A Systematic Review of Metamodelling in Software Engineering

Author(s):  
Murni Fatehah ◽  
Vitaliy Mezhuyev ◽  
Mostafa Al-Emran
Author(s):  
Lavindra de Silva ◽  
Felipe Meneguzzi ◽  
Brian Logan

The BDI model forms the basis of much of the research on symbolic models of agency and agent-oriented software engineering. While many variants of the basic BDI model have been proposed in the literature, there has been no systematic review of research on BDI agent architectures in over 10 years. In this paper, we survey the main approaches to each component of the BDI architecture, how these have been realised in agent programming languages, and discuss the trade-offs inherent in each approach.


2020 ◽  
Author(s):  
Jorge Fernando Ambros-Antemate ◽  
María Del Pilar Beristain-Colorado ◽  
Marciano Vargas-Treviño ◽  
Jaime Gutiérrez-Gutiérrez ◽  
Pedro Antonio Hernández-Cruz ◽  
...  

BACKGROUND Serious games are a support in the rehabilitation process for treating people with physical disabilities. However, many of these serious games are not adapted to the patient’s needs because they are not developed with a software engineering framework with a set of activities, actions, and tasks that must be executed when creating a software product. Better serious games for rehabilitation will be developed if the patient and therapist requirements are identified, the development is planned, and system improvements and feedback are involved. The goal is that the serious game must offer a more attractive environment, while maintaining patient interest in the rehabilitation process. OBJECTIVE This paper submits the results of a systematic review of serious games in physical rehabilitation identifying the benefits of using a software engineering framework. METHODS A systematic research was conducted using PubMed, PEDro (Physiotherapy Evidence Database), IEEE Xplore, ScienceDirect, ACM Digital Library, Mary Ann Liebert, Taylor & Francis Online, Wiley Online Library, and Springer databases. The initial search resulted in 701 papers. After assessing the results according to the inclusion criteria, 83 papers were selected for this study. RESULTS From the 83 papers reviewed, 8 used a software engineering framework for its development. Most of them focused their efforts on 1 or more aspects, such as data acquisition and processing, game levels, motivation, therapist supervision. CONCLUSIONS This systematic review proves that most of the serious games do not use a software engineering framework for their development. As a result, development systems overlook several aspects and do not have a standardized process, eventually omitting important implementation aspects, which impact the patient’s recovery time.


2007 ◽  
Vol 49 (11-12) ◽  
pp. 1073-1086 ◽  
Author(s):  
Vigdis By Kampenes ◽  
Tore Dybå ◽  
Jo E. Hannay ◽  
Dag I.K. Sjøberg

2009 ◽  
Vol 15 (1) ◽  
pp. 91-118 ◽  
Author(s):  
Darja Šmite ◽  
Claes Wohlin ◽  
Tony Gorschek ◽  
Robert Feldt

Author(s):  
ANDRE MENOLLI ◽  
SHEILA REINEHR ◽  
ANDREIA MALUCELLI

Organizational learning assists the companies to improve significantly their processes by means of experiences reuse, making knowledge accessible to the whole organization. In software engineering it is important that the acquired knowledge is stored and systematically reused. This paper aims to present a systematic review, by identifying in which software engineering areas are the organizational learning studies concentrated, and how the organizational learning concepts are being applied in software engineering. This systematic review identified 2496 papers. After eliminating the duplicate titles and those not related to the review, 1184 papers remained. Applying the exclusion criteria, the number of papers was reduced to 68. These papers were analyzed and classified according to the software engineering areas defined in the SWEBOK, and the main organizational learning theories and techniques. It was observed that many software engineering researches apply organizational learning concepts without being aware of it.


2017 ◽  
Vol 8 (3) ◽  
pp. 15-32
Author(s):  
Fernando Sambinelli ◽  
Marcos Augusto Francisco Borges

Author(s):  
Jose Ricardo Mello Viana ◽  
Nayane Ponte Viana ◽  
Fernando Antonio Mota Trinta ◽  
Windson Viana de Carvalho

2015 ◽  
Vol 27 (10) ◽  
pp. 723-762 ◽  
Author(s):  
Buturab Rizvi ◽  
Ebrahim Bagheri ◽  
Dragan Gasevic

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