Some Aspects of the Stackelberg Leader/Follower Model

Author(s):  
L. Mallozzi ◽  
R. Messalli ◽  
S. Patrì ◽  
A. Sacco
Keyword(s):  
Games ◽  
2020 ◽  
Vol 11 (4) ◽  
pp. 44
Author(s):  
Luis Santos-Pinto ◽  
Tiago Pires

We analyze the impact of overconfidence on the timing of entry in markets, profits, and welfare using an extension of the quantity commitment game. Players have private information about costs, one player is overconfident, and the other one rational. We find that for slight levels of overconfidence and intermediate cost asymmetries, there is a unique cost-dependent equilibrium where the overconfident player has a higher ex-ante probability of being the Stackelberg leader. Overconfidence lowers the profit of the rational player but can increase that of the overconfident player. Consumer rents increase with overconfidence while producer rents decrease which leads to an ambiguous welfare effect.


2014 ◽  
Vol 3 (1) ◽  
pp. 75
Author(s):  
Diego Martinez-Lopez ◽  
Tomas Sjongren

This paper analyses how the existence of unemployment affects the conventional approach to vertical externalities. We discuss the optimality rule for the provision of public inputs both in a unitary and in a federal state. Our findings indicate that decentralising spending responsability on public inputs in the presence of unemployment allows output to be closer to the first best level. Moreover, we describe the inability of the federal government, behaving as a Stackelberg leader, to replicate the unitary outcome, unless there are new policy instruments at government's disposal.


2013 ◽  
Vol 694-697 ◽  
pp. 3466-3471
Author(s):  
Qin Lv

A supply chain profit coordination mechanism based on JIT lot-splitting, which involves a two stage supply chain consisted of a supplier and a buyer, is discussed. Based on the bargaining power of supplier, the profit coordination with and without incentives are respectively explored. For the total cost minimizations of buyer and supplier separately, two stage stackelberg leader-follower game models, in which buyer is the leader and supplier is the follower, are established. Supplier applies JIT delivery to reduce buyer’s cost and the total cost of the supply chain via dividing buyer’s order per batch into some batches to deliver. Finally, a numerical example and a simulation analysis are given and the impact of the variation of relative parameters on the total cost saving of buyer, supplier and system is discussed. In addition, the efficiency of game decision on the basis of JIT lot-splitting is proved.


1991 ◽  
Vol 46 (3) ◽  
pp. 221-232 ◽  
Author(s):  
Ferenc Szidarovszky ◽  
Sándor Molnár ◽  
Koji Okuguchi
Keyword(s):  

Author(s):  
Vesna Radonjić Đogatović

Quality of business (QoBiz) is an important aspect of providing quality of telecommunication services that is being increasingly used in the pursuit of better business. It covers financial aspects of service provisioning, which is firmly related to service provider (SP) revenue and profit. In next generation network (NGN), relation between pure technical aspects (i.e., quality of service [QoS] and QoBiz) tend to be dynamic with pricing as an important tool for adjusting users' demand to network congestion, thus allowing a SP to maximize his revenue. This chapter aims to investigate and provide new possibilities for SPs to enhance their revenues using responsive pricing scheme for charging end users in NGN. Interaction of a SP and user is defined as a Stackelberg leader-follower game with provider acting as the leader and users acting as followers.


Author(s):  
Vesna Radonjić Đogatović

Quality of business (QoBiz) is an important aspect of providing quality of telecommunication services that is being increasingly used in the pursuit of better business. It covers financial aspects of service provisioning, which is firmly related to service provider (SP) revenue and profit. In next generation network (NGN) relation between pure technical aspects, i.e. quality of service (QoS) and QoBiz tend to be dynamic with pricing as an important tool for adjusting users' demand to network congestion, thus allowing a SP to maximize his revenue. This chapter aims to investigate and provide new possibilities for SPs to enhance their revenues using responsive pricing scheme for charging end users in NGN. Interaction of a SP and user is defined as a Stackelberg leader-follower game with provider acting as the leader and users acting as followers.


1983 ◽  
Vol 39 (3) ◽  
pp. 379-389 ◽  
Author(s):  
A. Alkan ◽  
T. Brown ◽  
M. R. Sertel
Keyword(s):  

2014 ◽  
Vol 2014 ◽  
pp. 1-14
Author(s):  
Chuanchao Xu ◽  
Bo Li ◽  
Yanfei Lan ◽  
Yi Tang

We investigate a durable product retailing and recycling problem in a closed-loop supply chain consisting of a single manufacturer and two competitive retailers, in which the manufacturer collects used products via retailers from the consumers and has sufficient channel power over the retailers to act as a Stackelberg leader; the retailers compete in retail products and recycling used products. In order to analyze the impact of retailing and recycling competitions on the profits of the manufacturer and the competitive retailers, two collection models (coordinated collection (ModelC) and decentralized collection (ModelD)) are established, respectively. Then, based on game theory, we derive the optimal retail price, the optimal repurchase price, and the optimal profits of the manufacturer and the retailers. The managerial insights demonstrate that more intense retailing competition induces the increase of the manufacturer's profits in both forward and reverse channels and retailers' profits in the forward channel and the decrease of retailers' profits in the reverse channel, while more intense recycling competition induces the decrease of the profits of the manufacturer and retailers in both forward and reverse channels. Finally, numerical examples are given to illustrate the effectiveness of the proposed models.


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