Yan ◽  
Meirong Wang ◽  
Xiaoyan Lei ◽  
Zhijie Liu ◽  
...  


2021 ◽  
Author(s):  
Jicmat Ali Tribaldos ◽  
Chiradeep Sen

Abstract Grasping sheet metal objects for manufacturing operations requires custom-made robot-mounted end-effectors to grip the parts. Modern end-effectors use multi-type grasp where a combination of gripper types such as suction cups, magnets, and fingers may be used. This paper presents a genetic algorithm-based approach of grasp design automation. The algorithm first generates an option space of possible grasping locations by analyzing the geometry of the sheet metal part and then uses a genetic algorithm to optimize the grasp using up to five magnets and suction cups. The algorithm includes as fitness criteria the factor of safety of the total gripping force against part weight, the unbalanced moment created by the gripping forces and part weight, the cost of the grasp, and three combinations of these parameters. The GA features asexual reproduction, mutation, and elitism. The algorithm is implemented in the Siemens NX™ Knowledge Fusion language and on Microsoft VBA code. The paper presents detailed test results and sensitivity analyses that indicate that genetic algorithms can produce viable solutions for multi-type grasp configurations and that the algorithm behaves in response to varying its control parameters in ways that are logically anticipated.



2021 ◽  
Vol 15 ◽  
Author(s):  
Daniela Buchwald ◽  
Hansjörg Scherberger

Movements are defining characteristics of all behaviors. Animals walk around, move their eyes to explore the world or touch structures to learn more about them. So far we only have some basic understanding of how the brain generates movements, especially when we want to understand how different areas of the brain interact with each other. In this study we investigated the influence of sensory object information on grasp planning in four different brain areas involved in vision, touch, movement planning, and movement generation in the parietal, somatosensory, premotor and motor cortex. We trained one monkey to grasp objects that he either saw or touched beforehand while continuously recording neural spiking activity with chronically implanted floating multi-electrode arrays. The animal was instructed to sit in the dark and either look at a shortly illuminated object or reach out and explore the object with his hand in the dark before lifting it up. In a first analysis we confirmed that the animal not only memorizes the object in both tasks, but also applies an object-specific grip type, independent of the sensory modality. In the neuronal population, we found a significant difference in the number of tuned units for sensory modalities during grasp planning that persisted into grasp execution. These differences were sufficient to enable a classifier to decode the object and sensory modality in a single trial exclusively from neural population activity. These results give valuable insights in how different brain areas contribute to the preparation of grasp movement and how different sensory streams can lead to distinct neural activity while still resulting in the same action execution.



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