A Method and Tool for Wide Audience Requirements Elicitation and Rapid Prototyping for Mobile Systems

Author(s):  
Matti Rossi ◽  
Tuure Tuunanen
Author(s):  
Ken Peffers ◽  
Tuure Tuunanen

This chapter identifies seven problems associated with requirements elicitation, where the intended users are external to the firm; it proposes characteristics for requirements elicitation methods to resolve the problems and tells the story of a new method that supports the resolution of six of the seven problems. Diverse, external users with little relationship to the organization present special problems for requirements elicitation. We identify seven problems for requirements elicitation with wide audience end users (WAEU): context, reach, modeling, model aggregation, presentation, consensus building, and the requirements-design interface. We also identify seven characteristics for requirements elicitation methods to support solutions for these problems. We develop the critical success chains (CSC) method to support six of the seven characteristics and demonstrate its use to develop applications for mobile financial services at Digia, Inc, a Helsinki-based software development firm. Current research efforts are addressing the seventh problem.


2008 ◽  
pp. 427-437
Author(s):  
Ken Peffers

This chapter identifies seven problems associated with requirements elicitation, where the intended users are external to the firm; it proposes characteristics for requirements elicitation methods to resolve the problems and tells the story of a new method that supports the resolution of six of the seven problems. Diverse, external users with little relationship to the organization present special problems for requirements elicitation. We identify seven problems for requirements elicitation with wide audience end users (WAEU): context, reach, modeling, model aggregation, presentation, consensus building, and the requirements-design interface. We also identify seven characteristics for requirements elicitation methods to support solutions for these problems. We develop the critical success chains (CSC) method to support six of the seven characteristics and demonstrate its use to develop applications for mobile financial services at Digia, Inc, a Helsinki-based software development firm. Current research efforts are addressing the seventh problem.


Author(s):  
M. Massimi ◽  
C. Ganoe ◽  
J. Carroll

Mobile systems need fast, inexpensive ways of prototyping and gathering usability results. This entry describes previous work in rapid prototyping for mobile systems. We then contribute a novel rapid prototyping methodology for mobile systems, which we call “Scavenger Hunt.” It is anticipated that this methodology will be useful not only for those interested in rapid prototyping and design methodologies, but also for design teams with real deadlines to meet. Finally, we identify future trends in prototype evaluation of mobile systems


2011 ◽  
Vol 59 (S 01) ◽  
Author(s):  
R Sodian ◽  
S Haeberle ◽  
S Weber ◽  
T Lueth ◽  
A Beiras-Fernandez ◽  
...  

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