IT/Technology: Design and Development of Computer Games

STEM Learning ◽  
2015 ◽  
pp. 67-86
Author(s):  
Brahim Medjahed
2008 ◽  
Vol 5 (2) ◽  
pp. 1-9
Author(s):  
Cheryl Seals ◽  
◽  
Jacqueline Hundley ◽  
Lacey Strange Montgomery ◽  
◽  
...  

Author(s):  
Faaizah Shahbodin ◽  
◽  
Meylinda Maria ◽  
Che Ku Nuraini Che Ku Mohd ◽  
Nurul Amiera Jaafar ◽  
...  

Author(s):  
A. Zh. Kіntonova ◽  
◽  
E. Umbetali ◽  
A. E. Nazyrova ◽  
A. A. Konyrkhanova ◽  
...  

The article is devoted to the issues and design of the web application “Training center”. The article presents the technology of designing the architecture of the web application of online learning. The article presents the interface of the web application “Training center”, modeling of business processes. The article presents the technology of implementation of the architecture of the web application “Training center”.


Author(s):  
Silke Balzert ◽  
Lucia Pannese ◽  
Marie-Therese Walter ◽  
Peter Loos

The intention of this book chapter is to give an overview about Serious Games from a scientific as well as from a business related point of view. As a first step, several existing definitions of Serious Games are examined, and the differences and similarities of these games and common computer games are presented. In the next step, some goals of Serious Games and their dependency on the application scenario and/or the kind of business in which the game is used are analyzed. Afterwards, the focus switches to Serious Games developed for an economic context. The specific goals of such games are presented, and the influence of these goals on design and development requirements is discussed. Furthermore, how the application scenario influences Serious Game design is examined. Last but not least, some use cases are presented in order to demonstrate the possibilities of Serious Games for training and learning purposes.


2011 ◽  
Vol 132 (12) ◽  
pp. 1102-1109 ◽  
Author(s):  
Simona Rossi ◽  
Csongor Szíjjártó ◽  
Frédéric Gerber ◽  
Gilles Waton ◽  
Marie Pierre Krafft

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