discrete game
Recently Published Documents


TOTAL DOCUMENTS

20
(FIVE YEARS 9)

H-INDEX

4
(FIVE YEARS 0)

2021 ◽  
Vol 58 ◽  
pp. 48-58
Author(s):  
I.V. Izmestyev ◽  
V.I. Ukhobotov

In a normed space of finite dimension, a discrete game problem with fixed duration is considered. The terminal set is determined by the condition that the norm of the phase vector belongs to a segment with positive ends. In this paper, a set defined by this condition is called a ring. At each moment, the vectogram of the first player's controls is a certain ring. The controls of the second player at each moment are taken from balls with given radii. The goal of the first player is to lead a phase vector to the terminal set at a fixed time. The goal of the second player is the opposite. In this paper, necessary and sufficient termination conditions are found, and optimal controls of the players are constructed.


2021 ◽  
Vol 4 ◽  
pp. 38-47
Author(s):  
Mashrabzhan Mamatov ◽  
◽  
Jalolkon Nuritdinov ◽  
Egamberdi Esonov ◽  
◽  
...  

The article deals with the problem of pursuit in differential games of fractional order with distributed parameters. Partial fractional derivatives with respect to time and space variables are understood in the sense of Riemann - Liouville, and the Grunwald-Letnikov formula is used in the approximation. The problem of getting into some positive neighborhood of the terminal set is considered. To solve this problem, the finite difference method is used. The fractional Riemann-Liouville derivatives with respect to spatial variables on a segment are approximated using the Grunwald-Letnikov formula. Using a sufficient criterion for the existence of a fractional derivative, a difference approximation of the fractional-order derivative with respect to time is obtained. By approximating a differential game to an explicit difference game, a discrete game is obtained. The corresponding pursuit problem for a discrete game is formulated, which is obtained using the approximation of a continuous game. The concept of the possibility of completing the pursuit, a discrete game in the sense of an exact capture, is defined. Sufficient conditions are obtained for the possibility of completing the pursuit. It is shown that the order of approximation in time is equal to one, and in spatial variables is equal to two. It is proved that if in a discrete game from a given initial position it is possible to complete the pursuit in the sense of exact capture, then in a continuous game from the corresponding initial position it is possible to complete the pursuit in the sense of hitting a certain neighborhood. A structure for constructing pursuit controls is proposed, which will ensure the completion of the game in a finite time. The methods used for this problem can be used to study differential games described by more general equations of fractional order.


2021 ◽  
Vol 31 (02) ◽  
pp. 2150023
Author(s):  
Zohreh Eskandari ◽  
Javad Alidousti ◽  
Reza Khoshsiar Ghaziani

In this paper, bifurcation analysis of a three-dimensional discrete game model is provided. Possible codimension-one (codim-1) and codimension-two (codim-2) bifurcations of this model and its iterations are investigated under variation of one and two parameters, respectively. For each bifurcation, normal form coefficients are calculated through reduction of the system to the associated center manifold. The bifurcations detected in this paper include transcritical, fold, flip (period-doubling), Neimark–Sacker, period-doubling Neimark–Sacker, resonance 1:2, resonance 1:3, resonance 1:4 and fold-flip bifurcations. Moreover, we depict bifurcation diagrams corresponding to each bifurcation with the aid of numerical continuation method. These bifurcation curves not only confirm our analytical results, but also reveal a richer dynamics of the model especially in the higher iterations.


Author(s):  
I.V. Izmest'ev

In a normed space of finite dimension a discrete game problem with fixed duration is considered. The terminal set is determined by the condition that the norm of the phase vector belongs to a segment with positive ends. In this paper, a set defined by this condition is called a ring. The aim of the first player is to lead a phase vector to the terminal set at fixed time. The aim of the second player is the opposite. In this paper, optimal controls of the players are constructed. Computer simulation of the game process is performed. A modification of the original problem, in which at an unknown time there is a change in the dynamics of the first player, is considered.


2020 ◽  
Vol 26 ◽  
pp. 13
Author(s):  
Nao Hamamuki ◽  
Qing Liu

This paper is devoted to deterministic discrete game-theoretic interpretations for fully nonlinear parabolic and elliptic equations with nonlinear dynamic boundary conditions. It is known that the classical Neumann boundary condition for general parabolic or elliptic equations can be generated by including reflections on the boundary to the interior optimal control or game interpretations. We study a dynamic version of such type of boundary problems, generalizing the discrete game-theoretic approach proposed by Kohn-Serfaty (2006, 2010) for Cauchy problems and later developed by Giga-Liu (2009) and Daniel (2013) for Neumann type boundary problems.


2019 ◽  
Vol 52 (17) ◽  
pp. 1881-1890
Author(s):  
Marcelo Resende ◽  
Vicente Cardoso

Sign in / Sign up

Export Citation Format

Share Document