Transfer of Empirical Engineering Knowledge Under Technological Paradigm Shift

Author(s):  
Xinyu Li ◽  
Zuhua Jiang ◽  
Yeqin Guan ◽  
Geng Li
Pharmacy ◽  
2020 ◽  
Vol 8 (3) ◽  
pp. 154
Author(s):  
Adriana Matos ◽  
David L. Bankes ◽  
Kevin T. Bain ◽  
Tyler Ballinghoff ◽  
Jacques Turgeon

Polypharmacy is a common phenomenon among adults using opioids, which may influence the frequency, severity, and complexity of drug–drug interactions (DDIs) experienced. Clinicians must be able to easily identify and resolve DDIs since opioid-related DDIs are common and can be life-threatening. Given that clinicians often rely on technological aids—such as clinical decision support systems (CDSS) and drug interaction software—to identify and resolve DDIs in patients with complex drug regimens, this narrative review provides an appraisal of the performance of existing technologies. Opioid-specific CDSS have several system- and content-related limitations that need to be overcome. Specifically, we found that these CDSS often analyze DDIs in a pairwise manner, do not account for relevant pharmacogenomic results, and do not integrate well with electronic health records. In the context of polypharmacy, existing systems may encourage inadvertent serious alert dismissal due to the generation of multiple incoherent alerts. Future technological systems should minimize alert fatigue, limit manual input, allow for simultaneous multidrug interaction assessments, incorporate pharmacogenomic data, conduct iterative risk simulations, and integrate seamlessly with normal workflow.


Author(s):  
João Luís Antunes ◽  
Jose Bidarra ◽  
Mauro Figueiredo

Despite all the potential of augmented reality to improve the human-computer interface (HCI) and the user experience, it's still below the expected usage. The reason may be related to the fact that until recently the AR implementation was mostly marker-based or GPS-based to trigger additional content (video, 3D, or other) to the reality identified with the camera. The research in this paper is focused on AR marker-less solutions that allows sharing AR content between users across the Cloud, based on the anchor identification. With this technological paradigm shift, the potential for use of new functional environments and an unprecedented status of HCI enrichment is achieved. In addition to the operations related to the applications functionality, the door opens for media-art artists to create AR models that can be shared in a multiple user environment across the Cloud.


Author(s):  
Oswaldo García-Crespo ◽  
Diana Ramahí-García ◽  
Silvia García-Mirón

This article is set within a technological paradigm shift that denotes a transition from hardware to software and that, by means of applications and operating systems, plays a central role in the sociocultural sphere, intervening in the creation, classification and distribution of cultural objects. The aim of this research is to delve into how the graphical user interface (GUI) integrates into contemporary audiovisual discourse, focusing on its potential as a spatial metaphor. To that end, a theoretical framework is built on the concept of space as a tool and its instrumentalization in the GUI throughout the years, with a view to design a taxonomy in relation to the different ways in which the GUI integrates into digital image composition. The article concludes that the ability to operate in the virtual and physical space, moving between the logic of the tool and its potential as spatial metaphor, provides the GUI with the necessary specificity to be considered a key cultural element for analysing new media’s visual identity.


1985 ◽  
Vol 30 (1) ◽  
pp. 17-17
Author(s):  
Marion Perlmutter
Keyword(s):  

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