progressive inquiry
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2019 ◽  
Vol 38 (3) ◽  
pp. 308-328
Author(s):  
Xiaomin Deng ◽  
Minhong Wang ◽  
Honglin Chen ◽  
Jingwen Xie ◽  
Juanjuan Chen
Keyword(s):  

Author(s):  
Philip Kitcher

Dewey campaigned for a “recovery” or a “reconstruction” of philosophy. He did not see philosophy as having come to an end, but, instead, hoped to find a radically new way of continuing. This chapter seeks to understand what he had in mind and to recommend it. At different stages of his career, Dewey offered characterizations so different that it seems he had no single conception of philosophy; however, when his writings are seen as contributions to a large project of fostering human social progress, the diverse accounts of philosophy can be reconciled. Further, recognizing the important role philosophy is to play in progressive inquiry and progressive social practice enables us to understand why Dewey’s writings proceed at distinct levels. The changes he advocates mark a decisive shift in the way philosophy is to be done.


2016 ◽  
pp. 610-647
Author(s):  
Nikolaos Pellas

The radical utilization of collaborative learning processes in Three-Dimensional (3D) multi-user virtual worlds has been widely investigated. However, a study to delineate a comprehensive pedagogical model aimed at facilitating the same productive-argumentative knowledge practices is still lacking. This chapter presents the most reliable principles of contemporary socio-cognitive learning theories and teaching models. These socio-cognitive constructs can reinforce the majority of collaborative social-cultural students' pursuits and capabilities in the learning process in order to better handle their cohesion or coordination with other peers in 3D multi-user virtual worlds. Consequently, with the adaptation of the Progressive Inquiry (PI) teaching model, this chapter proposes a novel framework for the implementation of this model in online collaborative processes that can be held in 3D multi-user virtual worlds. Educational implications for a reputable instructional format with the conjunction of the PI model and further suggestions are also discussed.


Author(s):  
Nikolaos Pellas

The radical utilization of collaborative learning processes in Three-Dimensional (3D) multi-user virtual worlds has been widely investigated. However, a study to delineate a comprehensive pedagogical model aimed at facilitating the same productive-argumentative knowledge practices is still lacking. This chapter presents the most reliable principles of contemporary socio-cognitive learning theories and teaching models. These socio-cognitive constructs can reinforce the majority of collaborative social-cultural students' pursuits and capabilities in the learning process in order to better handle their cohesion or coordination with other peers in 3D multi-user virtual worlds. Consequently, with the adaptation of the Progressive Inquiry (PI) teaching model, this chapter proposes a novel framework for the implementation of this model in online collaborative processes that can be held in 3D multi-user virtual worlds. Educational implications for a reputable instructional format with the conjunction of the PI model and further suggestions are also discussed.


2011 ◽  
pp. 3149-3156
Author(s):  
H. Muukkonen

In higher education, students are often asked to demonstrate critical thinking, academic literacy (Geisler, 1994), expert-like use of knowledge, and creation of knowledge artifacts without ever having been guided or scaffolded in learning the relevant skills. Too frequently, universities teach the content, and it is assumed that the metaskills of taking part in expert-like activities are somehow acquired along the way. Several researchers have proposed that in order to facilitate higher level processes of inquiry in education, cultures of education and schooling should more closely correspond to cultures of scientific inquiry (Carey & Smith, 1995; Perkins, Crismond, Simmons & Under, 1995). Points of correspondence include contributing to collaborative processes of asking questions, producing theories and explanations, and using information sources critically to deepen one’s own conceptual understanding. In this way, students can adopt scientific ways of thinking and practices of producing new knowledge, not just exploit and assimilate given knowledge.


Author(s):  
Hanni Muukkonen ◽  
Minna Lakkala ◽  
Kai Hakkarainen

In higher education, students are often asked to demonstrate critical thinking, academic literacy (Geisler, 1994), expertlike use of knowledge, and creation of knowledge artifacts without ever having been guided or scaffolded in learning the relevant skills. Too frequently, universities teach the content, and it is assumed that the metaskills of taking part in expert-like activities are somehow acquired along the way. Several researchers have proposed that in order to facilitate higher-level processes of inquiry in education, cultures of education and schooling should more closely correspond to cultures of scientific inquiry (e.g., Carey & Smith, 1995; Perkins, Crismond, Simmons & Under, 1995). Points of correspondence include contributing to collaborative processes of asking questions, producing theories and explanations, and using information sources critically to deepen one’s own conceptual understanding. In this way, students can adopt scientific ways of thinking and practices of producing new knowledge, not just exploit and assimilate given knowledge.


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